Player Matchup

Hou Yi
Hou Yi
ForSureRightOnDL
Hou Yi
Level 83
God Stats
11W - 8L
1,523 SR
Queue Stats
355W - 334L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Sebby158
Baron Samedi
Level 112
God Stats
2W - 5L
1,412 SR
Queue Stats
89W - 93L
1,507 Elo+
Party 1
Apollo
Apollo
Sonourous
Apollo
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 167L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Weaselexelis
Jormungandr
Level 68
God Stats
4W - 5L
1,548 SR
Queue Stats
125W - 130L
1,553 Elo+
Party 1
Atlas
Atlas
uguuwu
Atlas
Level 15
God Stats
5W - 0L
1,808 SR
Queue Stats
6W - 3L
1,519 Elo+
Party 1
Team Averages
Level 77
1,558 SR
1,535 Elo+

VS

Team Averages
Level 81
1,509 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SuperAdobo
Ao Kuang
Level 135
God Stats
19W - 22L
1,500 SR
Queue Stats
323W - 306L
1,441 Elo+
Solo
Vamana
Vamana
Tzenthor
Vamana
Level 61
God Stats
46W - 50L
1,207 SR
Queue Stats
260W - 270L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Vektx
Erlang Shen
Level 46
God Stats
3W - 3L
1,839 SR
Queue Stats
313W - 328L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 7
6,558
656
4,930
3,938
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Sebby158
Baron Samedi
11
6 / 0 / 6
7,032
703
7,796
5,350
2,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Sonourous
Apollo
11
4 / 0 / 4
6,735
674
2,456
5,385
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Weaselexelis
Jormungandr
11
4 / 0 / 5
6,754
675
6,482
6,016
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
uguuwu
Atlas
10
3 / 1 / 11
6,311
631
5,007
6,259
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 0
4,918
492
2,915
8,266
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
 
Zeus
7
0 / 4 / 1
4,414
441
3,931
5,173
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
SuperAdobo
Ao Kuang
9
0 / 4 / 0
4,836
484
2,083
7,651
2,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Tzenthor
Vamana
6
0 / 7 / 1
4,552
455
2,202
8,907
3,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
Vektx
Erlang Shen
7
0 / 4 / 0
4,181
418
2,059
7,449
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
23
Kills
1
1
Deaths
23
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Zeus
 
Zeus
0
4
1
0.13
W
6
0
7
9.5
W
Baron Samedi
Sebby158
Baron Samedi
6
0
6
9
W
Apollo
Sonourous
Apollo
4
0
4
6
L
Ao Kuang
SuperAdobo
Ao Kuang
0
4
0
0
L
Vamana
Tzenthor
Vamana
0
7
1
0.07
L
Erlang Shen
Vektx
Erlang Shen
0
4
0
0
W
Jormungandr
Weaselexelis
Jormungandr
4
0
5
6.5
W
Atlas
uguuwu
Atlas
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
13,190
26,948
Taken
37,446
13,196
Mitigated
10,630
12,984
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,915
800
0
2,666
8,266
2,146
0
3,597
4,669
0
21,584
L
Zeus
 
Zeus
3,931
965
89
542
5,173
810
248
1,528
3,645
19,408
0
W
4,930
2,631
0
1,682
3,938
1,220
658
1,805
2,133
0
32,903
W
Baron Samedi
Sebby158
Baron Samedi
7,796
1,862
1,040
3,174
5,350
2,203
362
1,200
4,150
37,292
0
W
Apollo
Sonourous
Apollo
2,456
1,103
0
3,003
5,385
1,727
531
411
4,974
0
30,297
L
Ao Kuang
SuperAdobo
Ao Kuang
2,083
395
0
1,242
7,651
2,198
0
3,074
4,577
23,820
0
L
Vamana
Tzenthor
Vamana
2,202
622
681
1,209
8,907
3,161
189
5,663
3,244
0
12,761
L
Erlang Shen
Vektx
Erlang Shen
2,059
1,331
0
2,338
7,449
2,315
0
5,203
2,026
0
13,220
W
Jormungandr
Weaselexelis
Jormungandr
6,482
3,115
0
1,971
6,016
4,881
100
659
5,357
34,101
0
W
Atlas
uguuwu
Atlas
5,007
2,101
0
2,114
6,259
3,165
62
1,939
4,320
14,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
22,901
288
Minions Killed
186
0
Camps Cleared
0
979,036
Distance Traveled
872,776
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,918
492
47
5
0
176,796
3
L
Zeus
4,414
441
42
4
0
155,892
2
W
Hou Yi
6,558
656
65
7
0
188,981
0
W
Baron Samedi
7,032
703
74
7
0
205,791
5
W
Apollo
6,735
674
69
7
0
227,349
1
L
Ao Kuang
4,836
484
46
5
0
177,137
3
L
Vamana
4,552
455
20
2
0
183,023
3
L
Erlang Shen
4,181
418
31
3
0
179,928
1
W
Jormungandr
6,754
675
67
7
0
170,587
0
W
Atlas
6,311
631
13
1
0
186,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role