Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
A_mis1
Hachiman
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
one_all_man
Hun Batz
Level 156
God Stats
1W - 0L
1,702 SR
Queue Stats
44W - 44L
1,556 Elo+
Party 1
Team Averages
Level 141
1,540 SR
1,565 Elo+

VS

Team Averages
Level 133
1,422 SR
1,494 Elo+
Hun Batz
Hun Batz
BigTazz66
Hun Batz
Level 159
God Stats
8W - 21L
1,176 SR
Queue Stats
853W - 892L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
STR8UPBRUTAL
Gilgamesh
Level 124
God Stats
2W - 7L
1,500 SR
Queue Stats
223W - 253L
1,700 Elo+
Solo
Sobek
Sobek
VanquishedWard
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
monkeyB54
Baron Samedi
Level 137
God Stats
7W - 11L
1,433 SR
Queue Stats
258W - 259L
1,530 Elo+
Solo
Fenrir
Fenrir
pyetrogamer
Fenrir
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
730W - 713L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 3
7,686
1,098
7,051
5,565
1,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
 
Poseidon
12
2 / 3 / 4
6,968
995
3,640
4,189
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
11
0 / 2 / 6
6,440
920
4,573
4,614
1,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
A_mis1
Hachiman
12
1 / 2 / 3
6,439
920
4,293
4,234
1,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
one_all_man
Hun Batz
11
1 / 3 / 3
6,197
885
2,132
5,235
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigTazz66
Hun Batz
11
1 / 1 / 6
6,055
865
3,334
4,222
1,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
STR8UPBRUTAL
Gilgamesh
7
1 / 1 / 4
5,380
769
1,859
2,370
1,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 7
7,171
1,024
5,011
8,952
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
monkeyB54
Baron Samedi
13
3 / 1 / 6
6,939
991
6,648
4,722
2,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
2 / 2 / 6
6,320
903
4,319
6,524
4,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
7
Kills
10
11
Deaths
7
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
W
Poseidon
 
Poseidon
2
3
4
1.33
W
Baron Samedi
 
Baron Samedi
0
2
6
1.5
W
Hachiman
A_mis1
Hachiman
1
2
3
1.25
L
Hun Batz
BigTazz66
Hun Batz
1
1
6
4
L
Gilgamesh
STR8UPBRUTAL
Gilgamesh
1
1
4
3
L
3
2
7
3.25
L
Baron Samedi
monkeyB54
Baron Samedi
3
1
6
6
W
Hun Batz
one_all_man
Hun Batz
1
3
3
0.83
L
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
21,171
23,837
Taken
26,790
7,813
Mitigated
20,645
9,385
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,051
1,562
220
2,860
5,565
1,769
1,061
3,229
2,336
24,079
0
W
Poseidon
 
Poseidon
3,640
848
173
199
4,189
1,225
472
1,688
2,501
8,675
0
W
Baron Samedi
 
Baron Samedi
4,573
745
1,970
1,413
4,614
1,830
82
3,218
1,396
7,588
0
W
Hachiman
A_mis1
Hachiman
4,293
1,268
348
898
4,234
1,279
27
1,290
2,944
0
9,606
L
Hun Batz
BigTazz66
Hun Batz
3,334
219
396
511
4,222
1,697
0
3,038
1,184
0
9,764
L
Gilgamesh
STR8UPBRUTAL
Gilgamesh
1,859
357
24
376
2,370
1,252
31
556
1,814
0
3,280
L
5,011
335
348
2,528
8,952
10,932
59
5,212
3,740
8,470
0
L
Baron Samedi
monkeyB54
Baron Samedi
6,648
124
1,668
1,536
4,722
2,670
0
2,744
1,978
22,021
0
W
Hun Batz
one_all_man
Hun Batz
2,132
502
143
1,161
5,235
1,710
0
2,234
3,001
0
5,337
L
Fenrir
4,319
444
485
1,162
6,524
4,094
21
3,714
2,810
0
5,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
31,865
80
Minions Killed
68
0
Camps Cleared
0
735,933
Distance Traveled
615,844
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,686
1,098
31
4
0
145,172
2
W
Poseidon
6,968
995
14
2
0
145,337
1
W
Baron Samedi
6,440
920
15
2
0
146,846
3
W
Hachiman
6,439
920
12
2
0
144,807
0
L
Hun Batz
6,055
865
18
3
0
129,199
0
L
Gilgamesh
5,380
769
1
0
0
73,738
0
L
Sobek
7,171
1,024
10
1
0
144,937
0
L
Baron Samedi
6,939
991
37
5
0
125,297
0
W
Hun Batz
6,197
885
8
1
0
153,771
1
L
Fenrir
6,320
903
2
0
0
142,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role