Player Matchup

Izanami
Izanami
Jafri
Izanami
Level 142
God Stats
1W - 2L
1,509 SR
Queue Stats
91W - 93L
1,466 Elo+
Solo
Artio
Artio
R15K
Artio
Level 133
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 4L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sülo
Tsukuyomi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 217L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
cwllgr
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
thenext
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,822 Elo+
Solo
Team Averages
Level 104
1,463 SR
1,597 Elo+

VS

Team Averages
Level 108
1,540 SR
1,537 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DerCeylon
Kukulkan
Level 107
God Stats
4W - 1L
1,699 SR
Queue Stats
121W - 133L
1,528 Elo+
Solo
Chiron
Chiron
Fairnessk
Chiron
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
370W - 382L
1,569 Elo+
Solo
Zeus
Zeus
Rаidriar
Zeus
Level 90
God Stats
8W - 9L
1,500 SR
Queue Stats
211W - 174L
1,562 Elo+
Solo
Ah Puch
Ah Puch
TheLastApple
Ah Puch
Level 128
God Stats
8W - 2L
1,500 SR
Queue Stats
279W - 243L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jafri
Izanami
15
2 / 13 / 3
8,989
749
9,470
17,933
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
R15K
Artio
17
5 / 4 / 3
9,487
791
5,005
12,784
11,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Sülo
Tsukuyomi
11
0 / 12 / 5
7,223
602
8,370
14,550
4,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
cwllgr
Erlang Shen
15
3 / 6 / 4
8,872
739
8,508
16,157
7,243
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
thenext
Apollo
13
2 / 9 / 3
8,369
697
5,731
11,351
3,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 3 / 22
8,948
746
3,721
13,541
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
DerCeylon
Kukulkan
17
7 / 2 / 24
10,503
875
11,029
7,659
3,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Fairnessk
Chiron
17
12 / 4 / 18
10,608
884
11,752
11,704
5,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
19
15 / 1 / 21
11,718
977
22,813
6,105
2,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
TheLastApple
Ah Puch
18
10 / 3 / 24
11,071
923
18,197
13,663
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
153
12
Kills
44
44
Deaths
13
18
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
3
22
3.67
W
Kukulkan
DerCeylon
Kukulkan
7
2
24
9.5
W
Chiron
Fairnessk
Chiron
12
4
18
5.25
L
Izanami
Jafri
Izanami
2
13
3
0.27
L
Artio
R15K
Artio
5
4
3
1.63
W
Zeus
15
1
21
25.5
L
Tsukuyomi
Sülo
Tsukuyomi
0
12
5
0.21
W
Ah Puch
TheLastApple
Ah Puch
10
3
24
7.33
L
Erlang Shen
cwllgr
Erlang Shen
3
6
4
0.83
L
Apollo
thenext
Apollo
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
67,512
72,775
Taken
52,672
32,352
Mitigated
33,926
13,944
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,721
145
2,591
3,022
13,541
16,819
342
1,049
12,342
6,481
0
W
Kukulkan
DerCeylon
Kukulkan
11,029
975
761
1,254
7,659
3,563
1,565
790
6,767
26,968
0
W
Chiron
Fairnessk
Chiron
11,752
4,857
2,512
3,940
11,704
5,174
929
1,117
10,387
0
18,810
L
Izanami
Jafri
Izanami
9,470
5,074
205
1,019
17,933
5,557
0
14,840
2,978
0
21,930
L
Artio
R15K
Artio
5,005
597
752
3,492
12,784
11,371
0
9,874
2,713
8,234
0
W
Zeus
22,813
3,529
1,773
849
6,105
2,483
1,511
769
5,248
43,108
0
L
Tsukuyomi
Sülo
Tsukuyomi
8,370
1,175
86
769
14,550
4,721
0
10,637
3,690
0
15,730
W
Ah Puch
TheLastApple
Ah Puch
18,197
1,538
535
5,568
13,663
5,887
627
618
12,923
31,039
0
L
Erlang Shen
cwllgr
Erlang Shen
8,508
3,716
538
5,769
16,157
7,243
0
10,968
5,099
0
17,180
L
Apollo
thenext
Apollo
5,731
2,306
678
636
11,351
3,460
0
8,638
2,535
0
13,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
52,848
103
Minions Killed
128
0
Camps Cleared
0
969,912
Distance Traveled
1,165,829
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,948
746
3
0
0
232,355
0
W
Kukulkan
10,503
875
35
3
0
237,564
1
W
Chiron
10,608
884
19
2
0
219,076
0
L
Izanami
8,989
749
33
3
0
152,365
1
L
Artio
9,487
791
10
1
0
238,827
2
W
Zeus
11,718
977
37
3
0
227,831
2
L
Tsukuyomi
7,223
602
9
1
0
173,797
0
W
Ah Puch
11,071
923
34
3
0
249,003
2
L
Erlang Shen
8,872
739
28
2
0
239,361
0
L
Apollo
8,369
697
23
2
0
165,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role