Player Matchup

Ganesha
Ganesha
Gold III
MrPicklez94
Ganesha
Gold III
Level 126
God Stats
23W - 23L
1,632 SR
Queue Stats
77W - 82L
1,497 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Stofey08
Baron Samedi
Gold III
Level 108
God Stats
2W - 3L
1,256 SR
Queue Stats
29W - 28L
1,578 MMR
Party 1
Neith
Neith
Gold III
bucketface43
Neith
Gold III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,497 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,463 SR
1,524 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,553 SR
1,376 MMR
Poseidon
Poseidon
Silver I
ANDROSS90
Poseidon
Silver I
Level 159
God Stats
4W - 7L
1,729 SR
Queue Stats
53W - 65L
1,369 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
El_bean63
Danzaburou
Bronze IV
Level 111
God Stats
0W - 4L
1,431 SR
Queue Stats
22W - 49L
1,306 MMR
Party 2
Chaac
Chaac
Bronze III
LV-RAMS702
Chaac
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrPicklez94
Ganesha
14
0 / 5 / 16
9,633
803
3,796
15,451
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Stofey08
Baron Samedi
16
15 / 1 / 4
11,305
942
11,930
7,305
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 4 / 13
9,952
829
12,588
12,985
6,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Zhong KuiAtlasSolGilgameshAh Muzen Cab

VS

Bans
BastetSkadiCthulhuBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANDROSS90
Poseidon
14
4 / 2 / 5
9,001
750
10,841
5,844
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
El_bean63
Danzaburou
12
4 / 9 / 4
8,552
713
6,152
14,048
3,871
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
1 / 9 / 6
7,724
644
3,950
15,024
9,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
9
10
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ANDROSS90
Poseidon
4
2
5
3.25
L
Danzaburou
El_bean63
Danzaburou
4
9
4
0.67
L
Chaac
1
9
6
0.44
W
Ganesha
MrPicklez94
Ganesha
0
5
16
1.6
W
Baron Samedi
Stofey08
Baron Samedi
15
1
4
17
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
20,943
35,741
Taken
34,916
25,187
Mitigated
14,522
14,083
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ANDROSS90
Poseidon
10,841
1,215
0
170
5,844
1,405
0
2,312
3,532
31,000
0
L
Danzaburou
El_bean63
Danzaburou
6,152
3,409
0
992
14,048
3,871
51
6,007
8,041
0
20,593
L
Chaac
3,950
761
0
2,930
15,024
9,246
0
7,550
7,474
0
16,737
W
Ganesha
MrPicklez94
Ganesha
3,796
305
735
3,139
15,451
15,144
247
3,107
10,896
19,242
0
W
Baron Samedi
Stofey08
Baron Samedi
11,930
147
1,832
3,729
7,305
3,268
676
3,318
3,765
36,599
0
W
12,588
4,571
0
4,648
12,985
6,775
2,296
4,218
8,449
0
40,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
25,277
143
Minions Killed
107
7
Camps Cleared
2
612,449
Distance Traveled
538,027
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,001
750
60
5
1
184,708
0
L
Danzaburou
8,552
713
29
2
1
171,389
1
L
Chaac
7,724
644
18
2
0
181,930
1
W
Ganesha
9,633
803
11
1
1
200,867
1
W
Baron Samedi
11,305
942
65
5
4
230,028
1
W
Neith
9,952
829
67
6
2
181,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role