Player Matchup

Hachiman
Hachiman
Geotenas
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
Natomix2
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Neith
Neith
Ravadörk793
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Solo
Cthulhu
Cthulhu
RojuHero
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Solo
Poseidon
Poseidon
Wizard Gorol
Poseidon
Level 26
God Stats
25W - 46L
1,390 SR
Queue Stats
158W - 185L
1,352 Elo+
Solo
Team Averages
Level 31
1,478 SR
1,447 Elo+

VS

Team Averages
Level 73
1,500 SR
1,456 Elo+
Neith
Neith
Blankok
Neith
Level 17
God Stats
5W - 2L
1,693 SR
Queue Stats
26W - 44L
1,304 Elo+
Party 2
Poseidon
Poseidon
Kantemir007
Poseidon
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,696 Elo+
Solo
Chaac
Chaac
PsykiIl
Chaac
Level 151
God Stats
3W - 1L
1,411 SR
Queue Stats
44W - 47L
1,456 Elo+
Party 1
Ravana
Ravana
SiggyJW
Ravana
Level 129
God Stats
1W - 1L
1,288 SR
Queue Stats
33W - 33L
1,374 Elo+
Party 1
Ganesha
Ganesha
ZxCed33
Ganesha
Level 29
God Stats
8W - 3L
1,610 SR
Queue Stats
94W - 105L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Geotenas
Hachiman
14
1 / 13 / 3
9,108
607
9,632
19,065
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Natomix2
Fenrir
17
1 / 8 / 1
9,920
661
8,384
29,864
16,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 9 / 2
9,331
622
11,670
16,603
5,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RojuHero
Cthulhu
17
1 / 5 / 3
10,178
679
15,883
23,400
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Wizard Gorol
Poseidon
15
2 / 12 / 0
9,721
648
12,569
18,157
6,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blankok
Neith
19
11 / 1 / 12
12,382
825
18,944
12,833
5,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Kantemir007
Poseidon
20
12 / 1 / 15
12,833
856
17,826
9,586
8,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
PsykiIl
Chaac
20
18 / 0 / 11
14,100
940
36,184
33,519
32,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
SiggyJW
Ravana
19
6 / 1 / 15
12,073
805
7,456
9,353
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
ZxCed33
Ganesha
18
0 / 2 / 21
11,694
780
8,780
20,764
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
121
5
Kills
47
47
Deaths
5
9
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
Blankok
Neith
11
1
12
17
L
Hachiman
Geotenas
Hachiman
1
13
3
0.19
W
Poseidon
Kantemir007
Poseidon
12
1
15
19.5
L
Fenrir
Natomix2
Fenrir
1
8
1
0.19
W
Chaac
PsykiIl
Chaac
18
0
11
23.5
L
0
9
2
0.11
L
Cthulhu
RojuHero
Cthulhu
1
5
3
0.5
W
Ravana
SiggyJW
Ravana
6
1
15
13.5
L
Poseidon
Wizard Gorol
Poseidon
2
12
0
0.17
W
Ganesha
ZxCed33
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,138
Damage
89,190
107,089
Taken
86,055
57,101
Mitigated
74,527
13,780
Healing
34,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Blankok
Neith
18,944
8,394
1,195
6,292
12,833
5,506
3,031
5,617
6,972
0
58,701
L
Hachiman
Geotenas
Hachiman
9,632
4,072
0
1,469
19,065
6,044
252
4,182
14,853
0
21,174
W
Poseidon
Kantemir007
Poseidon
17,826
3,378
0
2,160
9,586
8,943
1,220
4,834
4,610
46,619
0
L
Fenrir
Natomix2
Fenrir
8,384
2,520
0
6,526
29,864
16,820
0
5,521
24,213
25
20,714
W
Chaac
PsykiIl
Chaac
36,184
9,602
0
17,201
33,519
32,450
1,450
7,220
25,968
0
83,110
L
11,670
4,228
374
1,589
16,603
5,301
410
6,857
9,721
0
31,314
L
Cthulhu
RojuHero
Cthulhu
15,883
1,673
600
1,730
23,400
22,485
52
5,522
17,724
44,027
0
W
Ravana
SiggyJW
Ravana
7,456
1,671
0
3,747
9,353
5,421
1,976
4,363
4,866
0
40,424
L
Poseidon
Wizard Gorol
Poseidon
12,569
3,127
0
1,492
18,157
6,451
0
4,385
13,727
35,729
0
W
Ganesha
ZxCed33
Ganesha
8,780
1,354
311
3,534
20,764
22,207
1,015
5,236
15,162
30,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
63,082
186
Minions Killed
351
0
Camps Cleared
0
1,226,857
Distance Traveled
1,673,520
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,382
825
93
6
0
307,237
2
L
Hachiman
9,108
607
20
1
0
200,039
0
W
Poseidon
12,833
856
61
4
0
320,088
3
L
Fenrir
9,920
661
30
2
0
267,291
0
W
Chaac
14,100
940
123
8
0
381,318
3
L
Neith
9,331
622
43
3
0
266,509
0
L
Cthulhu
10,178
679
48
3
0
297,732
0
W
Ravana
12,073
805
59
4
0
352,034
3
L
Poseidon
9,721
648
45
3
0
195,286
0
W
Ganesha
11,694
780
15
1
0
312,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role