Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ekzekutor88
Hera
Level 108
God Stats
4W - 7L
1,523 SR
Queue Stats
58W - 54L
1,448 Elo+
Solo
Nike
Nike
LedXWolf
Nike
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 164L
1,201 Elo+
Solo
Hou Yi
Hou Yi
SStoic
Hou Yi
Level 111
God Stats
1W - 1L
1,713 SR
Queue Stats
23W - 22L
1,579 Elo+
Solo
Bacchus
Bacchus
Гурб
Bacchus
Level 85
God Stats
0W - 1L
1,885 SR
Queue Stats
6W - 13L
1,344 Elo+
Solo
Team Averages
Level 106
1,624 SR
1,414 Elo+

VS

Team Averages
Level 104
1,539 SR
1,529 Elo+
Cthulhu
Cthulhu
LiveAndDiee
Cthulhu
Level 125
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 4L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Navha01
Ah Muzen Cab
Level 80
God Stats
12W - 9L
1,657 SR
Queue Stats
37W - 36L
1,639 Elo+
Solo
Ah Puch
Ah Puch
mcstarvin
Ah Puch
Level 88
God Stats
18W - 26L
1,397 SR
Queue Stats
503W - 498L
1,504 Elo+
Solo
Ra
Ra
Калитва
Ra
Level 123
God Stats
19W - 14L
1,392 SR
Queue Stats
144W - 101L
1,500 Elo+
Solo
Da Ji
Da Ji
прокурор2057
Da Ji
Level 102
God Stats
3W - 1L
1,554 SR
Queue Stats
80W - 64L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
1 / 10 / 3
10,858
1,086
13,801
19,353
6,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 4
10,829
1,083
10,740
11,906
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
17
3 / 3 / 2
11,495
1,150
8,117
18,711
15,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
SStoic
Hou Yi
17
5 / 3 / 3
12,318
1,232
13,612
13,220
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Гурб
Bacchus
16
0 / 4 / 4
10,368
1,037
9,297
16,181
23,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

144

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiveAndDiee
Cthulhu
18
6 / 1 / 16
13,264
1,326
16,295
16,521
10,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Navha01
Ah Muzen Cab
18
3 / 3 / 15
11,776
1,178
21,357
11,582
4,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
mcstarvin
Ah Puch
18
2 / 3 / 16
11,485
1,149
14,890
12,423
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 13
11,648
1,165
6,694
9,570
4,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 1 / 6
13,267
1,327
12,831
7,780
3,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
10
Kills
27
27
Deaths
10
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
10
3
0.25
L
1
7
4
0.43
L
Nike
3
3
2
1.33
W
Cthulhu
LiveAndDiee
Cthulhu
6
1
16
14
W
Ah Muzen Cab
Navha01
Ah Muzen Cab
3
3
15
3.5
L
Hou Yi
SStoic
Hou Yi
5
3
3
2.17
W
Ah Puch
mcstarvin
Ah Puch
2
3
16
3.33
L
Bacchus
Гурб
Bacchus
0
4
4
0.5
W
3
2
13
4.75
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,567
Damage
72,067
79,371
Taken
57,876
53,508
Mitigated
27,914
5,518
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,801
1,425
0
0
19,353
6,271
0
8,964
10,389
0
29,063
L
10,740
2,225
253
1,184
11,906
3,459
0
4,392
7,514
31,038
0
L
Nike
8,117
654
0
0
18,711
15,798
0
8,970
9,741
4,229
25,189
W
Cthulhu
LiveAndDiee
Cthulhu
16,295
355
256
1,992
16,521
10,523
0
8,728
7,793
50,439
0
W
Ah Muzen Cab
Navha01
Ah Muzen Cab
21,357
6,985
331
3,663
11,582
4,840
0
3,396
8,186
0
39,995
L
Hou Yi
SStoic
Hou Yi
13,612
5,994
0
4,081
13,220
4,490
0
7,395
5,825
0
42,366
W
Ah Puch
mcstarvin
Ah Puch
14,890
363
0
2,685
12,423
5,085
0
3,720
8,703
26,396
0
L
Bacchus
Гурб
Bacchus
9,297
459
0
0
16,181
23,490
0
8,158
8,023
21,754
0
W
6,694
144
2,600
2,381
9,570
4,064
0
3,006
6,564
29,590
0
W
12,831
2,578
0
704
7,780
3,402
0
2,317
5,463
0
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
61,440
252
Minions Killed
206
11
Camps Cleared
6
977,875
Distance Traveled
1,122,048
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,858
1,086
39
4
1
201,894
0
L
Hera
10,829
1,083
51
5
3
188,608
2
L
Nike
11,495
1,150
64
6
0
216,015
0
W
Cthulhu
13,264
1,326
83
8
1
244,905
2
W
Ah Muzen Cab
11,776
1,178
39
4
1
213,874
2
L
Hou Yi
12,318
1,232
66
7
5
197,885
0
W
Ah Puch
11,485
1,149
16
2
1
203,731
1
L
Bacchus
10,368
1,037
32
3
2
173,473
0
W
Ra
11,648
1,165
62
6
0
217,880
0
W
Da Ji
13,267
1,327
6
1
3
241,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role