Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GuShen117
Sun Wukong
Level 126
God Stats
2W - 2L
1,340 SR
Queue Stats
127W - 109L
1,614 Elo+
Solo
Janus
Janus
HighKingRobert
Janus
Level 42
God Stats
6W - 7L
1,584 SR
Queue Stats
18W - 24L
1,673 Elo+
Solo
Apollo
Apollo
OGSosuke456
Apollo
Level 47
God Stats
3W - 1L
1,595 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,557 Elo+

VS

Team Averages
Level 81
1,504 SR
1,533 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Bizzaroman
Erlang Shen
Level 128
God Stats
4W - 1L
1,970 SR
Queue Stats
55W - 42L
1,706 Elo+
Solo
Ares
Ares
LossOmen
Ares
Level 112
God Stats
1W - 1L
1,311 SR
Queue Stats
90W - 95L
1,550 Elo+
Party 1
Chiron
Chiron
OpaiHunter
Chiron
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 407L
1,467 Elo+
Solo
Agni
Agni
Ostedrengenv2
Agni
Level 40
God Stats
3W - 3L
1,241 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
2 / 2 / 4
7,516
470
9,598
8,456
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
 
Ravana
11
2 / 5 / 2
6,841
428
4,458
9,185
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
GuShen117
Sun Wukong
11
3 / 1 / 6
7,656
479
5,127
14,113
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,552
472
5,510
6,515
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
4 / 1 / 1
8,302
519
5,719
7,368
2,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 4
7,843
490
4,772
7,979
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Bizzaroman
Erlang Shen
15
3 / 0 / 5
9,384
587
9,261
11,324
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
12
2 / 2 / 6
8,341
521
7,077
14,041
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
OpaiHunter
Chiron
13
2 / 2 / 4
8,280
518
6,221
6,660
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 2
7,690
481
5,841
11,517
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
12
Kills
12
12
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
4
2
L
Ravana
 
Ravana
2
5
2
0.6
W
Nemesis
 
Nemesis
3
2
4
2.5
W
Erlang Shen
Bizzaroman
Erlang Shen
3
0
5
5.5
L
Sun Wukong
GuShen117
Sun Wukong
3
1
6
6
L
1
3
0
0.33
W
Ares
2
2
6
2.5
L
Apollo
4
1
1
4.5
W
Chiron
OpaiHunter
Chiron
2
2
4
2
W
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,412
Damage
33,172
45,637
Taken
51,521
24,346
Mitigated
28,579
15,264
Healing
19,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,598
422
0
2,238
8,456
3,481
0
4,172
4,284
45,546
0
L
Ravana
 
Ravana
4,458
1,532
0
2,017
9,185
3,208
0
1,717
7,468
0
32,777
W
Nemesis
 
Nemesis
4,772
1,871
0
2,284
7,979
3,040
0
2,168
5,705
0
34,243
W
Erlang Shen
Bizzaroman
Erlang Shen
9,261
5,213
0
7,114
11,324
8,822
0
3,674
7,531
0
58,809
L
Sun Wukong
GuShen117
Sun Wukong
5,127
1,103
204
4,985
14,113
13,411
0
3,532
10,581
0
30,386
L
5,510
1,047
0
1,374
6,515
1,953
24
1,698
4,817
47,020
0
W
Ares
7,077
445
495
2,859
14,041
11,140
12
3,340
10,593
26,319
6,467
L
Apollo
5,719
4,487
346
4,100
7,368
2,293
852
842
6,526
0
51,946
W
Chiron
OpaiHunter
Chiron
6,221
2,287
989
2,995
6,660
1,912
0
1,075
5,547
0
51,899
W
5,841
327
0
3,114
11,517
3,665
224
4,068
7,013
35,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
41,538
382
Minions Killed
396
0
Camps Cleared
0
1,566,535
Distance Traveled
1,556,977
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,516
470
86
5
0
286,339
4
L
Ravana
6,841
428
58
4
0
307,049
2
W
Nemesis
7,843
490
51
3
0
333,883
4
W
Erlang Shen
9,384
587
132
8
0
324,637
5
L
Sun Wukong
7,656
479
45
3
0
319,536
2
L
Janus
7,552
472
97
6
0
314,244
13
W
Ares
8,341
521
48
3
0
308,671
6
L
Apollo
8,302
519
96
6
0
339,367
0
W
Chiron
8,280
518
100
6
0
292,837
4
W
Agni
7,690
481
65
4
0
296,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role