Player Matchup

Chaac
Chaac
DarthVaiden
Chaac
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 68L
1,467 Elo+
Party 3
Apollo
Apollo
Rainbow_Lich
Apollo
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 160L
1,612 Elo+
Party 2
Discordia
Discordia
naeiism
Discordia
Level 39
God Stats
5W - 5L
1,482 SR
Queue Stats
45W - 50L
1,388 Elo+
Party 2
Loki
Loki
twii3sted
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,543 Elo+
Solo
Geb
Geb
xDKx3
Geb
Level 29
God Stats
4W - 5L
1,430 SR
Queue Stats
5W - 10L
1,384 Elo+
Party 3
Team Averages
Level 65
1,482 SR
1,479 Elo+

VS

Team Averages
Level 85
1,500 SR
1,664 Elo+
Eset
Eset
 
Eset
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BurntBananas218
Cliodhna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 13L
1,871 Elo+
Party 1
Heimdallr
Heimdallr
Buzkilington252
Heimdallr
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 102L
1,624 Elo+
Solo
Fenrir
Fenrir
MittBama
Fenrir
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 77L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,316
451
4,053
10,712
6,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
12
5 / 6 / 0
7,521
537
9,771
12,793
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
naeiism
Discordia
10
1 / 8 / 0
6,013
430
2,661
6,989
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
5
0 / 1 / 1
4,941
353
1,313
3,093
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
xDKx3
Geb
8
0 / 3 / 3
5,871
419
2,906
10,500
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 1 / 3
7,845
560
4,613
6,083
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
11
0 / 1 / 5
7,410
529
4,333
10,754
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
16
10 / 0 / 4
9,854
704
9,663
9,718
5,935
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Buzkilington252
Heimdallr
11
2 / 3 / 3
6,961
497
5,300
8,773
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MittBama
Fenrir
15
11 / 1 / 5
9,382
670
11,629
9,774
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
25
25
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
3
3.5
W
Atlas
 
Atlas
0
1
5
2.5
W
Cliodhna
10
0
4
12
W
Heimdallr
Buzkilington252
Heimdallr
2
3
3
1.17
L
0
7
0
0
W
Fenrir
MittBama
Fenrir
11
1
5
13.5
L
Apollo
5
6
0
0.83
L
Discordia
naeiism
Discordia
1
8
0
0.13
L
Loki
0
1
1
0.5
L
Geb
xDKx3
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
35,538
44,087
Taken
45,102
18,902
Mitigated
25,089
6,653
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,613
322
193
685
6,083
1,648
1,455
1,623
4,080
47,666
0
W
Atlas
 
Atlas
4,333
1,406
472
2,605
10,754
10,096
489
1,264
9,490
24,430
0
W
Cliodhna
9,663
2,304
0
4,226
9,718
5,935
999
489
9,229
0
69,805
W
Heimdallr
Buzkilington252
Heimdallr
5,300
1,967
0
1,879
8,773
3,403
667
870
7,649
0
33,483
L
4,053
860
0
1,962
10,712
6,636
1,437
2,368
8,344
0
31,670
W
Fenrir
MittBama
Fenrir
11,629
3,785
0
3,883
9,774
4,007
559
835
8,833
0
52,121
L
Apollo
9,771
5,354
0
2,415
12,793
3,212
0
2,408
10,385
0
39,207
L
Discordia
naeiism
Discordia
2,661
0
0
250
6,989
1,751
0
1,937
5,052
25,758
0
L
Loki
1,313
332
0
750
3,093
604
0
191
2,902
0
11,567
L
Geb
xDKx3
Geb
2,906
197
0
1,276
10,500
6,699
0
2,042
8,458
8,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
41,452
242
Minions Killed
421
0
Camps Cleared
0
1,143,166
Distance Traveled
1,382,048
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,845
560
89
6
0
242,473
0
W
Atlas
7,410
529
35
3
0
265,700
2
W
Cliodhna
9,854
704
154
11
0
311,019
4
W
Heimdallr
6,961
497
58
4
0
245,193
5
L
Chaac
6,316
451
67
5
0
266,185
5
W
Fenrir
9,382
670
85
6
0
317,663
0
L
Apollo
7,521
537
75
5
0
269,712
1
L
Discordia
6,013
430
55
4
0
228,849
5
L
Loki
4,941
353
32
2
0
126,235
1
L
Geb
5,871
419
13
1
0
252,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role