Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Justindanillo
Apollo
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
508W - 470L
1,676 Elo+
Solo
Khepri
Khepri
MeneerNiceguy
Khepri
Level 121
God Stats
4W - 3L
1,442 SR
Queue Stats
43W - 45L
1,490 Elo+
Solo
Janus
Janus
TheOfficialRa
Janus
Level 141
God Stats
8W - 4L
2,104 SR
Queue Stats
74W - 64L
1,814 Elo+
Solo
Team Averages
Level 118
1,609 SR
1,596 Elo+

VS

Team Averages
Level 138
1,477 SR
1,610 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ColdBones
Awilix
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
249W - 219L
1,723 Elo+
Party 1
Ah Puch
Ah Puch
JakeBucharovic
Ah Puch
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 70L
1,779 Elo+
Party 1
Athena
Athena
Persimphon3
Athena
Level 67
God Stats
3W - 6L
1,394 SR
Queue Stats
65W - 51L
1,586 Elo+
Solo
Ullr
Ullr
TuMadre007
Ullr
Level 149
God Stats
3W - 2L
1,492 SR
Queue Stats
169W - 165L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 0 / 1
7,743
774
6,967
5,775
5,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
 
Tsukuyomi
13
6 / 0 / 1
7,262
726
6,250
6,135
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 2
5,863
586
4,818
6,255
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,406
541
1,778
6,233
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,448
645
1,150
3,408
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 6 / 0
5,281
528
1,340
7,892
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
ColdBones
Awilix
9
0 / 1 / 1
5,253
525
910
6,371
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,624
562
4,070
6,064
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
1 / 1 / 2
5,582
558
2,228
5,846
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 1 / 1
6,327
633
6,911
5,958
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
1
6.5
W
Tsukuyomi
 
Tsukuyomi
6
0
1
6.5
L
Vamana
 
Vamana
0
6
0
0
L
Awilix
ColdBones
Awilix
0
1
1
0.5
L
1
4
0
0.25
W
0
3
2
0.33
W
0
1
1
0.5
L
Athena
1
1
2
2
W
1
2
2
1
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
15,459
27,806
Taken
32,131
13,034
Mitigated
12,737
9,305
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,967
1,200
0
1,581
5,775
5,840
0
775
5,000
0
52,175
W
Tsukuyomi
 
Tsukuyomi
6,250
2,059
0
3,001
6,135
2,054
0
2,151
3,984
0
39,978
L
Vamana
 
Vamana
1,340
782
0
1,622
7,892
2,840
0
0
7,892
0
25,456
L
Awilix
ColdBones
Awilix
910
299
0
2,968
6,371
1,877
0
169
6,202
0
27,323
L
4,070
219
0
1,649
6,064
1,758
0
408
5,656
31,148
0
W
4,818
2,663
0
1,615
6,255
1,221
64
1,016
5,239
0
33,730
W
1,778
346
407
2,252
6,233
3,031
0
1,037
5,196
10,586
0
L
Athena
2,228
851
246
1,167
5,846
4,289
0
1,416
4,360
7,744
0
W
1,150
557
0
449
3,408
888
0
1,319
2,089
39,762
2,540
L
6,911
3,356
0
2,279
5,958
1,973
0
865
5,093
0
47,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
28,067
379
Minions Killed
310
0
Camps Cleared
0
1,091,150
Distance Traveled
946,211
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,743
774
110
11
0
199,558
4
W
Tsukuyomi
7,262
726
88
9
0
254,125
4
L
Vamana
5,281
528
69
7
0
208,520
3
L
Awilix
5,253
525
65
7
0
172,032
3
L
Ah Puch
5,624
562
66
7
0
173,145
1
W
Apollo
5,863
586
61
6
0
193,215
5
W
Khepri
5,406
541
15
2
0
213,003
4
L
Athena
5,582
558
27
3
0
212,847
1
W
Janus
6,448
645
105
11
0
231,249
4
L
Ullr
6,327
633
83
8
0
179,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role