Player Matchup

Fenrir
Fenrir
Bringit74
Fenrir
Level 38
God Stats
4W - 2L
1,754 SR
Queue Stats
29W - 30L
1,482 Elo+
Solo
Achilles
Achilles
FROG MEAT44
Achilles
Level 62
God Stats
3W - 3L
1,951 SR
Queue Stats
31W - 33L
1,565 Elo+
Party 2
Neith
Neith
Jhaj_08
Neith
Level 33
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
No9835
Tsukuyomi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 57L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
WarHeads1998
Nu Wa
Level 122
God Stats
9W - 5L
1,791 SR
Queue Stats
142W - 128L
1,569 Elo+
Party 2
Team Averages
Level 53
1,657 SR
1,553 Elo+

VS

Team Averages
Level 67
1,520 SR
1,564 Elo+
Nu Wa
Nu Wa
BoomBoomPadaBoom
Nu Wa
Level 6
God Stats
2W - 3L
1,243 SR
Queue Stats
2W - 6L
1,219 Elo+
Solo
Ullr
Ullr
Incögnito
Ullr
Level 159
God Stats
4W - 2L
1,802 SR
Queue Stats
203W - 134L
1,805 Elo+
Party 1
Poseidon
Poseidon
JP7ZERO
Poseidon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
MexiBear
Sun Wukong
Level 129
God Stats
6W - 2L
1,790 SR
Queue Stats
194W - 127L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
Vosoa
Ne Zha
Level 22
God Stats
1W - 1L
1,267 SR
Queue Stats
58W - 23L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bringit74
Fenrir
15
5 / 6 / 1
8,284
753
7,679
12,666
11,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
FROG MEAT44
Achilles
12
0 / 6 / 4
6,763
615
5,763
14,434
11,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Jhaj_08
Neith
13
1 / 6 / 4
7,410
674
3,551
9,756
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
No9835
Tsukuyomi
14
3 / 8 / 3
7,878
716
10,047
13,234
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 2
7,772
707
6,411
6,608
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 11
8,051
732
5,911
6,456
1,781
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 4 / 11
9,227
839
12,373
9,541
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
JP7ZERO
Poseidon
16
5 / 0 / 9
8,836
803
7,996
5,537
1,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MexiBear
Sun Wukong
16
5 / 2 / 13
8,735
794
11,173
11,218
10,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Vosoa
Ne Zha
16
10 / 0 / 13
9,581
871
14,388
11,489
4,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
11
Kills
31
31
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Fenrir
Bringit74
Fenrir
5
6
1
0.92
L
Achilles
FROG MEAT44
Achilles
0
6
4
0.33
W
9
4
11
3.63
W
Poseidon
JP7ZERO
Poseidon
5
0
9
9.5
L
Neith
Jhaj_08
Neith
1
6
4
0.5
W
Sun Wukong
MexiBear
Sun Wukong
5
2
13
5.75
L
Tsukuyomi
No9835
Tsukuyomi
3
8
3
0.56
W
Ne Zha
Vosoa
Ne Zha
10
0
13
16.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
51,841
56,698
Taken
44,241
32,488
Mitigated
22,130
3,979
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,911
2,150
0
0
6,456
1,781
1,865
1,213
5,243
18,940
0
L
Fenrir
Bringit74
Fenrir
7,679
1,008
0
284
12,666
11,233
0
2,847
9,819
0
18,667
L
Achilles
FROG MEAT44
Achilles
5,763
2,122
0
757
14,434
11,893
0
5,260
9,174
0
14,091
W
12,373
4,873
0
689
9,541
3,627
720
1,912
7,629
0
28,901
W
Poseidon
JP7ZERO
Poseidon
7,996
1,342
287
2,913
5,537
1,838
135
1,188
4,349
33,786
0
L
Neith
Jhaj_08
Neith
3,551
1,295
0
720
9,756
2,944
0
2,604
7,152
0
11,771
W
Sun Wukong
MexiBear
Sun Wukong
11,173
1,226
801
1,514
11,218
10,474
318
1,315
9,903
5,605
19,058
L
Tsukuyomi
No9835
Tsukuyomi
10,047
2,285
0
1,916
13,234
4,053
0
4,112
9,122
0
26,102
W
Ne Zha
Vosoa
Ne Zha
14,388
1,684
0
1,988
11,489
4,410
538
783
10,706
0
29,461
L
6,411
1,334
0
302
6,608
2,365
0
1,130
5,478
14,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
44,430
122
Minions Killed
195
0
Camps Cleared
0
908,583
Distance Traveled
1,058,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,051
732
31
3
0
161,705
1
L
Fenrir
8,284
753
32
3
0
198,289
2
L
Achilles
6,763
615
11
1
0
194,962
0
W
Ullr
9,227
839
37
3
0
213,497
0
W
Poseidon
8,836
803
58
5
0
220,953
2
L
Neith
7,410
674
29
3
0
183,134
0
W
Sun Wukong
8,735
794
40
4
0
209,125
1
L
Tsukuyomi
7,878
716
29
3
0
207,759
1
W
Ne Zha
9,581
871
29
3
0
253,363
0
L
Nu Wa
7,772
707
21
2
0
124,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role