Player Matchup

Chaac
Chaac
BadonkaShizzle
Chaac
Level 85
God Stats
4W - 2L
1,545 SR
Queue Stats
167W - 189L
1,275 Elo+
Party 2
Ao Kuang
Ao Kuang
Cassamere
Ao Kuang
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
440W - 465L
1,366 Elo+
Solo
Chernobog
Chernobog
Jeiloom
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,158 Elo+
Party 2
Nox
Nox
SalTKinG213
Nox
Level 61
God Stats
2W - 3L
1,477 SR
Queue Stats
65W - 77L
1,346 Elo+
Solo
Ares
Ares
ayyosheila
Ares
Level 27
God Stats
7W - 8L
1,263 SR
Queue Stats
88W - 103L
1,242 Elo+
Party 2
Team Averages
Level 60
1,457 SR
1,278 Elo+

VS

Team Averages
Level 91
1,637 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 89
God Stats
84W - 59L
1,719 SR
Queue Stats
396W - 405L
1,477 Elo+
Solo
Cabrakan
Cabrakan
SqirrrttT
Cabrakan
Level 88
God Stats
104W - 77L
1,619 SR
Queue Stats
1,034W - 1,057L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pocket172amazing
Morgan Le Fay
Level 58
God Stats
38W - 27L
1,539 SR
Queue Stats
755W - 793L
1,397 Elo+
Solo
Loki
Loki
rasta-ld24
Loki
Level 80
God Stats
32W - 37L
1,809 SR
Queue Stats
490W - 541L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,329
438
9,464
16,908
13,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Cassamere
Ao Kuang
13
6 / 6 / 0
8,787
462
8,743
16,895
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Jeiloom
Chernobog
11
0 / 8 / 2
6,980
367
5,156
13,555
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 1
8,489
447
5,163
13,185
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 5 / 2
7,496
395
3,357
17,535
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 0 / 13
9,823
517
9,247
9,607
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SpartanMist1991
Danzaburou
17
13 / 2 / 10
10,831
570
16,057
8,098
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
SqirrrttT
Cabrakan
15
3 / 2 / 17
9,998
526
10,887
17,499
24,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
pocket172amazing
Morgan Le Fay
14
2 / 3 / 12
9,179
483
8,483
9,513
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 11
9,590
505
10,960
10,558
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
8
Kills
29
30
Deaths
8
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
13
10.5
L
1
5
4
0.6
L
Ao Kuang
Cassamere
Ao Kuang
6
6
0
1
L
Chernobog
Jeiloom
Chernobog
0
8
2
0.13
L
0
6
1
0.08
W
Danzaburou
SpartanMist1991
Danzaburou
13
2
10
9
W
Cabrakan
SqirrrttT
Cabrakan
3
2
17
5.75
L
1
5
2
0.4
W
Morgan Le Fay
pocket172amazing
Morgan Le Fay
2
3
12
2.67
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
55,634
78,078
Taken
55,275
38,656
Mitigated
39,036
16,168
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,247
401
0
3,308
9,607
3,401
278
4,561
4,917
62,527
0
L
9,464
1,668
0
5,205
16,908
13,999
135
6,966
9,389
0
45,762
L
Ao Kuang
Cassamere
Ao Kuang
8,743
1,313
0
5,116
16,895
5,125
228
4,145
12,672
34,507
0
L
Chernobog
Jeiloom
Chernobog
5,156
2,780
341
1,652
13,555
3,668
27
4,858
8,675
0
38,029
L
5,163
474
0
1,200
13,185
4,442
0
6,571
6,470
60,346
0
W
Danzaburou
SpartanMist1991
Danzaburou
16,057
6,094
681
3,067
8,098
3,143
2,478
2,954
5,085
0
69,270
W
Cabrakan
SqirrrttT
Cabrakan
10,887
2,075
199
7,077
17,499
24,696
292
4,327
13,076
41,626
0
L
3,357
183
0
2,654
17,535
11,422
56
4,578
12,841
17,308
0
W
Morgan Le Fay
pocket172amazing
Morgan Le Fay
8,483
1,343
90
1,571
9,513
3,668
588
3,068
6,437
47,725
3,423
W
10,960
3,361
0
1,000
10,558
4,128
113
2,025
8,497
0
48,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
49,421
376
Minions Killed
429
0
Camps Cleared
0
1,747,267
Distance Traveled
1,907,997
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,823
517
114
6
0
408,518
6
L
Chaac
8,329
438
93
5
0
358,532
0
L
Ao Kuang
8,787
462
64
3
0
373,670
1
L
Chernobog
6,980
367
71
4
0
352,550
3
L
Nox
8,489
447
125
7
0
310,185
0
W
Danzaburou
10,831
570
110
6
0
364,192
1
W
Cabrakan
9,998
526
64
3
0
361,204
0
L
Ares
7,496
395
23
1
0
352,330
0
W
Morgan Le Fay
9,179
483
80
4
0
356,434
0
W
Loki
9,590
505
61
3
0
417,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role