Player Matchup

Zeus
Zeus
Bronze III
DeathSurgeon66
Zeus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,460 MMR
Solo
Thanatos
Thanatos
Silver III
Lunarr Waves
Thanatos
Silver III
Level 124
God Stats
3W - 2L
1,473 SR
Queue Stats
172W - 160L
1,462 MMR
Party 2
Mulan
Mulan
Bronze III
Sly Leak
Mulan
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,458 MMR
Solo
Apollo
Apollo
Gold V
Tiny Itachi
Apollo
Gold V
Level 84
God Stats
37W - 29L
1,587 SR
Queue Stats
150W - 152L
1,540 MMR
Solo
Ares
Ares
Gold V
xXYoung_CapalotX
Ares
Gold V
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 350L
1,457 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,512 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,467 SR
1,475 MMR
Sol
Sol
Silver I
FrOsTyGa1axy
Sol
Silver I
Level 129
God Stats
11W - 6L
1,536 SR
Queue Stats
96W - 90L
1,422 MMR
Party 1
Fenrir
Fenrir
Silver I
FrOsTySnOwMaN27
Fenrir
Silver I
Level 146
God Stats
6W - 6L
1,583 SR
Queue Stats
64W - 57L
1,560 MMR
Party 1
Odin
Odin
Gold II
MoirasAngel
Odin
Gold II
Level 157
God Stats
4W - 3L
1,384 SR
Queue Stats
420W - 435L
1,459 MMR
Solo
Scylla
Scylla
Bronze III
TheAirCondition
Scylla
Bronze III
Level 160
God Stats
1W - 0L
1,279 SR
Queue Stats
104W - 83L
1,484 MMR
Solo
Bellona
Bellona
Silver III
Yubf
Bellona
Silver III
Level 68
God Stats
14W - 10L
1,553 SR
Queue Stats
147W - 151L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,746
460
5,895
10,833
3,027
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Lunarr Waves
Thanatos
17
4 / 5 / 3
9,790
515
7,217
17,709
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Sly Leak
Mulan
12
2 / 7 / 0
7,831
412
7,705
19,298
13,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
2 / 7 / 3
10,024
528
4,732
17,021
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 5
7,329
386
3,381
14,282
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebArachneHerculesLoki

VS

Bans
BastetArtioPoseidonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 2
13,500
711
13,557
10,833
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 8
12,347
650
10,231
13,755
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 15
11,205
590
7,254
14,650
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

18
8 / 2 / 8
12,101
637
14,522
8,347
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Yubf
Bellona
17
2 / 3 / 12
11,720
617
13,590
14,232
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
9
Kills
31
31
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
9
2
2
5
W
9
3
8
4.33
L
Thanatos
Lunarr Waves
Thanatos
4
5
3
1.1
W
3
1
15
10.5
L
Mulan
Sly Leak
Mulan
2
7
0
0.29
W
8
2
8
6
L
Apollo
2
7
3
0.5
W
Bellona
Yubf
Bellona
2
3
12
2.67
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
59,154
79,143
Taken
61,817
36,613
Mitigated
42,384
21,871
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,895
438
0
910
10,833
3,027
729
2,885
7,762
46,084
0
W
13,557
5,404
0
5,789
10,833
3,807
4,448
1,324
9,509
110,346
0
W
10,231
1,646
0
5,508
13,755
6,615
1,804
3,708
10,047
0
81,665
L
Thanatos
Lunarr Waves
Thanatos
7,217
1,717
0
13,042
17,709
5,787
613
5,102
12,266
0
57,397
W
7,254
2,417
253
4,246
14,650
14,320
1,540
1,589
13,061
0
46,090
L
Mulan
Sly Leak
Mulan
7,705
1,993
0
1,461
19,298
13,727
0
3,533
15,010
0
40,298
W
14,522
1,670
0
1,908
8,347
2,873
1,344
3,524
4,823
71,784
0
L
Apollo
4,732
3,593
0
4,929
17,021
4,217
1,032
10,804
6,157
0
60,978
W
Bellona
Yubf
Bellona
13,590
5,901
0
2,602
14,232
14,769
2,137
1,511
12,721
108
58,149
L
3,381
419
353
1,176
14,282
9,855
191
5,161
8,846
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
60,873
460
Minions Killed
561
0
Camps Cleared
0
1,564,695
Distance Traveled
1,895,129
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,746
460
94
5
0
305,620
7
W
Sol
13,500
711
174
9
0
352,797
4
W
Fenrir
12,347
650
102
5
0
408,687
0
L
Thanatos
9,790
515
106
6
0
385,127
2
W
Odin
11,205
590
65
3
0
390,298
5
L
Mulan
7,831
412
79
4
0
272,623
2
W
Scylla
12,101
637
106
6
0
368,819
6
L
Apollo
10,024
528
132
7
0
298,533
1
W
Bellona
11,720
617
114
6
0
374,528
0
L
Ares
7,329
386
49
3
0
302,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role