Player Matchup

Poseidon
Poseidon
CallMeHeigl
Poseidon
Level 127
God Stats
8W - 9L
1,500 SR
Queue Stats
261W - 216L
1,507 Elo+
Party 2
Sol
Sol
DrOpSHoKzZ
Sol
Level 47
God Stats
5W - 4L
1,619 SR
Queue Stats
119W - 75L
1,628 Elo+
Party 2
Mercury
Mercury
JaCmSlaSher
Mercury
Level 129
God Stats
27W - 8L
1,907 SR
Queue Stats
361W - 280L
1,706 Elo+
Party 2
Anhur
Anhur
NoblePenguin
Anhur
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 138L
1,737 Elo+
Party 2
Chaac
Chaac
Ophelia3
Chaac
Level 97
God Stats
8W - 7L
1,570 SR
Queue Stats
134W - 117L
1,503 Elo+
Party 2
Team Averages
Level 102
1,619 SR
1,616 Elo+

VS

Team Averages
Level 87
1,458 SR
1,553 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AstralStriker
Chernobog
Level 160
God Stats
7W - 4L
1,288 SR
Queue Stats
317W - 371L
1,483 Elo+
Party 1
Poseidon
Poseidon
Bananacou
Poseidon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
xico80
Atlas
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Solo
King Arthur
King Arthur
ПорноКниги
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CallMeHeigl
Poseidon
11
6 / 1 / 4
7,367
670
6,171
5,989
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
6 / 0 / 3
7,542
686
6,084
5,671
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
JaCmSlaSher
Mercury
11
4 / 2 / 6
6,806
619
6,469
6,717
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 1 / 8
7,078
643
6,950
6,478
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Ophelia3
Chaac
11
6 / 0 / 1
7,132
648
4,451
6,155
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
3 / 4 / 0
5,757
523
4,643
6,726
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
AstralStriker
Chernobog
10
1 / 4 / 1
5,817
529
4,074
7,457
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Bananacou
Poseidon
8
0 / 6 / 1
5,195
472
3,395
7,805
1,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
xico80
Atlas
6
0 / 6 / 2
4,955
450
2,682
10,876
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 1
5,003
455
2,758
7,905
2,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
26
Kills
4
4
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
0
0.75
L
Chernobog
AstralStriker
Chernobog
1
4
1
0.38
L
Poseidon
Bananacou
Poseidon
0
6
1
0.08
W
Poseidon
CallMeHeigl
Poseidon
6
1
4
8
W
6
0
3
7.5
W
Mercury
JaCmSlaSher
Mercury
4
2
6
3.5
W
4
1
8
8
W
Chaac
Ophelia3
Chaac
6
0
1
6.5
L
Atlas
xico80
Atlas
0
6
2
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
17,552
31,010
Taken
40,769
13,365
Mitigated
13,370
12,071
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,643
2,495
0
1,405
6,726
1,180
0
1,456
5,234
0
18,532
L
Chernobog
AstralStriker
Chernobog
4,074
1,613
0
1,274
7,457
2,559
0
2,200
5,231
0
32,429
L
Poseidon
Bananacou
Poseidon
3,395
152
0
896
7,805
1,429
0
1,961
5,844
28,358
0
W
Poseidon
CallMeHeigl
Poseidon
6,171
2,272
0
1,971
5,989
1,705
1,812
1,577
4,412
36,177
0
W
6,084
1,925
0
3,519
5,671
2,231
966
1,347
4,324
41,849
4,312
W
Mercury
JaCmSlaSher
Mercury
6,469
2,451
0
1,506
6,717
4,099
380
1,710
5,007
0
31,541
W
6,950
3,745
0
2,022
6,478
1,898
202
1,271
5,207
0
30,629
W
Chaac
Ophelia3
Chaac
4,451
950
0
3,053
6,155
3,432
403
172
5,983
0
28,673
L
Atlas
xico80
Atlas
2,682
888
226
1,257
10,876
5,426
0
5,557
5,319
14,680
0
L
2,758
16
0
735
7,905
2,776
78
468
7,123
0
15,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
26,727
329
Minions Killed
228
0
Camps Cleared
0
1,165,777
Distance Traveled
1,055,923
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,757
523
43
4
0
223,761
2
L
Chernobog
5,817
529
73
7
0
209,101
1
L
Poseidon
5,195
472
57
5
0
213,345
4
W
Poseidon
7,367
670
68
6
0
224,722
2
W
Sol
7,542
686
92
8
0
222,064
5
W
Mercury
6,806
619
50
5
0
257,947
2
W
Anhur
7,078
643
69
6
0
233,717
1
W
Chaac
7,132
648
50
5
0
227,327
1
L
Atlas
4,955
450
17
2
0
194,667
3
L
King Arthur
5,003
455
38
3
0
215,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role