Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SnIPeZ_RaPtX
Nu Wa
Level 58
God Stats
3W - 9L
1,123 SR
Queue Stats
141W - 182L
1,373 Elo+
Party 1
Hades
Hades
TheOriginalProZ-
Hades
Level 100
God Stats
6W - 6L
1,500 SR
Queue Stats
49W - 59L
1,327 Elo+
Party 1
Bacchus
Bacchus
domi__2112
Bacchus
Level 36
God Stats
26W - 27L
1,355 SR
Queue Stats
265W - 294L
1,314 Elo+
Party 1
Cabrakan
Cabrakan
xXstiffxX
Cabrakan
Level 81
God Stats
11W - 4L
1,672 SR
Queue Stats
268W - 315L
1,346 Elo+
Party 1
Team Averages
Level 85
1,430 SR
1,372 Elo+

VS

Team Averages
Level 83
1,531 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Caribbean_kid90
Gilgamesh
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
335W - 378L
1,399 Elo+
Solo
Bastet
Bastet
MaarkiiNL
Bastet
Level 68
God Stats
3W - 3L
1,701 SR
Queue Stats
229W - 228L
1,468 Elo+
Party 2
Scylla
Scylla
The_Messeker
Scylla
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,703 Elo+
Party 2
Fenrir
Fenrir
iSinyz
Fenrir
Level 85
God Stats
13W - 19L
1,444 SR
Queue Stats
205W - 185L
1,473 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 107
God Stats
448W - 470L
1,507 SR
Queue Stats
519W - 557L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 1 / 1
9,410
627
8,102
8,274
8,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 4 / 6
7,736
516
8,110
7,977
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 3
8,440
563
4,809
10,029
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
domi__2112
Bacchus
12
3 / 2 / 4
7,379
492
6,967
7,558
5,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
xXstiffxX
Cabrakan
14
6 / 1 / 2
8,578
572
4,411
8,722
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caribbean_kid90
Gilgamesh
12
1 / 2 / 1
7,002
467
2,976
10,084
4,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
MaarkiiNL
Bastet
14
4 / 4 / 1
8,452
563
8,079
13,460
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
1 / 7 / 1
6,248
417
1,569
6,118
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
iSinyz
Fenrir
11
3 / 3 / 3
7,279
485
5,669
11,197
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
spasak-
Neith
12
1 / 2 / 5
7,156
477
6,550
9,807
2,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
1
4.5
L
Gilgamesh
Caribbean_kid90
Gilgamesh
1
2
1
0.75
L
Bastet
MaarkiiNL
Bastet
4
4
1
1.13
W
2
4
6
1.25
W
3
2
3
2.25
L
Scylla
1
7
1
0.21
W
Bacchus
domi__2112
Bacchus
3
2
4
2.5
L
Fenrir
iSinyz
Fenrir
3
3
3
1.5
L
Neith
spasak-
Neith
1
2
5
1.75
W
Cabrakan
xXstiffxX
Cabrakan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
24,843
42,560
Taken
50,666
25,695
Mitigated
23,115
17,717
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,102
1,943
0
4,470
8,274
8,740
376
254
8,020
0
59,049
L
Gilgamesh
Caribbean_kid90
Gilgamesh
2,976
616
0
2,605
10,084
4,929
0
443
9,573
0
35,786
L
Bastet
MaarkiiNL
Bastet
8,079
3,757
0
5,792
13,460
4,617
0
7,687
5,633
0
58,407
W
8,110
2,144
421
2,528
7,977
2,008
743
0
7,977
40,612
0
W
4,809
877
20
3,921
10,029
3,976
778
683
9,266
51,859
0
L
Scylla
1,569
673
0
140
6,118
2,783
0
3,682
2,368
12,919
0
W
Bacchus
domi__2112
Bacchus
6,967
683
373
2,043
7,558
5,605
691
122
7,436
22,780
0
L
Fenrir
iSinyz
Fenrir
5,669
1,045
70
2,273
11,197
7,865
0
7,042
3,873
90
21,885
L
Neith
spasak-
Neith
6,550
2,442
0
4,497
9,807
2,921
0
4,308
5,263
0
48,310
W
Cabrakan
xXstiffxX
Cabrakan
4,411
483
0
3,941
8,722
5,366
0
493
8,202
43,738
4,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
36,137
439
Minions Killed
318
0
Camps Cleared
0
1,378,755
Distance Traveled
1,336,948
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,410
627
126
8
0
275,476
2
L
Gilgamesh
7,002
467
72
5
0
287,990
6
L
Bastet
8,452
563
104
7
0
318,858
0
W
Nu Wa
7,736
516
70
5
0
259,159
0
W
Hades
8,440
563
103
7
0
267,468
6
L
Scylla
6,248
417
20
1
0
215,133
1
W
Bacchus
7,379
492
43
3
0
264,980
1
L
Fenrir
7,279
485
21
1
0
275,990
1
L
Neith
7,156
477
101
7
0
238,977
3
W
Cabrakan
8,578
572
97
6
0
311,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role