Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KingRoyceOP
Chiron
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 128L
1,589 Elo+
Party 2
Ymir
Ymir
Paratus776
Ymir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 115L
1,538 Elo+
Party 2
Charybdis
Charybdis
xxxdonkeyxxx
Charybdis
Level 160
God Stats
10W - 17L
1,597 SR
Queue Stats
383W - 399L
1,527 Elo+
Solo
Team Averages
Level 136
1,519 SR
1,531 Elo+

VS

Team Averages
Level 131
1,454 SR
1,465 Elo+
Scylla
Scylla
CarelessMans
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 196L
1,356 Elo+
Party 3
Cthulhu
Cthulhu
NoxFx1
Cthulhu
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
843W - 903L
1,469 Elo+
Solo
Janus
Janus
Swanrovski
Janus
Level 141
God Stats
1W - 4L
1,285 SR
Queue Stats
269W - 274L
1,539 Elo+
Solo
Apollo
Apollo
SyKo OPM
Apollo
Level 147
God Stats
4W - 7L
1,715 SR
Queue Stats
670W - 698L
1,604 Elo+
Solo
Guan Yu
Guan Yu
call of noble 7
Guan Yu
Level 81
God Stats
1W - 2L
1,269 SR
Queue Stats
165W - 179L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 1 / 15
11,751
783
21,667
10,905
4,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
15
2 / 5 / 13
9,663
644
8,047
18,131
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
11 / 1 / 20
12,526
835
28,084
13,878
6,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 2 / 21
12,120
808
9,208
15,114
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
xxxdonkeyxxx
Charybdis
18
5 / 1 / 18
11,168
745
13,789
10,769
4,525
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 8 / 2
9,026
602
7,747
14,072
4,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
NoxFx1
Cthulhu
17
3 / 5 / 4
9,763
651
16,309
20,701
22,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
17
3 / 6 / 1
9,663
644
9,810
14,065
4,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SyKo OPM
Apollo
13
0 / 11 / 4
8,276
552
9,429
16,367
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 5
9,581
639
7,329
21,956
15,821
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
34
Kills
10
10
Deaths
34
87
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
15
19.5
W
Guan Yu
 
Guan Yu
2
5
13
1.7
L
Scylla
2
8
2
0.38
W
Chiron
11
1
20
21
L
Cthulhu
NoxFx1
Cthulhu
3
5
4
1
W
4
2
21
7.25
L
Janus
3
6
1
0.58
L
Apollo
SyKo OPM
Apollo
0
11
4
0.18
L
2
4
5
1.13
W
Charybdis
xxxdonkeyxxx
Charybdis
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,795
Damage
50,624
68,797
Taken
87,161
46,422
Mitigated
54,972
38,038
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,667
4,571
1,159
4,932
10,905
4,325
1,298
4,124
6,781
0
35,996
W
Guan Yu
 
Guan Yu
8,047
1,875
5,088
4,638
18,131
16,664
175
8,341
9,790
2,970
7,916
L
Scylla
7,747
878
487
942
14,072
4,229
0
121
13,922
20,665
0
W
Chiron
28,084
9,188
4,792
7,732
13,878
6,338
2,450
5,603
8,275
0
49,398
L
Cthulhu
NoxFx1
Cthulhu
16,309
627
2,171
1,963
20,701
22,822
0
3,412
16,908
35,213
0
W
9,208
693
1,280
3,315
15,114
14,570
203
9,099
6,015
24,161
0
L
Janus
9,810
356
1,161
787
14,065
4,779
0
2,564
11,458
27,223
0
L
Apollo
SyKo OPM
Apollo
9,429
5,306
184
396
16,367
7,321
0
883
15,271
0
12,568
L
7,329
536
3,802
5,648
21,956
15,821
0
3,816
17,930
0
13,307
W
Charybdis
xxxdonkeyxxx
Charybdis
13,789
6,496
1,090
4,012
10,769
4,525
1,415
6,699
4,070
0
39,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
46,309
157
Minions Killed
124
0
Camps Cleared
0
1,410,495
Distance Traveled
1,232,317
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,751
783
26
2
0
303,312
0
W
Guan Yu
9,663
644
15
1
0
288,053
0
L
Scylla
9,026
602
34
2
0
239,494
0
W
Chiron
12,526
835
40
3
0
303,706
0
L
Cthulhu
9,763
651
28
2
0
240,273
0
W
Ymir
12,120
808
29
2
0
253,414
4
L
Janus
9,663
644
39
3
0
258,666
2
L
Apollo
8,276
552
8
1
0
203,453
0
L
Guan Yu
9,581
639
15
1
0
290,431
0
W
Charybdis
11,168
745
47
3
0
262,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role