Player Matchup

Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Soffi
Aphrodite
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 114L
1,515 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TLScout
Ah Muzen Cab
Level 159
God Stats
12W - 1L
1,848 SR
Queue Stats
158W - 129L
1,567 Elo+
Party 4
Sun Wukong
Sun Wukong
juanesrios
Sun Wukong
Level 126
God Stats
7W - 11L
1,663 SR
Queue Stats
375W - 361L
1,613 Elo+
Solo
Anhur
Anhur
xAbsturzx
Anhur
Level 147
God Stats
8W - 5L
1,495 SR
Queue Stats
876W - 798L
1,555 Elo+
Party 1
Team Averages
Level 149
1,601 SR
1,550 Elo+

VS

Team Averages
Level 111
1,539 SR
1,611 Elo+
Hera
Hera
Amunaptrum
Hera
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,626 Elo+
Party 3
Hel
Hel
BamBolBi
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,583 Elo+
Solo
Rama
Rama
LuxxElliptica
Rama
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
402W - 360L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
Level 92
God Stats
2W - 6L
1,505 SR
Queue Stats
151W - 157L
1,651 Elo+
Party 3
Khepri
Khepri
pricessslillifee
Khepri
Level 100
God Stats
18W - 10L
1,690 SR
Queue Stats
321W - 303L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 5 / 12
11,998
631
8,001
29,751
33,918
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
Soffi
Aphrodite
20
3 / 2 / 15
13,061
687
20,497
17,968
9,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
TLScout
Ah Muzen Cab
20
5 / 2 / 12
14,249
750
30,984
18,614
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
juanesrios
Sun Wukong
20
11 / 3 / 12
14,781
778
25,051
25,118
26,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
xAbsturzx
Anhur
17
1 / 6 / 9
10,986
578
8,723
19,459
7,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
12,226
643
22,690
19,905
8,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 2 / 9
10,567
556
4,110
14,975
9,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 5 / 5
11,338
597
16,652
17,673
8,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
20
7 / 4 / 9
13,195
694
37,639
17,031
10,257
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 10
11,488
605
9,019
31,256
49,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
23
Kills
18
18
Deaths
23
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
5
12
1.8
L
4
6
9
1.42
L
2
2
9
3.25
L
5
5
5
1.5
L
Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
7
4
9
2.88
W
Aphrodite
Soffi
Aphrodite
3
2
15
5.25
W
Ah Muzen Cab
TLScout
Ah Muzen Cab
5
2
12
5.5
W
Sun Wukong
juanesrios
Sun Wukong
11
3
12
5.67
L
0
6
10
0.83
W
Anhur
xAbsturzx
Anhur
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,256
Damage
90,110
110,910
Taken
100,840
84,808
Mitigated
86,733
65,081
Healing
42,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,001
3,622
1,253
5,518
29,751
33,918
252
17,080
12,671
0
20,338
L
22,690
5,694
579
2,286
19,905
8,721
340
4,274
15,631
42,846
0
L
4,110
728
24,129
8,055
14,975
9,611
208
2,277
12,698
6,359
0
L
16,652
13,637
405
717
17,673
8,639
2,043
4,130
13,543
0
37,796
L
Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
37,639
7,751
504
1,580
17,031
10,257
949
2,727
14,304
70,050
0
W
Aphrodite
Soffi
Aphrodite
20,497
2,393
21,500
12,728
17,968
9,334
477
14,828
3,140
44,672
0
W
Ah Muzen Cab
TLScout
Ah Muzen Cab
30,984
12,766
647
9,002
18,614
8,136
3,631
15,508
3,106
0
79,563
W
Sun Wukong
juanesrios
Sun Wukong
25,051
3,754
2,629
6,162
25,118
26,022
579
14,760
10,358
0
45,233
L
9,019
259
964
3,457
31,256
49,505
276
7,089
24,167
18,685
0
W
Anhur
xAbsturzx
Anhur
8,723
2,291
2,106
3,536
19,459
7,398
786
11,282
8,177
0
22,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,075
Gold Earned
58,814
215
Minions Killed
220
0
Camps Cleared
0
1,760,122
Distance Traveled
1,584,003
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,998
631
13
1
0
320,646
8
L
Hera
12,226
643
45
2
0
297,642
0
L
Hel
10,567
556
14
1
0
336,572
0
L
Rama
11,338
597
60
3
0
298,233
0
L
Morgan Le Fay
13,195
694
72
4
0
301,564
2
W
Aphrodite
13,061
687
57
3
0
358,261
0
W
Ah Muzen Cab
14,249
750
83
4
0
382,166
0
W
Sun Wukong
14,781
778
30
2
0
384,742
2
L
Khepri
11,488
605
29
2
0
349,992
1
W
Anhur
10,986
578
32
2
0
314,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role