Player Matchup

Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
Deim0ss
Zeus
Platinum IV
Level 109
God Stats
0W - 1L
1,865 SR
Queue Stats
41W - 31L
2,029 MMR
Solo
Da Ji
Da Ji
Platinum IV
Frôglike
Da Ji
Platinum IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
2,086 MMR
Solo
Hachiman
Hachiman
Diamond III
Simarro
Hachiman
Diamond III
Level 159
God Stats
6W - 6L
1,240 SR
Queue Stats
471W - 404L
2,154 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,521 SR
1,854 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,575 SR
1,744 MMR
Amaterasu
Amaterasu
Platinum III
 
Amaterasu
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Dⱥrk
Nemesis
Diamond IV
Level 101
God Stats
3W - 1L
1,640 SR
Queue Stats
29W - 19L
2,099 MMR
Party 2
Hera
Hera
Platinum III
Zyrhoes
Hera
Platinum III
Level 160
God Stats
5W - 1L
1,734 SR
Queue Stats
28W - 10L
2,123 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 4 / 1
8,463
605
11,831
14,299
4,006
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
 
Geb
11
1 / 3 / 4
7,019
501
2,741
9,975
4,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Deim0ss
Zeus
11
1 / 5 / 1
6,535
467
5,783
7,926
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Frôglike
Da Ji
12
1 / 6 / 4
6,875
491
4,896
12,437
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Simarro
Hachiman
13
3 / 4 / 1
7,696
550
7,269
8,873
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiCamazotzSolCabrakan

VS

Bans
CliodhnaSobekFenrirAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
8 / 2 / 2
9,588
685
15,038
15,576
11,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
 
Hou Yi
16
5 / 4 / 2
9,344
667
7,791
10,799
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
 
Yemoja
11
0 / 1 / 7
7,031
502
1,577
6,661
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Dⱥrk
Nemesis
15
4 / 2 / 7
8,816
630
9,025
10,349
3,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Zyrhoes
Hera
15
5 / 1 / 2
9,022
644
6,761
6,038
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
22
22
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
1
1.13
L
Geb
 
Geb
1
3
4
1
W
Amaterasu
 
Amaterasu
8
2
2
4.5
W
Hou Yi
 
Hou Yi
5
4
2
1.5
W
Yemoja
 
Yemoja
0
1
7
3.5
L
Zeus
Deim0ss
Zeus
1
5
1
0.3
W
Nemesis
Dⱥrk
Nemesis
4
2
7
3.75
L
Da Ji
Frôglike
Da Ji
1
6
4
0.5
L
Hachiman
Simarro
Hachiman
3
4
1
0.88
W
Hera
Zyrhoes
Hera
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
40,192
53,510
Taken
49,423
15,506
Mitigated
25,797
16,268
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,831
3,686
0
5,218
14,299
4,006
0
1,470
12,829
0
42,281
L
Geb
 
Geb
2,741
551
2,917
2,158
9,975
4,526
0
1,313
8,662
11,312
0
W
Amaterasu
 
Amaterasu
15,038
7,003
0
8,227
15,576
11,696
0
3,042
12,534
0
62,488
W
Hou Yi
 
Hou Yi
7,791
4,351
1
3,482
10,799
2,665
0
732
10,067
0
68,209
W
Yemoja
 
Yemoja
1,577
514
2,395
2,049
6,661
6,112
27
720
5,941
12,937
0
L
Zeus
Deim0ss
Zeus
5,783
359
0
490
7,926
1,483
0
3,165
4,761
51,647
0
W
Nemesis
Dⱥrk
Nemesis
9,025
3,369
0
1,475
10,349
3,038
0
2,829
7,520
0
65,631
L
Da Ji
Frôglike
Da Ji
4,896
1,351
0
3,322
12,437
4,063
0
1,982
10,455
0
35,601
L
Hachiman
Simarro
Hachiman
7,269
3,573
0
2,163
8,873
1,428
0
408
8,465
0
54,853
W
Hera
Zyrhoes
Hera
6,761
1,223
0
2,265
6,038
2,286
871
1,201
4,837
71,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
43,801
375
Minions Killed
536
0
Camps Cleared
0
1,296,210
Distance Traveled
1,399,984
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,463
605
74
5
0
291,854
2
L
Geb
7,019
501
16
1
0
252,263
4
W
Amaterasu
9,588
685
122
9
0
298,214
3
W
Hou Yi
9,344
667
141
10
0
245,159
5
W
Yemoja
7,031
502
17
1
0
267,161
4
L
Zeus
6,535
467
103
7
0
248,274
1
W
Nemesis
8,816
630
115
8
0
317,946
0
L
Da Ji
6,875
491
75
5
0
249,890
4
L
Hachiman
7,696
550
107
8
0
253,929
2
W
Hera
9,022
644
141
10
0
271,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role