Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Aw4hime
Odin
Level 55
God Stats
3W - 7L
1,007 SR
Queue Stats
35W - 34L
1,414 Elo+
Party 2
Thanatos
Thanatos
Budduriko123
Thanatos
Level 49
God Stats
3W - 4L
1,440 SR
Queue Stats
61W - 72L
1,450 Elo+
Solo
Ganesha
Ganesha
Mooshimba
Ganesha
Level 160
God Stats
3W - 0L
1,437 SR
Queue Stats
95W - 67L
1,889 Elo+
Party 1
Thoth
Thoth
でこぴん
Thoth
Level 65
God Stats
1W - 1L
1,719 SR
Queue Stats
55W - 40L
1,536 Elo+
Party 2
Team Averages
Level 94
1,421 SR
1,558 Elo+

VS

Team Averages
Level 99
1,650 SR
1,472 Elo+
Izanami
Izanami
AmZillion
Izanami
Level 43
God Stats
2W - 2L
1,570 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
Falcon_aniki
Baron Samedi
Level 128
God Stats
37W - 35L
1,844 SR
Queue Stats
461W - 558L
1,465 Elo+
Solo
Serqet
Serqet
Hammer铁子
Serqet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 207L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
SammyySam
Gilgamesh
Level 87
God Stats
9W - 7L
1,766 SR
Queue Stats
284W - 305L
1,370 Elo+
Solo
Atlas
Atlas
eLbiuMx6
Atlas
Level 75
God Stats
6W - 5L
1,570 SR
Queue Stats
31W - 30L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 2 / 3
9,539
561
14,399
10,635
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Aw4hime
Odin
14
3 / 2 / 4
9,042
532
5,522
7,504
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Budduriko123
Thanatos
16
6 / 4 / 3
9,544
561
6,884
15,447
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Mooshimba
Ganesha
13
0 / 2 / 14
9,012
530
6,982
15,574
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 2
9,062
533
4,705
8,589
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmZillion
Izanami
12
0 / 5 / 2
7,133
420
4,047
10,031
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Falcon_aniki
Baron Samedi
15
4 / 3 / 1
9,152
538
6,955
10,790
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
14
4 / 6 / 5
8,781
517
7,735
15,133
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SammyySam
Gilgamesh
15
3 / 1 / 3
8,780
516
9,021
12,130
10,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
eLbiuMx6
Atlas
13
3 / 2 / 3
8,490
499
6,501
13,329
7,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
14
14
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
2
3
3.25
L
Izanami
AmZillion
Izanami
0
5
2
0.2
W
Odin
Aw4hime
Odin
3
2
4
2.5
W
Thanatos
Budduriko123
Thanatos
6
4
3
1.88
L
Baron Samedi
Falcon_aniki
Baron Samedi
4
3
1
1.5
L
Serqet
4
6
5
1.08
W
Ganesha
Mooshimba
Ganesha
0
2
14
3.5
L
Gilgamesh
SammyySam
Gilgamesh
3
1
3
4.5
L
Atlas
eLbiuMx6
Atlas
3
2
3
2.25
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
34,259
57,749
Taken
61,413
35,324
Mitigated
30,670
24,640
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,399
5,565
0
3,650
10,635
3,816
919
2,549
8,086
0
80,736
L
Izanami
AmZillion
Izanami
4,047
2,529
0
1,931
10,031
2,458
0
2,442
7,589
0
40,654
W
Odin
Aw4hime
Odin
5,522
1,826
0
1,320
7,504
5,634
141
0
7,504
0
39,712
W
Thanatos
Budduriko123
Thanatos
6,884
1,435
0
14,422
15,447
6,226
350
2,755
12,571
0
59,706
L
Baron Samedi
Falcon_aniki
Baron Samedi
6,955
455
890
4,351
10,790
5,695
0
3,261
7,493
61,648
0
L
Serqet
7,735
2,737
0
5,153
15,133
5,183
0
2,559
12,498
0
43,079
W
Ganesha
Mooshimba
Ganesha
6,982
862
463
3,197
15,574
17,102
0
3,721
11,595
30,783
0
L
Gilgamesh
SammyySam
Gilgamesh
9,021
2,296
0
2,963
12,130
10,051
512
401
11,315
0
55,955
L
Atlas
eLbiuMx6
Atlas
6,501
1,547
2,236
3,018
13,329
7,283
0
3,024
10,267
19,223
6,039
W
4,705
268
0
1,588
8,589
2,546
0
2,951
4,932
46,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
42,336
459
Minions Killed
397
0
Camps Cleared
0
1,630,977
Distance Traveled
1,562,162
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,539
561
153
9
0
310,617
6
L
Izanami
7,133
420
95
6
0
290,809
5
W
Odin
9,042
532
84
5
0
335,553
8
W
Thanatos
9,544
561
110
6
0
333,788
0
L
Baron Samedi
9,152
538
100
6
0
303,088
7
L
Serqet
8,781
517
81
5
0
332,803
0
W
Ganesha
9,012
530
12
1
0
327,511
1
L
Gilgamesh
8,780
516
92
5
0
303,664
7
L
Atlas
8,490
499
29
2
0
331,798
9
W
Thoth
9,062
533
100
6
0
323,508
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role