Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Crwnd-Crow
Mercury
Gold IV
Level 128
God Stats
18W - 9L
2,084 SR
Queue Stats
126W - 106L
1,506 MMR
Party 2
Zeus
Zeus
Silver I
RohitZamorak13
Zeus
Silver I
Level 155
God Stats
7W - 5L
1,713 SR
Queue Stats
8W - 7L
1,544 MMR
Solo
Ganesha
Ganesha
Gold V
Teveoymemeo
Ganesha
Gold V
Level 129
God Stats
2W - 3L
1,579 SR
Queue Stats
28W - 30L
1,542 MMR
Solo
Mulan
Mulan
Gold IV
Zero0Zero
Mulan
Gold IV
Level 120
God Stats
13W - 8L
1,511 SR
Queue Stats
21W - 17L
1,587 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,677 SR
1,536 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,544 SR
1,529 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver III
AAD_Dosky
Cliodhna
Silver III
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 142L
1,505 MMR
Party 1
Medusa
Medusa
Bronze IV
Daging82
Medusa
Bronze IV
Level 158
God Stats
1W - 4L
1,345 SR
Queue Stats
20W - 25L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze IV
WeeAcheampong
Poseidon
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
mauriceee9229
Cabrakan
Gold V
Level 65
God Stats
2W - 2L
1,877 SR
Queue Stats
53W - 57L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 1 / 2
11,336
630
7,477
11,346
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Crwnd-Crow
Mercury
18
3 / 1 / 4
10,909
606
4,642
11,879
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 1 / 3
11,368
632
9,576
7,857
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Teveoymemeo
Ganesha
13
0 / 0 / 7
9,839
547
5,541
13,978
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Zero0Zero
Mulan
16
3 / 0 / 0
10,590
588
6,857
12,546
10,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebChaacAresLoki

VS

Bans
NikeAnhurArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 3 / 0
6,881
382
3,307
7,511
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
AAD_Dosky
Cliodhna
13
0 / 1 / 1
7,422
412
4,919
10,406
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Daging82
Medusa
15
0 / 2 / 0
8,209
456
4,600
10,007
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
WeeAcheampong
Poseidon
13
1 / 5 / 0
7,891
438
6,091
8,392
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
mauriceee9229
Cabrakan
9
0 / 3 / 0
6,155
342
2,247
11,441
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
L
Cliodhna
AAD_Dosky
Cliodhna
0
1
1
0.5
W
Mercury
Crwnd-Crow
Mercury
3
1
4
5
L
Medusa
Daging82
Medusa
0
2
0
0
W
5
1
3
6.5
W
Ganesha
Teveoymemeo
Ganesha
0
0
7
3.5
L
Poseidon
WeeAcheampong
Poseidon
1
5
0
0.2
W
Mulan
Zero0Zero
Mulan
3
0
0
3
L
Cabrakan
mauriceee9229
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
21,164
57,606
Taken
47,757
36,136
Mitigated
22,616
19,522
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,477
5,114
0
5,567
11,346
4,043
4,862
901
10,445
0
102,372
L
Erlang Shen
 
Erlang Shen
3,307
1,295
0
2,892
7,511
2,600
0
1,604
5,907
0
30,596
L
Cliodhna
AAD_Dosky
Cliodhna
4,919
355
0
2,316
10,406
7,262
0
2,025
8,381
5,897
34,737
W
Mercury
Crwnd-Crow
Mercury
4,642
1,325
0
2,623
11,879
4,176
0
4,353
7,389
0
88,219
L
Medusa
Daging82
Medusa
4,600
1,642
0
3,946
10,007
2,188
0
3,311
6,696
0
68,284
W
9,576
804
160
1,755
7,857
2,941
182
1,134
6,586
84,492
0
W
Ganesha
Teveoymemeo
Ganesha
5,541
525
856
3,200
13,978
14,684
0
5,301
8,419
33,317
2,708
L
Poseidon
WeeAcheampong
Poseidon
6,091
900
0
596
8,392
1,650
0
3,615
4,777
53,065
0
W
Mulan
Zero0Zero
Mulan
6,857
1,457
0
5,361
12,546
10,292
144
3,377
9,169
0
63,705
L
Cabrakan
mauriceee9229
Cabrakan
2,247
461
0
897
11,441
8,916
0
3,830
7,611
9,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
36,558
622
Minions Killed
392
0
Camps Cleared
0
1,796,660
Distance Traveled
1,604,465
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,336
630
190
11
0
338,495
8
L
Erlang Shen
6,881
382
56
3
0
216,926
4
L
Cliodhna
7,422
412
85
5
0
367,937
3
W
Mercury
10,909
606
139
8
0
434,295
0
L
Medusa
8,209
456
124
7
0
337,172
6
W
Zeus
11,368
632
153
9
0
316,697
7
W
Ganesha
9,839
547
15
1
0
360,004
5
L
Poseidon
7,891
438
114
6
0
360,289
5
W
Mulan
10,590
588
125
7
0
347,169
3
L
Cabrakan
6,155
342
13
1
0
322,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role