Player Matchup

Horus
Horus
Ghostyyx-
Horus
Level 41
God Stats
17W - 13L
1,583 SR
Queue Stats
178W - 173L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
Locke211
Baron Samedi
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Atlas
Atlas
Y1 Mythoclast
Atlas
Level 157
God Stats
50W - 52L
1,590 SR
Queue Stats
281W - 297L
1,585 Elo+
Party 2
Osiris
Osiris
mAnGo5645
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ßäŕöň
Cu Chulainn
Level 124
God Stats
31W - 32L
1,478 SR
Queue Stats
431W - 433L
1,558 Elo+
Party 2
Team Averages
Level 67
1,530 SR
1,481 Elo+

VS

Team Averages
Level 115
1,401 SR
1,470 Elo+
Atlas
Atlas
Criptic_-_Daddy
Atlas
Level 145
God Stats
3W - 2L
1,198 SR
Queue Stats
130W - 127L
1,567 Elo+
Solo
Serqet
Serqet
Dibadgyal2
Serqet
Level 120
God Stats
1W - 0L
1,266 SR
Queue Stats
167W - 189L
1,496 Elo+
Solo
Apollo
Apollo
LeGrandNoub971
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Smocking97One
Poseidon
Level 83
God Stats
1W - 1L
1,557 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
facekill420
Guan Yu
Level 102
God Stats
5W - 7L
1,484 SR
Queue Stats
419W - 478L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ghostyyx-
Horus
18
3 / 6 / 5
10,868
679
10,315
16,178
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Locke211
Baron Samedi
19
3 / 3 / 2
11,709
732
10,275
14,310
7,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 7
11,117
695
19,979
21,621
29,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
mAnGo5645
Osiris
14
0 / 8 / 0
8,732
546
315
10,931
5,150
Cu Chulainn
ßäŕöň
Cu Chulainn
18
4 / 3 / 5
10,987
687
17,119
22,181
15,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
11,816
739
18,869
18,799
30,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
Dibadgyal2
Serqet
19
8 / 0 / 9
11,696
731
10,395
11,059
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 5
11,315
707
14,142
12,944
6,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Smocking97One
Poseidon
20
4 / 5 / 11
12,070
754
19,604
13,721
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
facekill420
Guan Yu
16
1 / 4 / 9
9,985
624
6,453
18,805
24,792
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
14
Kills
23
23
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Serqet
Dibadgyal2
Serqet
8
0
9
12.5
L
Horus
Ghostyyx-
Horus
3
6
5
0.92
W
5
4
5
1.88
L
Baron Samedi
Locke211
Baron Samedi
3
3
2
1.33
W
Poseidon
Smocking97One
Poseidon
4
5
11
1.9
L
4
3
7
2.5
W
Guan Yu
facekill420
Guan Yu
1
4
9
1.38
L
Osiris
mAnGo5645
Osiris
0
8
0
0
L
Cu Chulainn
ßäŕöň
Cu Chulainn
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,003
Damage
69,463
85,221
Taken
75,328
65,953
Mitigated
74,192
22,524
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,869
6,882
587
3,888
18,799
30,415
21
7,136
11,663
44,448
0
W
Serqet
Dibadgyal2
Serqet
10,395
2,328
0
2,289
11,059
6,122
0
4,804
6,255
0
30,941
L
Horus
Ghostyyx-
Horus
10,315
3,667
1,597
4,618
16,178
8,125
210
7,868
8,310
0
32,391
W
14,142
6,768
0
1,090
12,944
6,633
948
7,290
5,654
0
42,959
L
Baron Samedi
Locke211
Baron Samedi
10,275
585
1,768
3,961
14,310
7,125
0
6,173
8,074
53,176
0
W
Poseidon
Smocking97One
Poseidon
19,604
3,057
276
3,177
13,721
6,230
74
7,976
5,745
72,600
0
L
19,979
6,263
629
4,892
21,621
29,581
0
11,036
10,465
40,088
0
W
Guan Yu
facekill420
Guan Yu
6,453
733
5,700
6,720
18,805
24,792
400
7,204
11,601
0
19,210
L
Osiris
mAnGo5645
Osiris
315
210
0
0
10,931
5,150
0
2,753
8,007
0
4,281
L
Cu Chulainn
ßäŕöň
Cu Chulainn
17,119
1,922
0
5,059
22,181
15,972
0
10,643
11,442
8,546
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
56,882
250
Minions Killed
281
0
Camps Cleared
0
1,298,193
Distance Traveled
1,625,111
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,816
739
50
3
0
328,392
4
W
Serqet
11,696
731
25
2
0
381,591
0
L
Horus
10,868
679
52
3
0
307,839
0
W
Apollo
11,315
707
81
5
0
278,248
0
L
Baron Samedi
11,709
732
93
6
0
306,671
0
W
Poseidon
12,070
754
112
7
0
301,571
2
L
Atlas
11,117
695
44
3
0
221,907
0
W
Guan Yu
9,985
624
13
1
0
335,309
0
L
Osiris
8,732
546
6
0
0
190,433
0
L
Cu Chulainn
10,987
687
55
3
0
271,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role