Player Matchup

Poseidon
Poseidon
DragonZoey_TEG
Poseidon
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 78L
1,440 Elo+
Party 2
Bakasura
Bakasura
Lusor_JanMalte
Bakasura
Level 85
God Stats
2W - 4L
1,449 SR
Queue Stats
78W - 128L
1,414 Elo+
Party 2
Vamana
Vamana
Nofront_God420
Vamana
Level 29
God Stats
2W - 2L
1,277 SR
Queue Stats
53W - 96L
1,384 Elo+
Party 2
Team Averages
Level 68
1,409 SR
1,413 Elo+

VS

Team Averages
Level 27
1,483 SR
1,190 Elo+
Ymir
Ymir
Black-SAND66
Ymir
Level 59
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 6L
1,035 Elo+
Party 1
Poseidon
Poseidon
Der1CoolePinguin
Poseidon
Level 13
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,035 Elo+
Party 1
Neith
Neith
DreamyZetrus-_-
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
10 / 1 / 14
10,691
891
12,890
7,620
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
15 / 0 / 10
10,919
910
12,598
10,141
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 18
9,937
828
6,849
12,971
10,233
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
7,785
649
5,738
14,758
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 1
7,381
615
5,058
9,827
1,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
3 / 12 / 0
8,557
713
11,901
12,742
2,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
29
Kills
3
3
Deaths
29
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
0
8
1
0.06
W
Poseidon
10
1
14
17
L
3
12
0
0.25
W
Bakasura
15
0
10
20
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
22,697
30,732
Taken
37,327
18,075
Mitigated
15,020
9,720
Healing
1,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,738
1,078
0
542
14,758
11,087
0
5,559
8,108
14,414
0
L
5,058
1,004
0
0
9,827
1,706
0
2,834
6,334
25,500
0
W
Poseidon
12,890
2,371
0
2,523
7,620
2,499
635
2,718
4,902
39,487
0
L
11,901
5,251
206
589
12,742
2,227
0
3,639
8,434
0
23,223
W
Bakasura
12,598
8,157
0
3,085
10,141
5,343
0
4,694
5,447
0
30,890
W
6,849
3,193
0
4,112
12,971
10,233
884
4,058
8,913
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
23,723
150
Minions Killed
103
11
Camps Cleared
1
734,266
Distance Traveled
514,568
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,785
649
16
1
0
164,990
0
L
Poseidon
7,381
615
55
5
1
162,698
0
W
Poseidon
10,691
891
64
5
4
230,818
0
L
Neith
8,557
713
32
3
0
186,880
1
W
Bakasura
10,919
910
56
5
6
270,190
3
W
Vamana
9,937
828
30
3
1
233,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role