Player Matchup

Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Higeto
Jing Wei
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 195L
1,517 Elo+
Solo
Charybdis
Charybdis
Luciy
Charybdis
Level 124
God Stats
3W - 4L
1,569 SR
Queue Stats
210W - 227L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RUBENS_MATERAZZI
Ah Muzen Cab
Level 156
God Stats
4W - 7L
1,279 SR
Queue Stats
536W - 510L
1,572 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,499 Elo+

VS

Team Averages
Level 124
1,500 SR
1,501 Elo+
Sun Wukong
Sun Wukong
AmbienGo
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 197L
1,530 Elo+
Solo
Fenrir
Fenrir
G4meBro
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,272 Elo+
Solo
Hera
Hera
Méfisto
Hera
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 145L
1,500 Elo+
Solo
Vulcan
Vulcan
ThePfaffSlayer
Vulcan
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,738 Elo+
Solo
Nox
Nox
закурил
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
8 / 5 / 5
10,725
715
10,885
17,901
18,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
 
Ganesha
16
0 / 5 / 15
9,893
660
8,669
20,772
30,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Higeto
Jing Wei
17
5 / 7 / 6
10,384
692
12,854
19,341
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Luciy
Charybdis
16
0 / 5 / 11
9,541
636
13,828
12,840
5,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
RUBENS_MATERAZZI
Ah Muzen Cab
16
4 / 8 / 7
9,660
644
16,949
16,156
7,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmbienGo
Sun Wukong
20
8 / 2 / 15
11,857
790
13,532
28,044
25,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
G4meBro
Fenrir
17
5 / 4 / 14
10,881
725
10,936
14,916
19,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hera
18
5 / 3 / 15
11,383
759
17,149
13,572
7,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 4 / 12
12,393
826
28,522
8,711
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 4 / 21
10,282
685
9,617
10,083
10,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
17
Kills
30
30
Deaths
17
44
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
8
5
5
2.1
L
Ganesha
 
Ganesha
0
5
15
1.5
W
Sun Wukong
AmbienGo
Sun Wukong
8
2
15
7.75
W
Fenrir
G4meBro
Fenrir
5
4
14
3
L
Jing Wei
Higeto
Jing Wei
5
7
6
1.14
L
Charybdis
Luciy
Charybdis
0
5
11
1.1
W
Hera
5
3
15
4.17
L
Ah Muzen Cab
RUBENS_MATERAZZI
Ah Muzen Cab
4
8
7
0.94
W
12
4
12
4.5
W
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,185
Damage
79,756
87,010
Taken
75,326
70,517
Mitigated
64,961
25,763
Healing
32,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,885
1,550
1,197
2,876
17,901
18,333
0
11,393
6,340
0
26,179
L
Ganesha
 
Ganesha
8,669
920
1,381
4,019
20,772
30,107
0
14,144
6,473
18,062
0
W
Sun Wukong
AmbienGo
Sun Wukong
13,532
3,775
1,485
10,913
28,044
25,204
1,054
2,563
25,481
0
26,741
W
Fenrir
G4meBro
Fenrir
10,936
2,233
1,763
3,654
14,916
19,029
531
1,424
13,492
0
13,886
L
Jing Wei
Higeto
Jing Wei
12,854
9,286
1,989
6,432
19,341
8,592
0
13,915
5,388
0
27,902
L
Charybdis
Luciy
Charybdis
13,828
5,110
1,408
2,354
12,840
5,653
40
7,402
5,351
0
38,797
W
Hera
17,149
4,921
1,656
5,158
13,572
7,012
1,014
1,598
11,974
37,627
0
L
Ah Muzen Cab
RUBENS_MATERAZZI
Ah Muzen Cab
16,949
4,031
1,172
2,935
16,156
7,832
0
8,434
7,555
0
35,957
W
28,522
7,109
2,038
1,397
8,711
3,527
999
1,007
7,704
48,845
0
W
9,617
979
2,868
1,323
10,083
10,189
1,223
2,077
8,006
23,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
56,796
169
Minions Killed
162
0
Camps Cleared
0
1,284,478
Distance Traveled
1,495,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,725
715
43
3
0
288,146
0
L
Ganesha
9,893
660
0
0
0
258,376
0
W
Sun Wukong
11,857
790
34
2
0
306,604
0
W
Fenrir
10,881
725
7
0
0
316,940
0
L
Jing Wei
10,384
692
33
2
0
253,808
0
L
Charybdis
9,541
636
46
3
0
248,840
2
W
Hera
11,383
759
46
3
0
290,795
0
L
Ah Muzen Cab
9,660
644
47
3
0
235,308
0
W
Vulcan
12,393
826
46
3
0
313,839
0
W
Nox
10,282
685
29
2
0
267,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role