Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BuckJ91
Arachne
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
210W - 192L
1,537 Elo+
Solo
Sol
Sol
Ryedex
Sol
Level 25
God Stats
9W - 6L
1,496 SR
Queue Stats
258W - 250L
1,505 Elo+
Party 1
Anubis
Anubis
b10bighit
Anubis
Level 123
God Stats
10W - 6L
1,617 SR
Queue Stats
34W - 42L
1,507 Elo+
Solo
Nike
Nike
rogue336shinobi
Nike
Level 149
God Stats
3W - 4L
1,172 SR
Queue Stats
722W - 754L
1,492 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,508 Elo+

VS

Team Averages
Level 97
1,624 SR
1,529 Elo+
Sol
Sol
Evadooker
Sol
Level 29
God Stats
7W - 4L
1,798 SR
Queue Stats
9W - 9L
1,752 Elo+
Solo
Rama
Rama
OPTyree26
Rama
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 76L
1,392 Elo+
Solo
Artio
Artio
ViciousTragic
Artio
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 156L
1,594 Elo+
Solo
Guan Yu
Guan Yu
andresmend264
Guan Yu
Level 103
God Stats
4W - 9L
1,706 SR
Queue Stats
47W - 48L
1,588 Elo+
Solo
Anubis
Anubis
dragonblazer105
Anubis
Level 124
God Stats
1W - 3L
1,618 SR
Queue Stats
28W - 36L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
11 / 2 / 9
13,831
864
21,574
27,251
23,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
BuckJ91
Arachne
20
11 / 2 / 6
13,991
874
21,968
14,474
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Ryedex
Sol
20
9 / 3 / 8
12,986
812
13,872
14,486
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
b10bighit
Anubis
18
0 / 5 / 11
11,228
702
12,453
12,477
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 17
12,523
783
14,762
19,321
16,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
12,267
767
19,399
19,397
6,910
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
0 / 6 / 7
9,544
597
8,882
15,567
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 6 / 3
10,159
635
11,551
26,386
27,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
18
1 / 6 / 9
10,880
680
7,790
21,816
19,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
8 / 10 / 5
12,643
790
16,885
16,409
8,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
33
Kills
17
17
Deaths
33
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
2
9
7.75
W
Arachne
BuckJ91
Arachne
11
2
6
7
L
7
5
7
2.1
L
Rama
0
6
7
0.58
W
Sol
Ryedex
Sol
9
3
8
4.33
L
1
6
3
0.42
L
Guan Yu
1
6
9
0.92
W
Anubis
b10bighit
Anubis
0
5
11
1.1
L
8
10
5
1.05
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,629
Damage
64,507
88,009
Taken
99,575
51,767
Mitigated
68,410
19,174
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
21,574
6,319
1,782
3,602
27,251
23,672
1,916
12,509
14,201
1,435
48,210
W
Arachne
BuckJ91
Arachne
21,968
16,475
0
4,785
14,474
4,157
852
9,050
4,871
0
60,873
L
19,399
5,118
375
4,814
19,397
6,910
185
5,798
13,269
61,696
0
L
Rama
8,882
6,864
0
1,453
15,567
5,703
0
2,822
12,585
0
21,290
W
Sol
Ryedex
Sol
13,872
5,856
0
4,465
14,486
3,447
6,608
7,519
6,697
66,892
0
L
11,551
378
776
3,645
26,386
27,622
0
8,073
18,041
32,494
0
L
Guan Yu
7,790
300
1,003
3,384
21,816
19,964
0
5,970
15,105
0
31,330
W
Anubis
b10bighit
Anubis
12,453
115
0
2,751
12,477
3,519
1,134
7,837
4,463
48,187
0
L
16,885
382
0
1,378
16,409
8,211
79
4,629
11,735
42,962
0
W
14,762
3,710
0
1,789
19,321
16,972
372
9,664
9,252
0
37,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,559
Gold Earned
55,493
339
Minions Killed
286
0
Camps Cleared
0
1,588,209
Distance Traveled
1,368,235
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,831
864
61
4
0
362,268
3
W
Arachne
13,991
874
88
6
0
368,844
2
L
Sol
12,267
767
66
4
0
295,484
0
L
Rama
9,544
597
32
2
0
268,085
1
W
Sol
12,986
812
75
5
0
308,082
0
L
Artio
10,159
635
61
4
0
300,825
8
L
Guan Yu
10,880
680
60
4
0
288,659
1
W
Anubis
11,228
702
58
4
0
223,339
3
L
Anubis
12,643
790
67
4
0
215,182
2
W
Nike
12,523
783
57
4
0
325,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role