Player Matchup

Anubis
Anubis
Mutil4te
Anubis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 2
Neith
Neith
Synful90
Neith
Level 4
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Medusa
Medusa
xl Asteria lx
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Team Averages
Level 46
1,395 SR
1,233 Elo+

VS

Team Averages
Level 65
1,555 SR
1,477 Elo+
Chang'e
Chang'e
May Mousie
Chang'e
Level 60
God Stats
20W - 27L
1,396 SR
Queue Stats
28W - 47L
1,396 Elo+
Solo
Da Ji
Da Ji
NekroKnight09
Da Ji
Level 29
God Stats
8W - 6L
1,465 SR
Queue Stats
33W - 37L
1,510 Elo+
Party 1
Vamana
Vamana
disturbedxica1
Vamana
Level 105
God Stats
1W - 0L
1,805 SR
Queue Stats
59W - 56L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mutil4te
Anubis
14
3 / 4 / 2
9,710
694
11,715
7,988
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Synful90
Neith
12
2 / 5 / 4
8,693
621
3,805
8,171
2,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 7 / 4
9,022
644
5,809
11,211
3,988
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
May Mousie
Chang'e
14
4 / 3 / 8
9,991
714
2,878
10,413
5,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 3 / 9
10,080
720
7,488
11,080
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 1 / 9
10,875
777
14,248
15,351
16,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
May Mousie
Chang'e
4
3
8
2.67
L
Anubis
Mutil4te
Anubis
3
4
2
1
W
5
3
9
3.17
L
Neith
Synful90
Neith
2
5
4
0.8
W
7
1
9
11.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
24,614
27,370
Taken
36,844
10,390
Mitigated
25,511
426
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
May Mousie
Chang'e
2,878
657
3,021
3,116
10,413
5,254
1,088
3,833
6,580
20,919
0
L
Anubis
Mutil4te
Anubis
11,715
159
0
0
7,988
3,728
0
452
7,536
37,234
0
W
7,488
1,245
0
1,869
11,080
3,856
891
4,359
6,721
0
31,332
L
Neith
Synful90
Neith
3,805
2,415
0
0
8,171
2,674
0
814
7,357
0
10,528
W
14,248
5,386
708
4,732
15,351
16,401
756
4,237
11,114
376
45,712
L
5,809
2,623
21
405
11,211
3,988
0
1,950
9,261
0
15,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
30,946
93
Minions Killed
142
2
Camps Cleared
9
608,092
Distance Traveled
759,482
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,991
714
34
2
0
225,699
2
L
Anubis
9,710
694
59
4
1
210,264
5
W
Da Ji
10,080
720
42
3
3
272,703
1
L
Neith
8,693
621
18
1
1
207,139
0
W
Vamana
10,875
777
66
5
6
261,080
4
L
Medusa
9,022
644
16
1
0
190,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role