Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BenAsher
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Xing Tian
Xing Tian
Blankie77
Xing Tian
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 45L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
RecFabin
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 114L
1,593 Elo+
Solo
Cupid
Cupid
ToksenK
Cupid
Level 128
God Stats
10W - 5L
1,715 SR
Queue Stats
553W - 417L
1,563 Elo+
Party 1
Team Averages
Level 47
1,586 SR
1,489 Elo+

VS

Team Averages
Level 41
1,455 SR
1,557 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CREEPERLORD99
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,493 Elo+
Solo
Ymir
Ymir
ImperfectGreen
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,568 Elo+
Solo
Cerberus
Cerberus
IzzY 8965
Cerberus
Level 121
God Stats
2W - 6L
1,277 SR
Queue Stats
129W - 140L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
Waitplay
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
9 / 3 / 21
10,256
1,026
17,091
15,932
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
BenAsher
Vamana
16
2 / 3 / 21
9,779
978
4,603
10,394
7,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Blankie77
Xing Tian
15
4 / 3 / 23
9,778
978
6,390
17,003
17,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RecFabin
Gilgamesh
15
1 / 3 / 19
8,921
892
8,009
14,844
11,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
ToksenK
Cupid
18
19 / 3 / 12
11,556
1,156
20,653
12,499
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 7 / 10
9,801
980
19,445
12,268
4,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 8
9,085
909
11,946
10,765
3,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 6
8,075
808
10,166
14,124
7,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
IzzY 8965
Cerberus
8
0 / 6 / 5
6,115
612
748
9,655
5,444
Ao Kuang
Waitplay
Ao Kuang
15
4 / 10 / 5
8,543
854
5,651
14,878
9,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
35
Kills
15
15
Deaths
35
96
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
3
21
6.5
L
Neith
 
Neith
3
7
10
1.14
W
Vamana
BenAsher
Vamana
2
3
21
4.17
W
Xing Tian
Blankie77
Xing Tian
4
3
23
5.17
L
4
5
8
1.6
L
4
7
6
1
L
Cerberus
IzzY 8965
Cerberus
0
6
5
0.42
W
Gilgamesh
RecFabin
Gilgamesh
1
3
19
3.5
W
Cupid
ToksenK
Cupid
19
3
12
8.33
L
Ao Kuang
Waitplay
Ao Kuang
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,746
Damage
47,956
70,672
Taken
61,690
51,309
Mitigated
30,487
30,170
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
17,091
5,201
0
8,593
15,932
9,457
1,605
3,181
12,751
0
27,616
L
Neith
 
Neith
19,445
7,869
44
2,177
12,268
4,098
375
1,123
10,926
0
40,899
W
Vamana
BenAsher
Vamana
4,603
1,006
1,764
1,668
10,394
7,019
718
4,390
6,004
0
14,256
W
Xing Tian
Blankie77
Xing Tian
6,390
1,137
1,582
3,767
17,003
17,687
413
5,061
11,942
8,299
0
L
11,946
4,269
1,028
3,204
10,765
3,624
207
524
10,099
0
19,595
L
10,166
1,695
395
1,891
14,124
7,688
0
2,009
11,934
14,651
396
L
Cerberus
IzzY 8965
Cerberus
748
89
0
1,378
9,655
5,444
0
1,748
7,839
808
0
W
Gilgamesh
RecFabin
Gilgamesh
8,009
1,347
308
5,242
14,844
11,598
378
1,955
12,889
0
19,664
W
Cupid
ToksenK
Cupid
20,653
13,332
1,806
5,440
12,499
5,548
2,377
1,695
10,804
0
37,520
L
Ao Kuang
Waitplay
Ao Kuang
5,651
1,788
0
1,100
14,878
9,633
0
986
13,533
8,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,290
Gold Earned
41,619
97
Minions Killed
77
0
Camps Cleared
0
929,318
Distance Traveled
648,544
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,256
1,026
22
2
0
182,273
0
L
Neith
9,801
980
39
4
0
161,667
1
W
Vamana
9,779
978
16
2
0
194,224
0
W
Xing Tian
9,778
978
3
0
0
199,627
0
L
Cupid
9,085
909
18
2
0
153,429
0
L
Ymir
8,075
808
13
1
0
137,397
0
L
Cerberus
6,115
612
1
0
0
56,392
0
W
Gilgamesh
8,921
892
26
3
0
190,769
0
W
Cupid
11,556
1,156
30
3
0
162,425
0
L
Ao Kuang
8,543
854
6
1
0
139,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role