Player Matchup

Olorun
Olorun
GebMoHa
Olorun
Level 29
God Stats
6W - 6L
1,418 SR
Queue Stats
485W - 539L
1,415 Elo+
Party 2
Neith
Neith
TZSTOOP
Neith
Level 55
God Stats
6W - 9L
1,638 SR
Queue Stats
300W - 332L
1,486 Elo+
Party 2
Anubis
Anubis
opiiso
Anubis
Level 26
God Stats
2W - 0L
1,737 SR
Queue Stats
18W - 22L
1,420 Elo+
Party 2
Chaac
Chaac
xHush00
Chaac
Level 54
God Stats
10W - 5L
1,636 SR
Queue Stats
71W - 71L
1,475 Elo+
Party 2
Thanatos
Thanatos
Гидроусилитель
Thanatos
Level 58
God Stats
48W - 53L
1,528 SR
Queue Stats
134W - 140L
1,508 Elo+
Solo
Team Averages
Level 44
1,592 SR
1,461 Elo+

VS

Team Averages
Level 69
1,557 SR
1,474 Elo+
Cupid
Cupid
Bardoc777
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 3
Osiris
Osiris
Landepaukku
Osiris
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 35L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rocky010
Tiamat
Level 140
God Stats
7W - 3L
1,771 SR
Queue Stats
222W - 226L
1,526 Elo+
Solo
Thanatos
Thanatos
TTM Michael
Thanatos
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 42L
1,500 Elo+
Party 1
Fenrir
Fenrir
suviejo
Fenrir
Level 20
God Stats
2W - 3L
1,517 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GebMoHa
Olorun
19
4 / 4 / 12
12,550
523
13,723
17,797
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Neith
TZSTOOP
Neith
20
7 / 5 / 8
13,537
564
11,481
14,194
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
opiiso
Anubis
18
4 / 11 / 9
11,649
485
12,770
18,335
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
xHush00
Chaac
20
7 / 0 / 5
13,514
563
16,503
19,748
21,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 2 / 7
13,826
576
13,978
16,194
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bardoc777
Cupid
19
10 / 5 / 7
12,682
528
22,722
20,695
8,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
17
1 / 5 / 1
10,608
442
7,691
19,288
16,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Rocky010
Tiamat
20
8 / 7 / 5
13,662
569
14,464
16,961
9,008
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TTM Michael
Thanatos
16
1 / 11 / 3
9,955
415
6,439
22,821
7,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
suviejo
Fenrir
16
1 / 6 / 9
10,235
426
4,326
18,512
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
33
Kills
21
22
Deaths
34
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bardoc777
Cupid
10
5
7
2.7
W
Olorun
GebMoHa
Olorun
4
4
12
2.5
L
Osiris
1
5
1
0.3
L
Tiamat
Rocky010
Tiamat
8
7
5
1.5
L
Thanatos
TTM Michael
Thanatos
1
11
3
0.23
W
Neith
TZSTOOP
Neith
7
5
8
2.2
W
Anubis
opiiso
Anubis
4
11
9
0.77
L
Fenrir
suviejo
Fenrir
1
6
9
0.92
W
Chaac
xHush00
Chaac
7
0
5
9.5
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,455
Damage
55,642
86,268
Taken
98,277
44,710
Mitigated
56,134
36,830
Healing
30,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bardoc777
Cupid
22,722
10,293
653
6,951
20,695
8,301
2,517
6,594
14,101
0
88,123
W
Olorun
GebMoHa
Olorun
13,723
7,447
906
7,033
17,797
6,585
2,522
5,340
12,457
64,174
7,737
L
Osiris
7,691
3,462
0
6,212
19,288
16,133
0
6,646
12,642
0
69,063
L
Tiamat
Rocky010
Tiamat
14,464
958
0
3,226
16,961
9,008
163
5,795
11,166
91,192
0
L
Thanatos
TTM Michael
Thanatos
6,439
2,651
0
11,192
22,821
7,684
0
2,738
20,083
528
65,971
W
Neith
TZSTOOP
Neith
11,481
5,004
0
3,721
14,194
4,387
1,776
2,516
11,678
0
74,894
W
Anubis
opiiso
Anubis
12,770
199
339
5,587
18,335
6,757
691
2,419
15,916
67,567
0
L
Fenrir
suviejo
Fenrir
4,326
900
173
2,117
18,512
15,008
0
5,298
13,214
453
39,178
W
Chaac
xHush00
Chaac
16,503
2,950
229
6,613
19,748
21,730
276
1,011
18,125
10,224
89,277
W
13,978
4,983
0
12,402
16,194
5,251
1,153
4,028
12,166
0
94,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,076
Gold Earned
57,142
627
Minions Killed
593
0
Camps Cleared
0
2,256,494
Distance Traveled
2,089,933
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,682
528
136
6
0
411,757
2
W
Olorun
12,550
523
118
5
0
435,809
9
L
Osiris
10,608
442
145
6
0
419,596
2
L
Tiamat
13,662
569
154
6
0
409,077
10
L
Thanatos
9,955
415
99
4
0
375,328
3
W
Neith
13,537
564
112
5
0
416,116
5
W
Anubis
11,649
485
95
4
0
385,491
0
L
Fenrir
10,235
426
59
2
0
474,175
2
W
Chaac
13,514
563
181
8
0
501,455
5
W
Thanatos
13,826
576
121
5
0
517,623
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role