Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
BoG celliwlg
Horus
Level 134
God Stats
16W - 7L
1,693 SR
Queue Stats
188W - 90L
1,688 Elo+
Party 4
Sun Wukong
Sun Wukong
Champion5674-ale
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
I_L_M_V_E_
Danzaburou
Level 27
God Stats
7W - 13L
1,452 SR
Queue Stats
67W - 105L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
VyPeZz
Kukulkan
Level 36
God Stats
2W - 4L
1,363 SR
Queue Stats
138W - 149L
1,533 Elo+
Party 2
Team Averages
Level 50
1,502 SR
1,454 Elo+

VS

Team Averages
Level 85
1,402 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EisregenHafen10
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,455 Elo+
Party 1
Mulan
Mulan
LeopardPTA2A
Mulan
Level 113
God Stats
16W - 22L
1,262 SR
Queue Stats
193W - 222L
1,441 Elo+
Party 3
Janus
Janus
R4MP4G3ZiGo
Janus
Level 122
God Stats
2W - 3L
1,366 SR
Queue Stats
136W - 143L
1,458 Elo+
Party 1
Geb
Geb
Senpai-XV
Geb
Level 49
God Stats
4W - 8L
1,381 SR
Queue Stats
267W - 298L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 4 / 0
4,967
497
4,403
9,190
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 3 / 1
4,680
468
2,433
7,158
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Champion5674-ale
Sun Wukong
7
0 / 2 / 0
4,318
432
1,281
4,941
2,465
Danzaburou
I_L_M_V_E_
Danzaburou
8
1 / 3 / 1
5,050
505
4,096
4,949
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
VyPeZz
Kukulkan
9
1 / 5 / 0
5,255
526
2,061
4,838
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 2 / 4
5,812
581
3,204
5,871
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
8 / 0 / 5
6,843
684
5,053
7,399
2,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 3
6,428
643
4,279
4,491
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 1 / 7
6,744
674
4,613
3,761
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 5
5,734
573
2,839
7,081
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Izanami
 
Izanami
2
2
4
2
L
1
3
1
0.5
L
Sun Wukong
Champion5674-ale
Sun Wukong
0
2
0
0
W
8
0
5
10.5
L
Danzaburou
I_L_M_V_E_
Danzaburou
1
3
1
0.5
W
1
0
3
2.5
W
4
1
7
7.5
W
2
0
5
4.5
L
Kukulkan
VyPeZz
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,274
Damage
19,988
31,076
Taken
28,603
12,679
Mitigated
10,051
7,747
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,403
873
0
3,355
9,190
4,924
0
1,819
7,314
29,638
0
W
Izanami
 
Izanami
3,204
2,258
0
1,682
5,871
1,195
447
555
5,316
0
35,438
L
2,433
1,317
428
2,119
7,158
2,820
0
1,520
5,602
0
9,167
L
Sun Wukong
Champion5674-ale
Sun Wukong
1,281
329
0
0
4,941
2,465
0
0
4,941
0
12,700
W
5,053
1,529
0
2,306
7,399
2,339
35
1,234
6,073
0
27,746
L
Danzaburou
I_L_M_V_E_
Danzaburou
4,096
1,686
0
1,085
4,949
1,193
403
1,690
3,215
0
23,816
W
4,279
908
0
2,356
4,491
2,198
558
1,632
2,859
0
33,738
W
4,613
438
0
690
3,761
1,027
136
1,770
1,891
30,017
0
W
2,839
637
458
2,854
7,081
3,292
0
1,081
6,000
12,112
52
L
Kukulkan
VyPeZz
Kukulkan
2,061
261
0
760
4,838
1,277
0
2,084
2,604
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
31,561
200
Minions Killed
286
0
Camps Cleared
0
868,880
Distance Traveled
967,563
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,967
497
55
6
0
170,034
0
W
Izanami
5,812
581
85
9
0
165,089
3
L
Horus
4,680
468
19
2
0
138,095
1
L
Sun Wukong
4,318
432
32
3
0
209,560
0
W
Bastet
6,843
684
57
6
0
220,674
2
L
Danzaburou
5,050
505
42
4
0
166,771
0
W
Mulan
6,428
643
77
8
0
193,626
4
W
Janus
6,744
674
54
5
0
200,447
1
W
Geb
5,734
573
13
1
0
187,727
2
L
Kukulkan
5,255
526
52
5
0
184,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role