Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DisguisedKnight
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,253 Elo+
Party 1
Bellona
Bellona
Mr Perkins31
Bellona
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
829W - 827L
1,497 Elo+
Solo
Terra
Terra
TheTuffSong
Terra
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 170L
1,380 Elo+
Party 1
Skadi
Skadi
xSasix
Skadi
Level 157
God Stats
3W - 6L
1,172 SR
Queue Stats
201W - 256L
1,420 Elo+
Party 1
Team Averages
Level 131
1,434 SR
1,410 Elo+

VS

Team Averages
Level 114
1,501 SR
1,499 Elo+
Ah Puch
Ah Puch
Primitive Cali
Ah Puch
Level 79
God Stats
7W - 0L
1,735 SR
Queue Stats
86W - 72L
1,500 Elo+
Party 2
Ra
Ra
SheckAlo
Ra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,445 Elo+
Solo
Persephone
Persephone
Squad 7 Nelly
Persephone
Level 140
God Stats
1W - 2L
1,272 SR
Queue Stats
94W - 62L
1,528 Elo+
Party 2
Hercules
Hercules
TeamGnG
Hercules
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
199W - 190L
1,545 Elo+
Solo
Geb
Geb
ิฟทนฟท
Geb
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 208L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 10 / 7
9,293
620
11,167
16,004
6,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 11 / 3
8,476
565
6,880
16,011
6,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mr Perkins31
Bellona
17
1 / 6 / 4
8,732
582
11,052
25,732
30,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 7 / 6
11,320
755
6,550
24,592
32,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
xSasix
Skadi
19
3 / 9 / 5
11,275
752
13,927
16,422
7,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 26
12,010
801
15,896
14,198
6,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 5 / 22
13,016
868
15,191
15,266
8,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
Squad 7 Nelly
Persephone
20
9 / 1 / 30
12,749
850
28,355
14,117
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
TeamGnG
Hercules
19
7 / 2 / 24
11,957
797
16,101
18,463
27,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 3 / 20
12,591
839
11,199
19,147
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
164
11
Kills
42
43
Deaths
13
25
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
10
7
0.45
L
2
11
3
0.32
L
Bellona
Mr Perkins31
Bellona
1
6
4
0.5
W
4
2
26
8.5
W
11
5
22
4.4
W
Persephone
Squad 7 Nelly
Persephone
9
1
30
24
W
Hercules
TeamGnG
Hercules
7
2
24
9.5
L
4
7
6
1
L
Skadi
xSasix
Skadi
3
9
5
0.61
W
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,576
Damage
86,742
98,761
Taken
81,191
83,240
Mitigated
67,064
24,116
Healing
46,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,167
4,956
262
1,597
16,004
6,728
0
12,111
3,893
0
17,280
L
6,880
762
666
906
16,011
6,853
0
11,283
4,728
0
8,135
L
Bellona
Mr Perkins31
Bellona
11,052
1,495
510
7,754
25,732
30,141
0
18,883
6,849
0
26,141
W
15,896
642
4,271
4,413
14,198
6,924
1,705
802
13,048
34,794
0
W
15,191
2,140
7,904
5,915
15,266
8,246
562
1,211
13,748
38,377
0
W
Persephone
Squad 7 Nelly
Persephone
28,355
2,168
3,357
6,022
14,117
6,725
1,512
1,612
12,504
48,045
0
W
Hercules
TeamGnG
Hercules
16,101
4,319
945
7,414
18,463
27,595
1,673
1,742
15,921
0
30,650
L
6,550
833
6,191
5,896
24,592
32,411
0
15,441
9,151
15,577
0
L
Skadi
xSasix
Skadi
13,927
5,115
0
334
16,422
7,107
0
12,923
3,499
0
43,260
W
11,199
1,459
1,128
5,452
19,147
17,574
196
1,182
16,053
18,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
62,323
137
Minions Killed
164
0
Camps Cleared
0
1,086,516
Distance Traveled
1,476,031
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,293
620
25
2
0
194,827
1
L
Serqet
8,476
565
12
1
0
207,742
2
L
Bellona
8,732
582
20
1
0
238,627
1
W
Ah Puch
12,010
801
40
3
0
270,439
1
W
Ra
13,016
868
49
3
0
297,848
3
W
Persephone
12,749
850
45
3
0
303,349
0
W
Hercules
11,957
797
18
1
0
292,908
5
L
Terra
11,320
755
8
1
0
237,533
1
L
Skadi
11,275
752
72
5
0
207,787
0
W
Geb
12,591
839
12
1
0
311,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role