Player Matchup

Bacchus
Bacchus
Redriger
Bacchus
Level 103
God Stats
16W - 11L
1,663 SR
Queue Stats
88W - 104L
1,560 Elo+
Solo
Thoth
Thoth
SwagySnorlax
Thoth
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 64L
1,500 Elo+
Party 1
Achilles
Achilles
TechnoVikingas
Achilles
Level 119
God Stats
3W - 1L
1,609 SR
Queue Stats
118W - 118L
1,468 Elo+
Party 1
Team Averages
Level 83
1,591 SR
1,509 Elo+

VS

Team Averages
Level 86
1,573 SR
1,603 Elo+
Fenrir
Fenrir
Illithune
Fenrir
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
93W - 63L
1,731 Elo+
Solo
Anubis
Anubis
SpainRepublic
Anubis
Level 125
God Stats
16W - 17L
1,671 SR
Queue Stats
38W - 41L
1,599 Elo+
Solo
Xbalanque
Xbalanque
anton337
Xbalanque
Level 66
God Stats
1W - 1L
1,763 SR
Queue Stats
4W - 5L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Redriger
Bacchus
19
8 / 4 / 11
15,651
783
18,702
25,091
36,767
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 6 / 9
13,825
691
10,489
12,629
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
19
8 / 5 / 9
14,756
738
17,653
23,934
23,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Illithune
Fenrir
17
4 / 4 / 7
12,800
640
13,054
20,704
22,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 6
14,173
709
19,488
15,173
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
anton337
Xbalanque
15
3 / 8 / 8
12,006
600
14,710
15,893
4,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
15
15
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Illithune
Fenrir
4
4
7
1.88
W
Bacchus
Redriger
Bacchus
8
4
11
3.38
L
8
7
6
1.57
W
3
6
9
1.25
W
Achilles
8
5
9
2.5
L
Xbalanque
anton337
Xbalanque
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,844
Damage
47,252
61,654
Taken
51,770
63,935
Mitigated
32,703
13,894
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Illithune
Fenrir
13,054
2,404
0
990
20,704
22,328
0
9,955
10,081
0
29,909
W
Bacchus
Redriger
Bacchus
18,702
2,541
0
6,566
25,091
36,767
663
7,578
17,513
43,817
0
L
19,488
1,229
0
4,810
15,173
6,142
0
8,649
6,182
84,015
0
W
10,489
414
383
928
12,629
3,873
1,074
6,332
6,297
71,829
0
W
Achilles
17,653
5,586
733
5,284
23,934
23,295
1,137
6,227
17,707
0
42,423
L
Xbalanque
anton337
Xbalanque
14,710
9,074
0
0
15,893
4,233
0
11,244
4,347
0
34,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
38,979
220
Minions Killed
206
9
Camps Cleared
9
1,075,226
Distance Traveled
932,337
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,800
640
22
1
2
369,934
7
W
Bacchus
15,651
783
38
2
2
358,315
5
L
Anubis
14,173
709
140
7
6
274,486
5
W
Thoth
13,825
691
144
7
6
345,014
1
W
Achilles
14,756
738
38
2
1
371,897
1
L
Xbalanque
12,006
600
44
2
1
287,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role