Player Matchup

Bacchus
Bacchus
Ambriz28
Bacchus
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 32L
1,377 Elo+
Party 1
Ymir
Ymir
B00mH3adsh0t629
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,452 Elo+
Party 1
Odin
Odin
RicoRecklesz
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,581 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,470 Elo+

VS

Team Averages
Level 93
1,393 SR
1,546 Elo+
Kukulkan
Kukulkan
BeGentle4841
Kukulkan
Level 64
God Stats
2W - 0L
1,305 SR
Queue Stats
25W - 18L
1,799 Elo+
Solo
Artemis
Artemis
MrMoFire
Artemis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,548 Elo+
Solo
Hercules
Hercules
sergeant major3
Hercules
Level 88
God Stats
29W - 30L
1,373 SR
Queue Stats
147W - 195L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ambriz28
Bacchus
14
5 / 9 / 1
10,185
728
11,611
16,212
11,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 9 / 5
9,193
657
3,425
20,652
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 9 / 6
8,209
586
9,937
20,808
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeGentle4841
Kukulkan
18
8 / 0 / 19
11,860
847
24,476
8,493
3,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
MrMoFire
Artemis
15
2 / 5 / 19
10,396
743
10,504
8,875
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
16
17 / 1 / 5
12,586
899
16,086
13,329
6,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
6
Kills
27
27
Deaths
6
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ambriz28
Bacchus
5
9
1
0.61
L
1
9
5
0.39
W
Kukulkan
BeGentle4841
Kukulkan
8
0
19
17.5
W
Artemis
MrMoFire
Artemis
2
5
19
2.3
L
0
9
6
0.33
W
Hercules
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
51,066
57,672
Taken
30,697
47,605
Mitigated
12,792
3,418
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ambriz28
Bacchus
11,611
573
0
168
16,212
11,200
0
4,369
11,843
39,020
0
L
3,425
203
67
1,027
20,652
22,223
0
10,866
9,786
11,157
0
W
Kukulkan
BeGentle4841
Kukulkan
24,476
2,854
359
4,011
8,493
3,123
1,067
4,638
3,424
71,484
0
W
Artemis
MrMoFire
Artemis
10,504
4,129
0
1,266
8,875
3,287
498
4,695
3,685
0
26,674
L
9,937
2,732
175
1,981
20,808
14,182
0
9,599
11,209
0
20,185
W
Hercules
16,086
8,772
0
3,426
13,329
6,382
932
5,261
7,520
0
36,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
34,842
104
Minions Killed
167
3
Camps Cleared
9
613,396
Distance Traveled
751,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,185
728
67
5
1
221,757
1
L
Ymir
9,193
657
20
1
0
173,707
0
W
Kukulkan
11,860
847
106
8
5
278,914
1
W
Artemis
10,396
743
33
2
2
196,444
2
L
Odin
8,209
586
17
1
2
217,932
0
W
Hercules
12,586
899
28
2
2
275,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role