Player Matchup

Hou Yi
Hou Yi
Mrjenkins707
Hou Yi
Level 86
God Stats
70W - 51L
1,483 SR
Queue Stats
437W - 328L
1,525 Elo+
Party 2
King Arthur
King Arthur
badoy2
King Arthur
Level 87
God Stats
70W - 53L
1,327 SR
Queue Stats
449W - 329L
1,638 Elo+
Party 2
Hera
Hera
il duche5401
Hera
Level 102
God Stats
1W - 2L
1,191 SR
Queue Stats
91W - 98L
1,452 Elo+
Solo
Team Averages
Level 92
1,334 SR
1,538 Elo+

VS

Team Averages
Level 112
1,572 SR
1,191 Elo+
Ah Puch
Ah Puch
Angelurban
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 1
King Arthur
King Arthur
CRisNips
King Arthur
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 1
Xing Tian
Xing Tian
RevanchistGhost
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 2 / 10
12,035
669
13,319
14,877
6,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
badoy2
King Arthur
18
7 / 3 / 8
12,940
719
17,164
19,900
22,077
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 7 / 9
12,848
714
18,734
13,413
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angelurban
Ah Puch
17
6 / 4 / 5
12,453
692
14,357
15,007
7,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
CRisNips
King Arthur
15
5 / 6 / 5
11,421
635
14,191
24,842
19,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
RevanchistGhost
Xing Tian
16
1 / 5 / 10
12,028
668
9,569
24,471
27,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
15
Kills
12
12
Deaths
15
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Angelurban
Ah Puch
6
4
5
2.13
L
King Arthur
CRisNips
King Arthur
5
6
5
1.25
W
Hou Yi
3
2
10
4
L
Xing Tian
RevanchistGhost
Xing Tian
1
5
10
1.2
W
King Arthur
badoy2
King Arthur
7
3
8
3.67
W
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,217
Damage
38,117
48,190
Taken
64,320
33,624
Mitigated
54,051
11,031
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Angelurban
Ah Puch
14,357
765
546
2,040
15,007
7,590
924
5,634
9,105
48,477
0
L
King Arthur
CRisNips
King Arthur
14,191
1,134
0
5,771
24,842
19,046
62
6,262
18,251
0
39,839
W
Hou Yi
13,319
4,031
0
4,514
14,877
6,143
1,882
7,736
7,141
0
47,051
L
Xing Tian
RevanchistGhost
Xing Tian
9,569
458
808
5,200
24,471
27,415
325
6,455
17,652
35,685
0
W
King Arthur
badoy2
King Arthur
17,164
2,745
0
4,693
19,900
22,077
90
8,463
11,437
1,055
36,982
W
18,734
5,525
694
1,130
13,413
5,404
424
8,056
5,357
65,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
35,902
210
Minions Killed
141
9
Camps Cleared
6
1,029,458
Distance Traveled
935,177
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,453
692
53
3
3
315,762
1
L
King Arthur
11,421
635
43
2
1
294,735
3
W
Hou Yi
12,035
669
56
3
3
359,184
3
L
Xing Tian
12,028
668
45
3
2
324,680
3
W
King Arthur
12,940
719
45
3
1
366,642
4
W
Hera
12,848
714
109
6
5
303,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role