Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ATRAIN07892910
Terra
Level 64
God Stats
6W - 4L
1,531 SR
Queue Stats
57W - 66L
1,325 Elo+
Solo
Skadi
Skadi
DarkReaper1596
Skadi
Level 86
God Stats
2W - 5L
1,225 SR
Queue Stats
70W - 72L
1,427 Elo+
Party 3
Cliodhna
Cliodhna
Juice fruit9301
Cliodhna
Level 64
God Stats
83W - 75L
1,399 SR
Queue Stats
136W - 158L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NINJAGUNNER
Morgan Le Fay
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 57L
1,427 Elo+
Party 3
Team Averages
Level 81
1,431 SR
1,388 Elo+

VS

Team Averages
Level 69
1,504 SR
1,510 Elo+
Aphrodite
Aphrodite
BlackRonin__
Aphrodite
Level 104
God Stats
6W - 1L
1,719 SR
Queue Stats
48W - 53L
1,671 Elo+
Party 2
Arachne
Arachne
GonzOliver
Arachne
Level 69
God Stats
38W - 31L
1,689 SR
Queue Stats
155W - 186L
1,544 Elo+
Solo
King Arthur
King Arthur
Maevnussut
King Arthur
Level 69
God Stats
13W - 10L
1,271 SR
Queue Stats
60W - 46L
1,161 Elo+
Party 1
Zeus
Zeus
Raptor go YEET
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 1
Apollo
Apollo
leandro2009fera
Apollo
Level 40
God Stats
2W - 0L
1,339 SR
Queue Stats
10W - 6L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
11 / 8 / 8
12,318
493
24,608
29,408
21,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 7
10,655
426
9,331
21,832
19,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

3
0 / 0 / 0
6,446
258
0
0
0
Cliodhna
17
4 / 6 / 6
11,397
456
18,669
17,440
11,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NINJAGUNNER
Morgan Le Fay
20
9 / 4 / 5
14,029
561
22,466
15,174
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackRonin__
Aphrodite
17
3 / 4 / 8
13,019
521
13,310
20,513
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
GonzOliver
Arachne
20
3 / 3 / 8
13,606
544
7,491
19,652
7,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Maevnussut
King Arthur
20
10 / 2 / 8
14,633
585
14,778
26,593
20,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 11 / 9
13,047
522
14,379
19,230
10,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 0
11,685
467
10,167
18,433
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
25
Kills
21
21
Deaths
25
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
11
8
8
1.88
L
1
3
7
1.5
W
Aphrodite
BlackRonin__
Aphrodite
3
4
8
1.75
L
0
0
0
0
W
Arachne
GonzOliver
Arachne
3
3
8
2.33
L
Cliodhna
4
6
6
1.17
W
King Arthur
Maevnussut
King Arthur
10
2
8
7
L
Morgan Le Fay
NINJAGUNNER
Morgan Le Fay
9
4
5
2.88
W
3
11
9
0.68
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,074
Damage
60,125
83,854
Taken
104,421
59,225
Mitigated
60,531
14,973
Healing
45,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
24,608
6,022
187
2,498
29,408
21,504
266
8,818
20,590
0
80,593
L
9,331
926
1,547
5,727
21,832
19,011
203
7,637
14,195
46,475
0
W
Aphrodite
BlackRonin__
Aphrodite
13,310
1,602
8,741
12,594
20,513
14,761
1,349
7,569
12,742
55,908
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
GonzOliver
Arachne
7,491
5,382
0
6,752
19,652
7,773
0
4,672
14,730
0
106,119
L
Cliodhna
18,669
822
254
3,393
17,440
11,730
0
5,130
12,310
0
82,579
W
King Arthur
Maevnussut
King Arthur
14,778
638
642
9,087
26,593
20,432
1,154
5,050
21,364
0
71,889
L
Morgan Le Fay
NINJAGUNNER
Morgan Le Fay
22,466
2,927
0
1,367
15,174
6,980
1,329
5,070
10,104
112,701
0
W
14,379
5,227
0
2,866
19,230
10,953
2,276
8,130
10,654
70,557
4,260
W
10,167
5,910
0
4,980
18,433
6,612
6,313
5,687
12,702
0
64,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
65,990
500
Minions Killed
605
0
Camps Cleared
0
1,778,706
Distance Traveled
2,470,076
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,318
493
96
4
0
465,057
2
L
Terra
10,655
426
61
2
0
427,031
2
W
Aphrodite
13,019
521
80
3
0
493,963
0
L
Skadi
6,446
258
0
0
0
0
0
W
Arachne
13,606
544
147
6
0
578,126
14
L
Cliodhna
11,397
456
138
6
0
464,140
6
W
King Arthur
14,633
585
130
5
0
540,435
1
L
Morgan Le Fay
14,029
561
205
8
0
422,478
2
W
Zeus
13,047
522
126
5
0
412,788
0
W
Apollo
11,685
467
122
5
0
444,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role