Player Matchup

Geb
Geb
Gold IV
Crwnd-Crow
Geb
Gold IV
Level 128
God Stats
24W - 19L
1,648 SR
Queue Stats
126W - 106L
1,599 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
I-Main-Asuri
Heimdallr
Platinum III
Level 156
God Stats
33W - 35L
1,340 SR
Queue Stats
564W - 574L
1,776 MMR
Party 3
Awilix
Awilix
Gold V
NxLG__aJ
Awilix
Gold V
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
165W - 163L
1,500 MMR
Party 3
Mulan
Mulan
Gold IV
Zero0Zero
Mulan
Gold IV
Level 121
God Stats
13W - 8L
1,574 SR
Queue Stats
21W - 17L
1,679 MMR
Party 1
Persephone
Persephone
Gold II
proXgamer7891
Persephone
Gold II
Level 129
God Stats
41W - 37L
1,614 SR
Queue Stats
133W - 123L
1,648 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,535 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,616 SR
1,646 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Amzeri-29
Chiron
Gold III
Level 160
God Stats
3W - 6L
1,506 SR
Queue Stats
297W - 278L
1,636 MMR
Solo
Tyr
Tyr
Gold V
CJONES-_-90
Tyr
Gold V
Level 106
God Stats
10W - 7L
1,751 SR
Queue Stats
125W - 142L
1,639 MMR
Solo
Loki
Loki
Gold III
Oette270799
Loki
Gold III
Level 160
God Stats
18W - 6L
1,827 SR
Queue Stats
79W - 53L
1,688 MMR
Party 2
Thoth
Thoth
Gold III
zPaRaDoX-MalLaKa
Thoth
Gold III
Level 159
God Stats
6W - 3L
1,497 SR
Queue Stats
205W - 205L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,532
406
6,146
21,990
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
I-Main-Asuri
Heimdallr
18
2 / 6 / 0
11,335
540
10,126
17,209
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
NxLG__aJ
Awilix
18
7 / 6 / 1
11,460
546
14,553
15,976
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zero0Zero
Mulan
16
4 / 6 / 1
11,043
526
17,552
23,605
27,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
proXgamer7891
Persephone
16
0 / 4 / 1
10,087
480
11,814
12,322
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ChaacArtioFenrirCabrakan

VS

Bans
AtlasBastetGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 1 / 12
10,208
486
14,226
18,241
18,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Amzeri-29
Chiron
19
7 / 1 / 6
11,741
559
13,467
17,228
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 5 / 8
10,703
510
11,161
23,108
25,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 1 / 11
13,159
627
18,049
14,297
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 5 / 7
10,856
517
13,254
13,948
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
13
Kills
27
27
Deaths
13
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
12
10
W
Chiron
Amzeri-29
Chiron
7
1
6
10
W
1
5
8
1
L
0
5
2
0.2
L
Heimdallr
I-Main-Asuri
Heimdallr
2
6
0
0.33
L
Awilix
NxLG__aJ
Awilix
7
6
1
1.25
W
10
1
11
15.5
L
Mulan
Zero0Zero
Mulan
4
6
1
0.75
L
Persephone
proXgamer7891
Persephone
0
4
1
0.13
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,191
Damage
70,157
91,102
Taken
86,822
62,806
Mitigated
62,295
19,908
Healing
33,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,226
776
700
2,497
18,241
18,508
62
7,892
10,349
35,158
3,232
W
Chiron
Amzeri-29
Chiron
13,467
6,597
683
8,961
17,228
7,309
0
2,905
14,310
0
90,977
W
11,161
1,791
664
8,807
23,108
25,615
0
2,336
20,772
14,524
53,742
L
6,146
565
0
2,379
21,990
20,127
0
8,410
12,677
17,884
0
L
Heimdallr
I-Main-Asuri
Heimdallr
10,126
5,322
0
5,098
17,209
5,367
296
2,599
14,344
0
93,890
L
Awilix
NxLG__aJ
Awilix
14,553
4,905
0
4,276
15,976
5,686
0
5,093
10,424
0
70,340
W
18,049
6,389
0
7,467
14,297
5,834
0
3,231
11,066
0
113,852
L
Mulan
Zero0Zero
Mulan
17,552
1,896
0
6,603
23,605
27,860
610
4,699
18,769
0
75,433
L
Persephone
proXgamer7891
Persephone
11,814
94
0
1,552
12,322
3,766
0
6,952
4,687
88,686
0
W
13,254
211
316
3,164
13,948
5,029
0
4,168
9,780
76,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
56,667
593
Minions Killed
641
0
Camps Cleared
0
1,945,740
Distance Traveled
2,111,069
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,208
486
46
2
0
450,334
12
W
Chiron
11,741
559
141
7
0
403,143
7
W
Tyr
10,703
510
142
7
0
397,028
7
L
Geb
8,532
406
22
1
0
401,104
7
L
Heimdallr
11,335
540
157
7
0
333,463
5
L
Awilix
11,460
546
106
5
0
471,911
2
W
Loki
13,159
627
160
8
0
479,565
3
L
Mulan
11,043
526
138
7
0
324,262
5
L
Persephone
10,087
480
170
8
0
415,000
7
W
Thoth
10,856
517
152
7
0
380,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role