Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BlazingLotus95
Da Ji
Level 86
God Stats
4W - 6L
1,313 SR
Queue Stats
123W - 127L
1,509 Elo+
Solo
Chronos
Chronos
Deathmonkeyz3D
Chronos
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
外国仁天生没脑子
Gilgamesh
Level 125
God Stats
23W - 24L
1,431 SR
Queue Stats
1,114W - 1,192L
1,530 Elo+
Solo
Team Averages
Level 113
1,449 SR
1,497 Elo+

VS

Team Averages
Level 119
1,440 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Helhell
Nu Wa
Level 129
God Stats
3W - 5L
1,334 SR
Queue Stats
85W - 105L
1,243 Elo+
Solo
Chang'e
Chang'e
MrPervSan
Chang'e
Level 86
God Stats
82W - 77L
1,408 SR
Queue Stats
247W - 256L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZooomZ
Ah Muzen Cab
Level 149
God Stats
12W - 18L
1,459 SR
Queue Stats
266W - 293L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 4
6,884
1,377
3,299
2,850
1,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
 
Artio
11
3 / 1 / 3
6,450
1,290
2,115
4,546
2,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 5
6,556
1,311
5,049
4,321
1,600
12
1 / 0 / 9
6,783
1,357
4,419
1,575
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 6
6,314
1,263
4,541
5,088
2,477
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

390

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 4 / 1
6,766
1,353
5,072
5,235
1,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
 
Achilles
10
0 / 4 / 3
5,796
1,159
5,006
7,423
5,374
Nu Wa
Helhell
Nu Wa
9
0 / 0 / 0
5,148
1,030
0
0
0
Chang'e
MrPervSan
Chang'e
10
1 / 0 / 2
6,441
1,288
3,230
2,287
1,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
ZooomZ
Ah Muzen Cab
11
0 / 4 / 1
6,059
1,212
3,910
6,246
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
12
Kills
4
4
Deaths
12
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
4
5
W
Artio
 
Artio
3
1
3
4.5
L
Tsukuyomi
 
Tsukuyomi
3
4
1
0.88
L
Achilles
 
Achilles
0
4
3
0.38
W
3
2
5
2.75
W
1
0
9
5.5
L
Nu Wa
Helhell
Nu Wa
0
0
0
0
L
Chang'e
MrPervSan
Chang'e
1
0
2
2
L
Ah Muzen Cab
ZooomZ
Ah Muzen Cab
0
4
1
0.13
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
17,218
18,380
Taken
21,191
8,327
Mitigated
10,970
3,649
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,299
1,403
0
73
2,850
1,066
0
257
2,593
0
13,841
W
Artio
 
Artio
2,115
261
1,084
1,232
4,546
2,501
0
1,118
3,428
5,087
0
L
Tsukuyomi
 
Tsukuyomi
5,072
2,093
0
81
5,235
1,471
0
895
4,340
0
10,019
L
Achilles
 
Achilles
5,006
1,254
0
428
7,423
5,374
0
2,964
3,810
0
12,774
W
5,049
1,346
0
282
4,321
1,600
0
517
3,804
0
7,420
W
4,419
2,218
0
862
1,575
683
0
226
1,349
18,878
1,686
L
Nu Wa
Helhell
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
MrPervSan
Chang'e
3,230
252
1,207
782
2,287
1,866
0
825
1,462
9,232
0
L
Ah Muzen Cab
ZooomZ
Ah Muzen Cab
3,910
1,642
10
676
6,246
2,259
0
1,278
4,968
0
17,202
W
4,541
1,285
0
116
5,088
2,477
0
1,112
3,976
0
9,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
30,210
85
Minions Killed
81
6
Camps Cleared
6
488,066
Distance Traveled
398,553
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,884
1,377
24
5
3
97,095
2
W
Artio
6,450
1,290
9
2
0
93,467
0
L
Tsukuyomi
6,766
1,353
11
2
2
91,006
0
L
Achilles
5,796
1,159
10
2
1
100,380
1
W
Da Ji
6,556
1,311
10
2
0
95,013
1
W
Chronos
6,783
1,357
32
6
3
97,282
1
L
Nu Wa
5,148
1,030
0
0
0
0
0
L
Chang'e
6,441
1,288
19
4
1
109,007
2
L
Ah Muzen Cab
6,059
1,212
41
8
2
98,160
1
W
Gilgamesh
6,314
1,263
10
2
0
105,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role