Player Matchup

Rama
Rama
C55Megatron
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,676 Elo+
Solo
Tiamat
Tiamat
Haunted Forrest
Tiamat
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 347L
1,427 Elo+
Party 2
Da Ji
Da Ji
Rotty Snockets
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 321L
1,403 Elo+
Party 2
Osiris
Osiris
Slayand
Osiris
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 129L
1,411 Elo+
Solo
Cabrakan
Cabrakan
SugarDs
Cabrakan
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
332W - 331L
1,561 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,496 Elo+

VS

Team Averages
Level 91
1,544 SR
1,506 Elo+
Tiamat
Tiamat
BlueShooter66
Tiamat
Level 62
God Stats
2W - 0L
1,687 SR
Queue Stats
7W - 10L
1,314 Elo+
Solo
Chiron
Chiron
CocalaCreme
Chiron
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 206L
1,446 Elo+
Solo
Sol
Sol
Jawasalem
Sol
Level 59
God Stats
13W - 9L
1,532 SR
Queue Stats
65W - 49L
1,561 Elo+
Party 1
Mercury
Mercury
KING SPROUT
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 313L
1,567 Elo+
Party 1
Atlas
Atlas
RJay_416
Atlas
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 47L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,177
562
4,008
7,522
2,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
5,873
534
4,923
7,240
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 2
5,732
521
2,461
7,829
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Slayand
Osiris
12
2 / 0 / 0
7,287
662
2,918
5,260
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
SugarDs
Cabrakan
7
1 / 4 / 0
5,320
484
2,488
8,773
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,998
545
1,329
4,699
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
5 / 1 / 3
6,883
626
6,091
6,075
2,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 1 / 2
7,276
661
6,287
6,090
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KING SPROUT
Mercury
11
3 / 2 / 4
6,605
600
4,451
6,841
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
RJay_416
Atlas
10
3 / 1 / 5
6,567
597
4,198
8,135
4,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
2
2
0
1
W
Chiron
5
1
3
6.5
L
0
5
1
0.1
W
5
1
2
6
W
Mercury
KING SPROUT
Mercury
3
2
4
2.5
W
Atlas
RJay_416
Atlas
3
1
5
5.5
L
1
5
2
0.4
L
Osiris
Slayand
Osiris
2
0
0
2
L
Cabrakan
SugarDs
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
22,356
36,624
Taken
31,840
17,954
Mitigated
11,919
10,440
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,329
306
0
2,229
4,699
1,833
0
0
4,699
28,341
0
L
4,008
3,255
0
3,147
7,522
2,075
0
5,420
2,102
0
30,612
W
Chiron
6,091
2,398
212
2,457
6,075
2,021
0
2,949
2,862
0
40,000
L
4,923
580
0
1,462
7,240
3,249
0
862
6,378
30,207
0
W
6,287
3,713
0
2,500
6,090
1,658
932
522
5,314
49,840
0
W
Mercury
KING SPROUT
Mercury
4,451
2,038
0
2,837
6,841
2,199
0
961
5,822
0
29,903
W
Atlas
RJay_416
Atlas
4,198
1,725
1,698
2,195
8,135
4,208
116
2,513
5,478
14,948
0
L
2,461
287
0
2,196
7,829
2,568
0
510
7,215
0
23,790
L
Osiris
Slayand
Osiris
2,918
788
0
1,554
5,260
3,757
23
1,101
3,931
0
37,623
L
Cabrakan
SugarDs
Cabrakan
2,488
756
0
2,081
8,773
6,305
0
3,693
4,936
11,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
33,329
299
Minions Killed
344
0
Camps Cleared
0
1,032,718
Distance Traveled
1,157,861
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,998
545
69
6
0
215,884
0
L
Rama
6,177
562
64
6
0
215,166
3
W
Chiron
6,883
626
91
8
0
231,775
4
L
Tiamat
5,873
534
66
6
0
186,819
4
W
Sol
7,276
661
97
9
0
210,210
1
W
Mercury
6,605
600
64
6
0
269,004
0
W
Atlas
6,567
597
23
2
0
230,988
2
L
Da Ji
5,732
521
50
5
0
224,892
3
L
Osiris
7,287
662
94
9
0
225,182
0
L
Cabrakan
5,320
484
25
2
0
180,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role