Player Matchup

Arachne
Arachne
FAWxVeteran
Arachne
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 148L
1,342 Elo+
Solo
Chronos
Chronos
Nokerido
Chronos
Level 129
God Stats
33W - 27L
1,354 SR
Queue Stats
354W - 361L
1,543 Elo+
Solo
Poseidon
Poseidon
Softinho
Poseidon
Level 160
God Stats
8W - 5L
1,687 SR
Queue Stats
1,062W - 1,086L
1,578 Elo+
Solo
Tyr
Tyr
monitoklk33
Tyr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 173L
1,733 Elo+
Solo
Ares
Ares
xBijuxX
Ares
Level 97
God Stats
18W - 18L
1,622 SR
Queue Stats
230W - 221L
1,627 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,564 Elo+

VS

Team Averages
Level 81
1,506 SR
1,522 Elo+
Medusa
Medusa
Lap3x3
Medusa
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,301 Elo+
Solo
Sylvanus
Sylvanus
Lord_DToro
Sylvanus
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 71L
1,566 Elo+
Solo
Loki
Loki
Moher_chan
Loki
Level 87
God Stats
1W - 1L
1,530 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
bonbonch
Baron Samedi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 44L
1,517 Elo+
Solo
Chaac
Chaac
soupavi
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FAWxVeteran
Arachne
20
18 / 2 / 6
14,915
678
25,205
17,820
7,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Nokerido
Chronos
20
3 / 3 / 3
12,697
577
8,076
9,864
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Softinho
Poseidon
20
9 / 0 / 9
15,229
692
16,882
6,287
2,416
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
1 / 4 / 3
12,517
569
11,906
18,740
21,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
xBijuxX
Ares
17
3 / 3 / 11
11,983
545
13,225
20,408
25,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lap3x3
Medusa
14
1 / 7 / 3
9,043
411
6,402
13,439
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Lord_DToro
Sylvanus
13
1 / 7 / 6
9,257
421
6,891
24,523
28,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 3
11,280
513
11,738
18,472
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bonbonch
Baron Samedi
17
3 / 10 / 1
10,747
489
7,579
18,762
9,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
soupavi
Chaac
15
1 / 5 / 2
9,866
448
7,840
20,784
14,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
34
Kills
12
12
Deaths
34
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
FAWxVeteran
Arachne
18
2
6
10.5
L
Medusa
Lap3x3
Medusa
1
7
3
0.36
L
Sylvanus
Lord_DToro
Sylvanus
1
7
6
0.57
L
6
5
3
1.5
W
Chronos
Nokerido
Chronos
3
3
3
1.5
W
Poseidon
Softinho
Poseidon
9
0
9
13.5
L
Baron Samedi
bonbonch
Baron Samedi
3
10
1
0.35
W
1
4
3
0.63
L
Chaac
soupavi
Chaac
1
5
2
0.4
W
Ares
xBijuxX
Ares
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,294
Damage
40,450
73,119
Taken
95,980
61,436
Mitigated
65,889
23,189
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FAWxVeteran
Arachne
25,205
18,014
0
7,433
17,820
7,787
64
4,269
13,481
0
111,353
L
Medusa
Lap3x3
Medusa
6,402
3,379
0
1,556
13,439
4,952
0
6,163
7,276
0
46,896
L
Sylvanus
Lord_DToro
Sylvanus
6,891
1,284
2,832
5,550
24,523
28,079
0
14,064
10,459
28,874
0
L
11,738
2,642
0
5,222
18,472
8,705
0
6,719
11,753
0
88,207
W
Chronos
Nokerido
Chronos
8,076
3,236
0
3,614
9,864
4,813
2,907
2,420
7,368
98,335
10,490
W
Poseidon
Softinho
Poseidon
16,882
2,286
0
1,876
6,287
2,416
1,935
1,529
4,724
134,074
1,751
L
Baron Samedi
bonbonch
Baron Samedi
7,579
569
1,587
3,394
18,762
9,798
0
8,051
10,711
72,884
0
W
11,906
1,912
0
5,469
18,740
21,337
660
1,635
17,037
16,312
59,150
L
Chaac
soupavi
Chaac
7,840
2,286
0
6,231
20,784
14,355
289
3,449
17,335
0
55,421
W
Ares
xBijuxX
Ares
13,225
927
0
4,797
20,408
25,083
393
4,875
15,475
49,002
4,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,341
Gold Earned
50,193
709
Minions Killed
583
0
Camps Cleared
0
2,160,928
Distance Traveled
2,041,076
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,915
678
142
6
0
506,843
3
L
Medusa
9,043
411
95
4
0
418,922
2
L
Sylvanus
9,257
421
31
1
0
354,574
7
L
Loki
11,280
513
162
7
0
463,864
1
W
Chronos
12,697
577
160
7
0
379,590
7
W
Poseidon
15,229
692
207
9
0
474,512
2
L
Baron Samedi
10,747
489
151
7
0
339,440
1
W
Tyr
12,517
569
139
6
0
419,305
2
L
Chaac
9,866
448
144
7
0
464,276
5
W
Ares
11,983
545
61
3
0
380,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role