Player Matchup

Zeus
Zeus
Silver II
Hitnick
Zeus
Silver II
Level 120
God Stats
0W - 1L
1,541 SR
Queue Stats
13W - 15L
1,454 MMR
Party 1
Skadi
Skadi
Silver II
aSoggyPancake
Skadi
Silver II
Level 89
God Stats
1W - 1L
1,671 SR
Queue Stats
9W - 10L
1,454 MMR
Party 1
Chaac
Chaac
Bronze III
daKookee
Chaac
Bronze III
Level 47
God Stats
1W - 1L
1,897 SR
Queue Stats
4W - 5L
1,389 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,703 SR
1,432 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,452 SR
945 MMR
Artemis
Artemis
Silver II
MangoTHC
Artemis
Silver II
Level 158
God Stats
1W - 1L
1,384 SR
Queue Stats
12W - 17L
1,320 MMR
Solo
Hou Yi
Hou Yi
Silver III
fullmerca
Hou Yi
Silver III
Level 134
God Stats
9W - 12L
1,212 SR
Queue Stats
703W - 1,128L
1,060 MMR
Solo
Discordia
Discordia
Bronze II
kingjames488
Discordia
Bronze II
Level 67
God Stats
3W - 4L
1,760 SR
Queue Stats
41W - 139L
454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hitnick
Zeus
20
9 / 6 / 5
15,582
708
23,567
18,864
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 11 / 6
15,614
710
18,644
25,461
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
daKookee
Chaac
18
0 / 5 / 7
13,332
606
5,104
30,228
23,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetAh Muzen CabErlang ShenGeb

VS

Bans
BacchusThothKumbhakarnaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MangoTHC
Artemis
20
11 / 9 / 8
17,162
780
31,013
27,997
13,905
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
fullmerca
Hou Yi
20
7 / 5 / 13
15,970
726
16,596
21,874
11,132
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+40
Physical Protection
+65
Magical Protection
+150
Health

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
kingjames488
Discordia
20
4 / 2 / 12
15,389
700
12,860
9,221
2,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
16
Kills
22
22
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
Hitnick
Zeus
9
6
5
1.92
W
Artemis
MangoTHC
Artemis
11
9
8
1.67
L
7
11
6
0.91
L
Chaac
daKookee
Chaac
0
5
7
0.7
W
Hou Yi
fullmerca
Hou Yi
7
5
13
2.7
W
Discordia
kingjames488
Discordia
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
60,469
74,553
Taken
59,092
34,869
Mitigated
27,891
19,540
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Hitnick
Zeus
23,567
2,138
0
2,851
18,864
4,607
1,048
3,698
15,166
79,282
0
W
Artemis
MangoTHC
Artemis
31,013
10,725
505
3,778
27,997
13,905
1,052
10,406
16,843
0
71,976
L
18,644
10,591
0
3,968
25,461
7,119
2,012
4,144
21,317
0
89,454
L
Chaac
daKookee
Chaac
5,104
523
357
12,364
30,228
23,143
214
6,298
23,930
0
38,035
W
Hou Yi
fullmerca
Hou Yi
16,596
6,043
0
0
21,874
11,132
1,861
7,719
13,484
0
56,625
W
Discordia
kingjames488
Discordia
12,860
528
0
504
9,221
2,854
564
4,462
4,428
62,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
48,521
245
Minions Killed
217
12
Camps Cleared
6
1,076,275
Distance Traveled
1,104,526
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,582
708
89
4
5
332,942
1
W
Artemis
17,162
780
52
2
6
328,525
8
L
Skadi
15,614
710
101
5
7
297,870
1
L
Chaac
13,332
606
55
3
0
445,463
7
W
Hou Yi
15,970
726
65
3
0
343,064
0
W
Discordia
15,389
700
100
5
0
432,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role