Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Calacacou
Fenrir
Level 138
God Stats
4W - 7L
1,285 SR
Queue Stats
308W - 306L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
JahzzIndo
Kuzenbo
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
595W - 514L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
stg-krypton
Nu Wa
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
317W - 322L
1,286 Elo+
Solo
Team Averages
Level 144
1,457 SR
1,471 Elo+

VS

Team Averages
Level 114
1,500 SR
1,399 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Agniitio
Artio
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,409 Elo+
Party 1
Chaac
Chaac
Boroken
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
ZoroRo
Amaterasu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
Случайность
Aphrodite
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 161L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 3 / 10
9,571
870
16,042
12,381
6,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
16
4 / 2 / 20
9,400
855
17,237
16,942
15,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Calacacou
Fenrir
16
11 / 3 / 8
10,268
933
17,663
16,295
9,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JahzzIndo
Kuzenbo
15
1 / 1 / 20
9,594
872
9,330
16,370
23,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 14
9,628
875
19,289
13,345
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 10 / 3
7,486
681
11,379
14,695
5,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Agniitio
Artio
15
3 / 4 / 6
8,750
795
8,983
18,298
20,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Boroken
Chaac
16
3 / 4 / 5
8,637
785
22,051
21,165
24,438
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ZoroRo
Amaterasu
16
3 / 4 / 9
10,027
912
10,015
23,894
22,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 3
7,940
722
8,903
11,887
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
27
Kills
12
12
Deaths
27
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
10
4
W
Aphrodite
 
Aphrodite
4
2
20
7
L
Hun Batz
 
Hun Batz
1
10
3
0.25
L
Artio
Agniitio
Artio
3
4
6
1.5
L
Chaac
Boroken
Chaac
3
4
5
1.38
W
Fenrir
Calacacou
Fenrir
11
3
8
5
W
Kuzenbo
JahzzIndo
Kuzenbo
1
1
20
11
L
Amaterasu
ZoroRo
Amaterasu
3
4
9
1.88
W
4
3
14
3.67
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,561
Damage
61,331
75,333
Taken
89,939
61,481
Mitigated
79,011
35,223
Healing
31,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,042
3,168
2,927
1,066
12,381
6,414
1,048
2,788
9,593
0
19,870
W
Aphrodite
 
Aphrodite
17,237
3,671
10,080
9,375
16,942
15,584
366
4,830
12,112
29,271
0
L
Hun Batz
 
Hun Batz
11,379
2,246
1,021
631
14,695
5,312
0
6,613
8,082
0
17,688
L
Artio
Agniitio
Artio
8,983
834
1,542
2,532
18,298
20,402
0
9,673
8,625
19,613
0
L
Chaac
Boroken
Chaac
22,051
1,607
2,719
4,880
21,165
24,438
0
10,556
10,609
0
45,391
W
Fenrir
Calacacou
Fenrir
17,663
5,511
1,479
3,208
16,295
9,421
1,457
3,317
12,978
0
25,505
W
Kuzenbo
JahzzIndo
Kuzenbo
9,330
3,750
472
2,248
16,370
23,955
254
4,830
11,540
13,973
0
L
Amaterasu
ZoroRo
Amaterasu
10,015
3,832
2,624
5,656
23,894
22,500
0
13,015
10,879
517
17,832
W
19,289
7,789
1,316
3,052
13,345
6,107
1,748
2,510
10,835
40,875
0
L
8,903
241
5,931
3,932
11,887
6,359
0
5,999
5,888
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
42,840
106
Minions Killed
122
0
Camps Cleared
0
1,158,256
Distance Traveled
1,092,209
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,571
870
12
1
0
232,509
1
W
Aphrodite
9,400
855
41
4
0
205,313
0
L
Hun Batz
7,486
681
7
1
0
206,085
0
L
Artio
8,750
795
23
2
0
225,338
0
L
Chaac
8,637
785
33
3
0
229,580
0
W
Fenrir
10,268
933
10
1
0
247,338
0
W
Kuzenbo
9,594
872
6
1
0
258,800
0
L
Amaterasu
10,027
912
12
1
0
240,647
0
W
Nu Wa
9,628
875
37
3
0
214,296
0
L
Aphrodite
7,940
722
47
4
0
190,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role