Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bakslash
Ah Muzen Cab
Level 159
God Stats
20W - 15L
1,747 SR
Queue Stats
341W - 365L
1,698 Elo+
Solo
Chronos
Chronos
Edwah Krav
Chronos
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
56W - 56L
1,484 Elo+
Solo
Susano
Susano
Huntn4Skills
Susano
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 362L
1,490 Elo+
Solo
Horus
Horus
YT-Klax
Horus
Level 155
God Stats
20W - 11L
1,500 SR
Queue Stats
1,252W - 1,178L
1,582 Elo+
Solo
Team Averages
Level 138
1,506 SR
1,551 Elo+

VS

Team Averages
Level 133
1,604 SR
1,470 Elo+
Artio
Artio
Bucky4_0-mmmkaay
Artio
Level 156
God Stats
6W - 5L
1,764 SR
Queue Stats
304W - 325L
1,426 Elo+
Solo
Apollo
Apollo
Lipado
Apollo
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 128L
1,397 Elo+
Party 1
He Bo
He Bo
OzoneNZ
He Bo
Level 148
God Stats
2W - 1L
1,754 SR
Queue Stats
226W - 224L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnowGoblin
Morgan Le Fay
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,582 Elo+
Solo
Serqet
Serqet
thröngvar
Serqet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 148L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
5 / 3 / 9
11,206
590
12,070
7,462
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Bakslash
Ah Muzen Cab
18
2 / 6 / 6
11,300
595
12,949
18,280
9,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Edwah Krav
Chronos
18
7 / 3 / 8
11,975
630
13,377
17,070
7,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
17
6 / 6 / 7
10,813
569
9,636
15,095
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
YT-Klax
Horus
16
3 / 2 / 15
11,121
585
9,400
19,612
24,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
9,805
516
9,600
22,359
24,117
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Lipado
Apollo
16
3 / 7 / 4
9,510
501
5,713
15,718
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
OzoneNZ
He Bo
17
7 / 3 / 4
10,540
555
16,768
12,532
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
SnowGoblin
Morgan Le Fay
16
4 / 4 / 3
9,493
500
12,938
12,613
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
thröngvar
Serqet
13
2 / 4 / 4
8,136
428
8,290
15,483
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
23
Kills
20
20
Deaths
23
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
9
3.17
W
Ah Muzen Cab
Bakslash
Ah Muzen Cab
2
6
6
0.83
L
4
5
6
1.4
W
Chronos
Edwah Krav
Chronos
7
3
8
3.67
W
Susano
6
6
7
1.58
L
Apollo
Lipado
Apollo
3
7
4
0.71
L
He Bo
OzoneNZ
He Bo
7
3
4
3
L
Morgan Le Fay
SnowGoblin
Morgan Le Fay
4
4
3
1.38
W
Horus
YT-Klax
Horus
3
2
15
5.25
L
Serqet
thröngvar
Serqet
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,432
Damage
53,309
77,519
Taken
78,705
50,820
Mitigated
49,456
21,642
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,070
1,691
0
1,396
7,462
3,107
328
5,334
2,128
78,137
0
W
Ah Muzen Cab
Bakslash
Ah Muzen Cab
12,949
6,067
0
3,193
18,280
9,549
2,540
14,456
3,824
0
83,361
L
9,600
877
836
10,065
22,359
24,117
105
6,779
15,333
53,712
0
W
Chronos
Edwah Krav
Chronos
13,377
4,549
0
5,395
17,070
7,054
494
4,350
12,278
83,759
0
W
Susano
9,636
2,661
0
3,965
15,095
7,065
0
5,418
9,677
0
68,801
L
Apollo
Lipado
Apollo
5,713
3,224
0
5,181
15,718
4,882
249
7,023
8,695
0
59,123
L
He Bo
OzoneNZ
He Bo
16,768
1,075
0
4,295
12,532
3,739
0
1,679
10,853
84,108
0
L
Morgan Le Fay
SnowGoblin
Morgan Le Fay
12,938
2,097
0
784
12,613
5,051
0
2,747
9,866
72,268
0
W
Horus
YT-Klax
Horus
9,400
4,530
1,903
5,790
19,612
24,045
62
9,748
9,510
0
20,989
L
Serqet
thröngvar
Serqet
8,290
1,824
0
1,564
15,483
11,667
0
7,219
8,264
0
31,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
47,484
531
Minions Killed
555
0
Camps Cleared
0
1,839,410
Distance Traveled
1,857,285
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,206
590
149
8
0
360,440
2
W
Ah Muzen Cab
11,300
595
147
8
0
325,675
4
L
Artio
9,805
516
137
7
0
367,235
5
W
Chronos
11,975
630
119
6
0
348,599
4
W
Susano
10,813
569
99
5
0
411,576
6
L
Apollo
9,510
501
103
5
0
328,266
7
L
He Bo
10,540
555
153
8
0
389,524
2
L
Morgan Le Fay
9,493
500
115
6
0
370,531
4
W
Horus
11,121
585
17
1
0
393,120
1
L
Serqet
8,136
428
47
2
0
401,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role