Player Matchup

Mulan
Mulan
Gold V
Asapalhsxx492xx
Mulan
Gold V
Level 125
God Stats
20W - 14L
1,657 SR
Queue Stats
387W - 375L
1,322 MMR
Party 2
Scylla
Scylla
Bronze III
Jebote_Kikii
Scylla
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,453 MMR
Solo
Cerberus
Cerberus
Silver II
Maxwello1996
Cerberus
Silver II
Level 104
God Stats
9W - 6L
1,737 SR
Queue Stats
48W - 66L
1,396 MMR
Solo
Nemesis
Nemesis
Gold III
Unchained_Bear
Nemesis
Gold III
Level 84
God Stats
9W - 7L
1,548 SR
Queue Stats
47W - 52L
1,541 MMR
Party 2
Apollo
Apollo
Gold III
Vulcano_Brain
Apollo
Gold III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
529W - 527L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,588 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,561 SR
1,457 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
EasyderEhrlose
Baron Samedi
Gold II
Level 146
God Stats
4W - 2L
1,632 SR
Queue Stats
205W - 210L
1,478 MMR
Party 1
Chiron
Chiron
Gold IV
ElfiXa7
Chiron
Gold IV
Level 65
God Stats
13W - 11L
1,426 SR
Queue Stats
336W - 349L
1,447 MMR
Solo
Geb
Geb
Silver II
GOODBOY YAMI
Geb
Silver II
Level 80
God Stats
4W - 6L
1,747 SR
Queue Stats
88W - 103L
1,450 MMR
Solo
Nike
Nike
Gold III
Gennymorti
Nike
Gold III
Level 102
God Stats
28W - 31L
1,501 SR
Queue Stats
758W - 764L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,705
516
8,942
11,971
10,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
10
0 / 7 / 1
6,001
462
2,670
7,532
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Maxwello1996
Cerberus
10
2 / 3 / 1
6,351
489
3,251
10,065
7,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 0
6,301
485
1,688
8,413
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 2
6,697
515
4,697
7,125
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AthenaGilgameshCliodhnaBastet

VS

Bans
LokiPoseidonKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 2 / 6
7,762
597
4,844
14,320
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
EasyderEhrlose
Baron Samedi
15
6 / 2 / 7
8,789
676
8,308
8,474
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
ElfiXa7
Chiron
14
3 / 0 / 1
8,140
626
5,340
7,102
2,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 5
7,032
541
3,571
8,730
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
7,738
595
8,871
12,300
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
18
18
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
6
4
L
1
2
0
0.5
W
Baron Samedi
EasyderEhrlose
Baron Samedi
6
2
7
4.75
W
Chiron
ElfiXa7
Chiron
3
0
1
3.5
W
2
1
5
4.5
W
2
0
4
4
L
Scylla
0
7
1
0.07
L
Cerberus
Maxwello1996
Cerberus
2
3
1
0.83
L
1
3
0
0.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,248
Damage
30,934
45,106
Taken
50,926
23,430
Mitigated
27,078
11,974
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,844
1,173
0
8,820
14,320
6,898
576
1,565
12,693
0
46,085
L
8,942
1,271
0
6,504
11,971
10,350
0
2,204
9,118
0
38,371
W
Baron Samedi
EasyderEhrlose
Baron Samedi
8,308
455
681
3,267
8,474
3,927
0
1,410
7,004
55,568
0
W
Chiron
ElfiXa7
Chiron
5,340
2,464
214
3,404
7,102
2,350
2,508
459
6,643
0
58,144
W
3,571
944
172
2,334
8,730
6,615
406
1,140
7,416
15,574
0
W
8,871
2,227
123
3,210
12,300
7,288
546
1,347
10,533
1,907
44,599
L
Scylla
2,670
210
0
440
7,532
2,140
0
2,895
4,321
28,402
0
L
Cerberus
Maxwello1996
Cerberus
3,251
168
0
2,400
10,065
7,177
0
2,346
7,587
25,221
0
L
1,688
694
0
891
8,413
2,223
0
2,907
5,377
0
31,277
L
4,697
2,206
0
1,739
7,125
1,540
741
1,408
5,679
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
39,461
325
Minions Killed
406
0
Camps Cleared
0
1,230,663
Distance Traveled
1,304,718
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,762
597
79
6
0
268,257
2
L
Mulan
6,705
516
80
6
0
229,446
3
W
Baron Samedi
8,789
676
107
8
0
241,088
5
W
Chiron
8,140
626
116
9
0
259,652
7
W
Geb
7,032
541
21
2
0
267,972
1
W
Nike
7,738
595
83
6
0
267,749
6
L
Scylla
6,001
462
51
4
0
233,214
5
L
Cerberus
6,351
489
53
4
0
238,057
3
L
Nemesis
6,301
485
71
5
0
255,412
0
L
Apollo
6,697
515
70
5
0
274,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role