Player Matchup

Ganesha
Ganesha
DonPromilllo_
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 224L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Qise
Nu Wa
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
245W - 254L
1,438 Elo+
Solo
Ullr
Ullr
Ulquiorra290_
Ullr
Level 79
God Stats
1W - 1L
1,718 SR
Queue Stats
13W - 21L
1,224 Elo+
Party 1
Amaterasu
Amaterasu
Venezvocal
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,224 Elo+
Party 1
Nox
Nox
Лис1337
Nox
Level 82
God Stats
0W - 1L
1,338 SR
Queue Stats
31W - 27L
1,474 Elo+
Solo
Team Averages
Level 82
1,511 SR
1,363 Elo+

VS

Team Averages
Level 92
1,455 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Daveth_Burke
Bellona
Level 63
God Stats
6W - 4L
1,182 SR
Queue Stats
167W - 169L
1,458 Elo+
Solo
Khepri
Khepri
Farga
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
Liv10
Baba Yaga
Level 106
God Stats
7W - 7L
1,500 SR
Queue Stats
271W - 263L
1,401 Elo+
Solo
Ah Puch
Ah Puch
Trinitro763
Ah Puch
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
81W - 72L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
1 / 4 / 13
10,976
610
10,013
31,568
27,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Qise
Nu Wa
20
3 / 6 / 6
12,019
668
21,349
13,892
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 1
8,034
446
1,756
5,711
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Venezvocal
Amaterasu
7
0 / 4 / 1
7,615
423
1,456
5,137
2,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 2 / 5
12,480
693
14,981
9,554
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
2 / 3 / 7
11,986
666
4,966
16,079
7,961
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Daveth_Burke
Bellona
19
4 / 3 / 8
12,303
684
11,741
18,285
20,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Farga
Khepri
19
2 / 4 / 6
11,884
660
7,338
20,289
20,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Liv10
Baba Yaga
20
4 / 1 / 9
12,536
696
17,955
13,889
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Trinitro763
Ah Puch
19
7 / 3 / 4
12,598
700
17,829
11,485
4,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
14
Kills
19
19
Deaths
14
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
7
1.83
W
Bellona
Daveth_Burke
Bellona
4
3
8
2.67
L
Ganesha
1
4
13
1.88
W
Khepri
Farga
Khepri
2
4
6
1.25
W
Baba Yaga
Liv10
Baba Yaga
4
1
9
8.5
L
Nu Wa
Qise
Nu Wa
3
6
6
1
W
Ah Puch
Trinitro763
Ah Puch
7
3
4
3
L
1
3
1
0.5
L
Amaterasu
Venezvocal
Amaterasu
0
4
1
0.13
L
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
59,829
65,862
Taken
80,027
43,300
Mitigated
59,507
26,084
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,966
3,547
435
2,300
16,079
7,961
1,030
10,713
3,714
0
19,333
W
Bellona
Daveth_Burke
Bellona
11,741
1,831
811
1,961
18,285
20,709
1,594
9,240
9,045
0
29,493
L
Ganesha
10,013
777
1,231
14,319
31,568
27,879
0
19,301
12,267
30,192
0
W
Khepri
Farga
Khepri
7,338
107
1,680
2,007
20,289
20,305
439
8,740
11,549
34,987
0
W
Baba Yaga
Liv10
Baba Yaga
17,955
631
2,787
5,362
13,889
6,121
1,228
8,209
5,680
62,392
0
L
Nu Wa
Qise
Nu Wa
21,349
8,092
1,763
3,051
13,892
6,307
1,253
9,045
4,847
44,866
0
W
Ah Puch
Trinitro763
Ah Puch
17,829
394
1,985
2,706
11,485
4,411
2,106
9,441
2,044
57,906
0
L
1,756
492
355
963
5,711
1,984
0
4,960
751
0
5,078
L
Amaterasu
Venezvocal
Amaterasu
1,456
372
0
268
5,137
2,170
0
4,138
999
0
1,750
L
14,981
900
1,553
2,581
9,554
4,960
137
5,678
3,876
47,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
61,307
171
Minions Killed
261
0
Camps Cleared
0
1,039,190
Distance Traveled
1,493,108
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,986
666
44
2
0
236,392
0
W
Bellona
12,303
684
22
1
0
254,863
0
L
Ganesha
10,976
610
2
0
0
311,384
0
W
Khepri
11,884
660
42
2
0
333,657
0
W
Baba Yaga
12,536
696
56
3
0
352,634
0
L
Nu Wa
12,019
668
68
4
0
287,920
0
W
Ah Puch
12,598
700
97
5
0
315,562
4
L
Ullr
8,034
446
8
0
0
79,215
0
L
Amaterasu
7,615
423
2
0
0
90,383
0
L
Nox
12,480
693
91
5
0
270,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role