Player Matchup

Zeus
Zeus
God-s_Legend
Zeus
Level 122
God Stats
9W - 3L
1,844 SR
Queue Stats
126W - 106L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Insetar
Heimdallr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 74L
1,865 Elo+
Party 3
Baron Samedi
Baron Samedi
Nasty SOB262
Baron Samedi
Level 91
God Stats
6W - 6L
1,453 SR
Queue Stats
52W - 70L
1,555 Elo+
Party 3
Kuzenbo
Kuzenbo
SmiteHantor
Kuzenbo
Level 128
God Stats
6W - 16L
1,500 SR
Queue Stats
130W - 140L
1,633 Elo+
Party 3
Achilles
Achilles
The Noble Onyx
Achilles
Level 103
God Stats
29W - 30L
1,746 SR
Queue Stats
440W - 401L
1,594 Elo+
Solo
Team Averages
Level 114
1,609 SR
1,620 Elo+

VS

Team Averages
Level 107
1,406 SR
1,588 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Dgang
Vulcan
Level 144
God Stats
8W - 4L
1,244 SR
Queue Stats
151W - 131L
1,636 Elo+
Party 1
Ymir
Ymir
GUNR_dylan
Ymir
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Apollo
Apollo
Sea_Colby50
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Da Ji
Da Ji
Valkyrìe17
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
8,114
902
10,234
6,268
2,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Insetar
Heimdallr
15
5 / 2 / 7
8,048
894
7,605
8,269
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nasty SOB262
Baron Samedi
13
1 / 3 / 9
7,091
788
5,389
6,900
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SmiteHantor
Kuzenbo
14
3 / 0 / 8
7,708
856
5,661
8,605
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
13
4 / 0 / 7
7,395
822
7,849
10,164
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 0
6,657
740
6,998
5,189
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Dgang
Vulcan
14
2 / 4 / 2
7,380
820
13,527
8,397
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,311
701
1,734
13,575
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
11
1 / 2 / 0
6,434
715
1,445
6,954
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 1
6,185
687
5,334
7,552
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
18
Kills
5
5
Deaths
18
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
0
0.5
L
Vulcan
Dgang
Vulcan
2
4
2
0.75
L
0
5
0
0
W
5
0
7
8.5
W
Heimdallr
Insetar
Heimdallr
5
2
7
4.25
W
Baron Samedi
Nasty SOB262
Baron Samedi
1
3
9
1.83
L
Apollo
1
2
0
0.5
W
Kuzenbo
SmiteHantor
Kuzenbo
3
0
8
7
W
Achilles
4
0
7
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
29,038
40,206
Taken
41,667
26,910
Mitigated
14,371
13,990
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,998
191
0
1,190
5,189
1,628
93
2,487
2,607
22,255
0
L
Vulcan
Dgang
Vulcan
13,527
3,366
0
345
8,397
2,959
0
4,043
4,216
33,621
0
L
1,734
451
864
2,480
13,575
5,669
0
6,421
6,917
6,854
0
W
10,234
840
0
2,669
6,268
2,246
369
3,632
2,382
31,751
0
W
Heimdallr
Insetar
Heimdallr
7,605
3,346
0
3,135
8,269
3,224
1,720
3,761
4,358
0
30,122
W
Baron Samedi
Nasty SOB262
Baron Samedi
5,389
205
960
2,622
6,900
3,057
452
4,963
1,841
18,643
0
L
Apollo
1,445
468
0
1,446
6,954
1,903
0
4,662
2,121
0
5,624
W
Kuzenbo
SmiteHantor
Kuzenbo
5,661
2,590
0
1,668
8,605
9,910
280
4,747
3,760
19,757
0
W
Achilles
7,849
2,750
0
2,936
10,164
8,473
19
4,488
5,606
0
13,166
L
5,334
359
0
0
7,552
2,212
0
3,671
3,746
0
7,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
32,967
176
Minions Killed
121
0
Camps Cleared
0
991,438
Distance Traveled
962,136
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,657
740
42
5
0
181,696
2
L
Vulcan
7,380
820
48
5
0
194,732
3
L
Ymir
6,311
701
13
1
0
172,530
0
W
Zeus
8,114
902
52
6
0
203,650
1
W
Heimdallr
8,048
894
49
5
0
194,500
1
W
Baron Samedi
7,091
788
24
3
0
167,126
1
L
Apollo
6,434
715
14
2
0
196,406
0
W
Kuzenbo
7,708
856
32
4
0
198,805
1
W
Achilles
7,395
822
19
2
0
227,357
2
L
Da Ji
6,185
687
4
0
0
216,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role