Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DJGamingHero85
Vamana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 124L
1,587 Elo+
Solo
Sobek
Sobek
Knb583
Sobek
Level 126
God Stats
5W - 3L
1,797 SR
Queue Stats
177W - 185L
1,699 Elo+
Solo
Hera
Hera
LikeyTzuyu
Hera
Level 102
God Stats
8W - 5L
1,588 SR
Queue Stats
147W - 129L
1,644 Elo+
Solo
Medusa
Medusa
Omghealme8930
Medusa
Level 99
God Stats
1W - 1L
1,701 SR
Queue Stats
12W - 10L
1,571 Elo+
Party 1
Team Averages
Level 123
1,617 SR
1,600 Elo+

VS

Team Averages
Level 88
1,546 SR
1,565 Elo+
Atlas
Atlas
Echo x Wendigo
Atlas
Level 128
God Stats
8W - 10L
1,591 SR
Queue Stats
218W - 177L
1,673 Elo+
Solo
Hou Yi
Hou Yi
KaneTempest
Hou Yi
Level 149
God Stats
3W - 4L
1,656 SR
Queue Stats
300W - 227L
1,725 Elo+
Solo
Thanatos
Thanatos
Lom871
Thanatos
Level 16
God Stats
3W - 2L
1,489 SR
Queue Stats
16W - 21L
1,402 Elo+
Solo
Bastet
Bastet
PinkishPixie
Bastet
Level 15
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 1L
1,467 Elo+
Solo
Chang'e
Chang'e
lucio_5440_HK
Chang'e
Level 134
God Stats
7W - 0L
1,732 SR
Queue Stats
35W - 29L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 3 / 2
7,415
742
4,830
7,296
2,750
13
1 / 5 / 4
7,496
750
9,277
14,061
10,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Knb583
Sobek
12
0 / 6 / 2
6,715
672
4,039
12,677
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 4 / 1
7,800
780
6,500
6,449
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 3
6,507
651
2,655
6,895
2,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
8,957
896
10,153
12,476
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
16
10 / 0 / 11
9,185
919
16,357
7,517
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lom871
Thanatos
13
0 / 0 / 2
7,250
725
1,769
6,208
3,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
15
2 / 0 / 11
7,859
786
5,126
5,389
2,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
13
4 / 4 / 9
7,670
767
5,300
10,786
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
5
Kills
22
22
Deaths
5
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
L
1
5
4
0.6
W
6
1
15
13.5
W
Hou Yi
10
0
11
15.5
L
Sobek
Knb583
Sobek
0
6
2
0.17
L
3
4
1
0.88
W
Thanatos
Lom871
Thanatos
0
0
2
1
L
0
4
3
0.38
W
Bastet
2
0
11
7.5
W
Chang'e
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
38,705
47,378
Taken
42,376
27,583
Mitigated
25,783
9,391
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,830
584
0
1,598
7,296
2,750
0
1,968
5,328
0
26,698
L
9,277
4,696
790
4,521
14,061
10,267
0
4,341
9,720
0
22,610
W
10,153
3,652
519
3,479
12,476
13,163
0
2,146
10,330
27,690
0
W
Hou Yi
16,357
9,179
0
3,144
7,517
3,516
597
869
6,648
0
38,414
L
Sobek
Knb583
Sobek
4,039
191
0
1,000
12,677
9,770
0
5,103
7,574
9,480
0
L
6,500
1,103
0
430
6,449
2,536
270
1,723
4,726
29,034
0
W
Thanatos
Lom871
Thanatos
1,769
322
45
2,900
6,208
3,026
0
1,751
4,457
0
21,203
L
2,655
1,616
0
1,052
6,895
2,260
0
2,318
4,577
0
10,444
W
Bastet
5,126
647
0
1,124
5,389
2,331
0
629
4,760
0
25,807
W
Chang'e
5,300
464
1,763
3,260
10,786
3,747
429
5,144
5,642
16,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
40,921
176
Minions Killed
212
0
Camps Cleared
0
1,045,056
Distance Traveled
1,136,952
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,415
742
40
4
0
205,793
2
L
Vamana
7,496
750
30
3
0
217,632
2
W
Atlas
8,957
896
16
2
0
219,242
0
W
Hou Yi
9,185
919
64
6
0
220,142
2
L
Sobek
6,715
672
8
1
0
215,452
4
L
Hera
7,800
780
72
7
0
200,499
2
W
Thanatos
7,250
725
51
5
0
232,999
1
L
Medusa
6,507
651
26
3
0
205,680
2
W
Bastet
7,859
786
53
5
0
262,592
0
W
Chang'e
7,670
767
28
3
0
201,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role