Player Matchup

Cupid
Cupid
BlightSpawn
Cupid
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
741W - 779L
1,539 Elo+
Solo
Chaac
Chaac
KnightBAYBAY
Chaac
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 1L
1,295 Elo+
Party 1
Jormungandr
Jormungandr
Polyblannk
Jormungandr
Level 82
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 1
Persephone
Persephone
RagnarokUnleash
Persephone
Level 106
God Stats
6W - 2L
1,829 SR
Queue Stats
73W - 94L
1,550 Elo+
Solo
Cliodhna
Cliodhna
Sancho1013
Cliodhna
Level 152
God Stats
3W - 0L
1,786 SR
Queue Stats
115W - 120L
1,587 Elo+
Solo
Team Averages
Level 131
1,658 SR
1,453 Elo+

VS

Team Averages
Level 127
1,363 SR
1,516 Elo+
Cupid
Cupid
GuilityCrown
Cupid
Level 132
God Stats
2W - 5L
1,218 SR
Queue Stats
336W - 354L
1,554 Elo+
Solo
Tiamat
Tiamat
Kingkotsu
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,468 Elo+
Solo
Chaac
Chaac
RottenDragoon1
Chaac
Level 156
God Stats
21W - 12L
1,285 SR
Queue Stats
788W - 822L
1,584 Elo+
Solo
Izanami
Izanami
dAkinE004
Izanami
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
45W - 45L
1,475 Elo+
Solo
King Arthur
King Arthur
丨温酒斩华雄丨
King Arthur
Level 156
God Stats
5W - 11L
1,500 SR
Queue Stats
631W - 572L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 15
13,040
724
19,862
24,408
13,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 22
13,134
730
17,139
28,005
37,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Polyblannk
Jormungandr
20
5 / 2 / 22
14,696
816
21,428
21,452
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
RagnarokUnleash
Persephone
20
8 / 2 / 22
14,093
783
24,383
14,498
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Sancho1013
Cliodhna
20
10 / 5 / 16
13,260
737
28,072
25,387
16,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,365
631
11,844
15,931
6,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Kingkotsu
Tiamat
18
2 / 9 / 10
10,770
598
16,276
18,172
11,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
0 / 6 / 11
10,581
588
23,668
40,839
36,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
dAkinE004
Izanami
20
13 / 9 / 4
14,961
831
29,797
20,839
8,877
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 9 / 11
10,483
582
13,895
25,733
35,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
63
37
Kills
19
19
Deaths
39
97
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
7
15
2.07
L
3
6
8
1.17
L
Tiamat
Kingkotsu
Tiamat
2
9
10
0.78
W
7
3
22
6
W
Jormungandr
Polyblannk
Jormungandr
5
2
22
8
W
Persephone
RagnarokUnleash
Persephone
8
2
22
9.5
L
0
6
11
0.92
W
Cliodhna
Sancho1013
Cliodhna
10
5
16
3.6
L
Izanami
dAkinE004
Izanami
13
9
4
1.67
L
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,884
Damage
95,480
113,750
Taken
121,514
98,914
Mitigated
97,934
49,203
Healing
44,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,862
11,250
3,446
7,623
24,408
13,495
5,172
3,876
20,361
0
44,254
L
11,844
5,296
6,017
3,844
15,931
6,529
0
5,991
9,821
0
20,331
L
Tiamat
Kingkotsu
Tiamat
16,276
1,129
1,671
3,524
18,172
11,196
0
5,797
11,794
35,210
0
W
17,139
1,602
1,911
10,765
28,005
37,994
699
3,035
24,637
0
30,185
W
Jormungandr
Polyblannk
Jormungandr
21,428
3,492
726
5,821
21,452
23,923
383
2,690
18,348
41,588
0
W
Persephone
RagnarokUnleash
Persephone
24,383
481
3,384
4,098
14,498
7,167
520
1,807
12,288
55,572
0
L
23,668
2,278
1,021
19,709
40,839
36,191
0
17,973
22,261
0
46,059
W
Cliodhna
Sancho1013
Cliodhna
28,072
1,042
1,692
9,737
25,387
16,335
305
5,225
19,810
0
42,786
L
Izanami
dAkinE004
Izanami
29,797
19,425
1,971
3,497
20,839
8,877
0
8,858
11,623
0
57,187
L
13,895
1,076
972
2,723
25,733
35,141
0
7,192
17,657
529
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,223
Gold Earned
58,160
222
Minions Killed
179
0
Camps Cleared
0
1,659,742
Distance Traveled
1,472,777
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,040
724
48
3
0
281,679
0
L
Cupid
11,365
631
30
2
0
287,945
1
L
Tiamat
10,770
598
39
2
0
310,238
2
W
Chaac
13,134
730
22
1
0
316,901
0
W
Jormungandr
14,696
816
39
2
0
360,217
0
W
Persephone
14,093
783
69
4
0
354,123
0
L
Chaac
10,581
588
38
2
0
305,644
0
W
Cliodhna
13,260
737
44
2
0
346,822
0
L
Izanami
14,961
831
51
3
0
280,620
3
L
King Arthur
10,483
582
21
1
0
288,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role