Player Matchup

Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Adailson184451
Atlas
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,193 Elo+
Solo
Vamana
Vamana
Art18
Vamana
Level 67
God Stats
18W - 14L
1,268 SR
Queue Stats
117W - 117L
1,444 Elo+
Solo
Mercury
Mercury
GuitarFlash8451
Mercury
Level 160
God Stats
9W - 17L
1,500 SR
Queue Stats
348W - 368L
1,454 Elo+
Solo
Sol
Sol
fetronic
Sol
Level 99
God Stats
8W - 11L
1,412 SR
Queue Stats
140W - 133L
1,445 Elo+
Solo
Team Averages
Level 94
1,436 SR
1,407 Elo+

VS

Team Averages
Level 91
1,583 SR
1,368 Elo+
Thanatos
Thanatos
ALFATOR36
Thanatos
Level 67
God Stats
4W - 13L
1,854 SR
Queue Stats
676W - 734L
1,442 Elo+
Solo
Geb
Geb
Fudeback
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,259 Elo+
Solo
Izanami
Izanami
Levi SP93
Izanami
Level 107
God Stats
15W - 17L
1,560 SR
Queue Stats
249W - 297L
1,417 Elo+
Party 1
Ymir
Ymir
l Akattsukii
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,264 Elo+
Party 1
Agni
Agni
pedrabarbosa
Agni
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 333L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 2
6,708
671
3,513
2,355
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 5
5,290
529
4,237
6,455
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Art18
Vamana
11
2 / 3 / 3
6,451
645
6,509
10,407
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 2
7,097
710
5,461
5,709
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 2 / 2
6,219
622
4,966
6,081
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALFATOR36
Thanatos
7
3 / 3 / 0
4,856
486
2,212
4,103
1,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
5,067
507
5,648
8,947
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Levi SP93
Izanami
7
0 / 5 / 2
5,096
510
3,245
6,247
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 2 / 1
4,892
489
3,493
10,311
5,266
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,132
513
2,781
5,135
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
2
4
L
Thanatos
ALFATOR36
Thanatos
3
3
0
1
W
0
1
5
2.5
W
Vamana
Art18
Vamana
2
3
3
1.17
L
0
3
2
0.33
W
7
0
2
8
L
Izanami
Levi SP93
Izanami
0
5
2
0.2
W
4
2
2
2.5
L
2
2
1
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
17,379
31,007
Taken
34,743
12,525
Mitigated
13,297
10,946
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,513
1,200
0
1,273
2,355
611
0
391
1,896
39,862
0
L
Thanatos
ALFATOR36
Thanatos
2,212
420
0
2,455
4,103
1,131
0
0
4,103
0
11,717
W
4,237
2,113
0
433
6,455
4,319
0
2,456
3,961
10,312
3,734
W
Vamana
Art18
Vamana
6,509
3,965
0
5,438
10,407
3,796
654
5,648
4,759
0
34,711
L
5,648
1,617
0
3,876
8,947
3,767
0
0
8,947
25,702
0
W
5,461
3,806
0
250
5,709
1,736
508
1,609
4,030
0
44,188
L
Izanami
Levi SP93
Izanami
3,245
2,242
0
219
6,247
1,726
0
3,030
3,217
0
23,192
W
4,966
1,736
0
3,552
6,081
2,063
350
1,604
4,439
30,509
5,271
L
3,493
1,854
170
1,139
10,311
5,266
0
6,262
4,049
12,059
0
L
2,781
165
0
739
5,135
1,407
0
2,127
3,008
30,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
25,043
339
Minions Killed
205
0
Camps Cleared
0
1,000,507
Distance Traveled
803,200
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,708
671
84
8
0
214,917
6
L
Thanatos
4,856
486
33
3
0
108,217
0
W
Atlas
5,290
529
23
2
0
178,692
1
W
Vamana
6,451
645
72
7
0
192,376
2
L
Geb
5,067
507
45
5
0
188,775
1
W
Mercury
7,097
710
85
9
0
228,504
0
L
Izanami
5,096
510
52
5
0
151,818
5
W
Sol
6,219
622
75
8
0
186,018
4
L
Ymir
4,892
489
18
2
0
168,531
0
L
Agni
5,132
513
57
6
0
185,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role