Player Matchup

Atlas
Atlas
 
Atlas
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
COENIGSEGG
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FerriFer 12
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 49L
1,513 Elo+
Solo
Sol
Sol
HawkCF
Sol
Level 55
God Stats
1W - 1L
1,224 SR
Queue Stats
41W - 37L
1,600 Elo+
Party 2
Neith
Neith
itsjustie
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,594 Elo+
Party 2
Team Averages
Level 36
1,445 SR
1,542 Elo+

VS

Team Averages
Level 36
1,563 SR
1,566 Elo+
Chaac
Chaac
AhuraMazda3
Chaac
Level 89
God Stats
1W - 2L
1,254 SR
Queue Stats
125W - 122L
1,633 Elo+
Party 1
Discordia
Discordia
Bulochka007
Discordia
Level 18
God Stats
7W - 4L
1,686 SR
Queue Stats
23W - 32L
1,442 Elo+
Solo
Artemis
Artemis
ThunderDome321
Artemis
Level 7
God Stats
3W - 1L
1,705 SR
Queue Stats
74W - 77L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
devil-heart26
Gilgamesh
Level 46
God Stats
9W - 8L
1,404 SR
Queue Stats
215W - 275L
1,412 Elo+
Solo
Anubis
Anubis
kami920
Anubis
Level 18
God Stats
5W - 2L
1,769 SR
Queue Stats
5W - 5L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 7
6,562
937
4,844
5,785
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
COENIGSEGG
Poseidon
15
9 / 0 / 2
7,571
1,082
8,177
4,614
1,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
4 / 2 / 6
6,423
918
4,564
6,530
3,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
HawkCF
Sol
11
3 / 3 / 5
5,996
857
5,323
5,323
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
itsjustie
Neith
11
1 / 1 / 3
5,776
825
3,625
4,209
1,161
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
6,265
895
5,038
7,636
4,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Bulochka007
Discordia
7
0 / 3 / 0
4,837
691
996
2,448
577
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
5,571
796
5,341
6,764
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
devil-heart26
Gilgamesh
11
1 / 2 / 2
5,993
856
3,369
6,555
2,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
kami920
Anubis
11
1 / 5 / 3
5,500
786
2,954
7,901
3,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
6
6
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
7
5.5
L
4
4
0
1
L
Discordia
Bulochka007
Discordia
0
3
0
0
W
Poseidon
COENIGSEGG
Poseidon
9
0
2
10
W
Fenrir
4
2
6
3.5
W
Sol
HawkCF
Sol
3
3
5
1.83
L
0
5
5
0.5
L
Gilgamesh
devil-heart26
Gilgamesh
1
2
2
1
W
Neith
itsjustie
Neith
1
1
3
2.5
L
Anubis
kami920
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
17,698
26,461
Taken
31,304
11,202
Mitigated
12,717
7,067
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,844
1,461
155
1,207
5,785
3,284
0
696
5,089
12,421
0
L
5,038
401
212
1,154
7,636
4,602
0
3,824
3,812
4,105
12,091
L
Discordia
Bulochka007
Discordia
996
76
0
182
2,448
577
0
1,794
654
3,102
0
W
Poseidon
COENIGSEGG
Poseidon
8,177
1,705
0
1,949
4,614
1,675
1,328
725
3,889
32,686
0
W
Fenrir
4,564
1,035
0
832
6,530
3,253
0
1,132
5,398
0
13,899
W
Sol
HawkCF
Sol
5,323
1,802
0
1,316
5,323
1,829
0
1,322
4,001
12,856
1,313
L
5,341
3,466
0
160
6,764
2,193
0
3,455
3,309
0
11,604
L
Gilgamesh
devil-heart26
Gilgamesh
3,369
639
715
1,098
6,555
2,270
0
3,223
3,332
0
9,913
W
Neith
itsjustie
Neith
3,625
1,345
229
1,379
4,209
1,161
265
975
3,234
0
17,005
L
Anubis
kami920
Anubis
2,954
47
0
1,425
7,901
3,075
0
5,530
2,371
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
28,166
163
Minions Killed
78
0
Camps Cleared
0
792,116
Distance Traveled
552,451
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,562
937
16
2
0
173,723
1
L
Chaac
6,265
895
29
4
0
143,521
0
L
Discordia
4,837
691
8
1
0
45,411
0
W
Poseidon
7,571
1,082
64
9
0
175,931
3
W
Fenrir
6,423
918
23
3
0
155,696
3
W
Sol
5,996
857
25
4
0
137,778
0
L
Artemis
5,571
796
10
1
0
113,566
0
L
Gilgamesh
5,993
856
13
2
0
145,812
0
W
Neith
5,776
825
35
5
0
148,988
1
L
Anubis
5,500
786
18
3
0
104,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role