Player Matchup

Izanami
Izanami
EMM3RS
Izanami
Level 48
God Stats
87W - 47L
2,071 SR
Queue Stats
116W - 65L
1,956 Elo+
Party 1
Artio
Artio
G4YLordC
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,712 Elo+
Party 1
Serqet
Serqet
IGASTELUM8
Serqet
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 98L
1,907 Elo+
Party 1
Achilles
Achilles
ShatterHeaven
Achilles
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
552W - 559L
1,503 Elo+
Solo
Chronos
Chronos
kyubikilla
Chronos
Level 130
God Stats
26W - 10L
2,023 SR
Queue Stats
149W - 98L
1,901 Elo+
Party 1
Team Averages
Level 95
1,719 SR
1,795 Elo+

VS

Team Averages
Level 64
1,480 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Yaleb_Consetto
Bacchus
Level 61
God Stats
0W - 3L
1,325 SR
Queue Stats
9W - 27L
1,452 Elo+
Party 2
Agni
Agni
luiscepaluiscepa
Agni
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 101L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
m1keshard
Tsukuyomi
Level 43
God Stats
7W - 10L
1,644 SR
Queue Stats
25W - 43L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
nene1600
Sun Wukong
Level 58
God Stats
8W - 17L
1,432 SR
Queue Stats
364W - 409L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EMM3RS
Izanami
15
8 / 5 / 2
9,503
634
11,360
11,821
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
G4YLordC
Artio
14
3 / 0 / 3
8,428
562
8,182
13,062
15,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Serqet
IGASTELUM8
Serqet
12
3 / 3 / 10
8,483
566
5,864
11,136
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ShatterHeaven
Achilles
16
3 / 0 / 2
8,939
596
4,879
9,562
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
kyubikilla
Chronos
17
11 / 1 / 2
10,390
693
11,686
10,460
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 6 / 1
8,021
535
6,579
10,877
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 4
6,825
455
6,235
14,309
8,268
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 0
7,037
469
3,619
10,040
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
m1keshard
Tsukuyomi
10
0 / 5 / 0
6,028
402
4,194
8,634
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
nene1600
Sun Wukong
14
2 / 3 / 0
8,528
569
8,731
12,979
8,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
28
Kills
8
9
Deaths
28
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
1
0.58
W
Izanami
EMM3RS
Izanami
8
5
2
1.8
W
Artio
G4YLordC
Artio
3
0
3
4.5
W
Serqet
IGASTELUM8
Serqet
3
3
10
2.67
W
Achilles
ShatterHeaven
Achilles
3
0
2
4
L
1
6
4
0.5
W
Chronos
kyubikilla
Chronos
11
1
2
12
L
2
8
0
0.25
L
Tsukuyomi
m1keshard
Tsukuyomi
0
5
0
0
L
Sun Wukong
nene1600
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,971
Damage
29,358
56,041
Taken
56,839
34,025
Mitigated
25,036
26,568
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,579
4,632
0
1,974
10,877
2,842
969
1,109
9,504
0
49,479
W
Izanami
EMM3RS
Izanami
11,360
8,371
0
3,370
11,821
4,092
625
3,114
8,707
0
71,354
W
Artio
G4YLordC
Artio
8,182
1,014
552
7,675
13,062
15,309
176
61
13,001
44,279
0
W
Serqet
IGASTELUM8
Serqet
5,864
493
1,814
3,183
11,136
6,730
226
2,383
8,587
0
18,015
W
Achilles
ShatterHeaven
Achilles
4,879
2,479
0
6,260
9,562
4,253
0
115
9,447
0
64,173
L
6,235
510
0
947
14,309
8,268
304
2,245
11,869
20,999
0
W
Chronos
kyubikilla
Chronos
11,686
3,961
0
3,714
10,460
3,641
2,366
4,181
6,279
68,920
0
L
3,619
287
0
1,099
10,040
2,922
0
6,132
3,614
28,920
0
L
Tsukuyomi
m1keshard
Tsukuyomi
4,194
734
0
2,809
8,634
2,674
0
3,504
4,864
0
27,952
L
Sun Wukong
nene1600
Sun Wukong
8,731
2,013
0
5,601
12,979
8,330
0
6,349
6,458
0
51,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,743
Gold Earned
36,439
504
Minions Killed
337
0
Camps Cleared
0
1,460,687
Distance Traveled
1,415,949
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,021
535
90
6
0
268,124
1
W
Izanami
9,503
634
132
9
0
268,731
5
W
Artio
8,428
562
91
6
0
285,519
2
W
Serqet
8,483
566
29
2
0
269,783
1
W
Achilles
8,939
596
126
8
0
310,133
3
L
Bacchus
6,825
455
15
1
0
286,776
2
W
Chronos
10,390
693
126
8
0
326,521
5
L
Agni
7,037
469
61
4
0
256,769
0
L
Tsukuyomi
6,028
402
61
4
0
325,299
3
L
Sun Wukong
8,528
569
110
7
0
278,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role