Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AdeniodCandy500
Poseidon
Level 102
God Stats
9W - 2L
1,688 SR
Queue Stats
93W - 80L
1,566 Elo+
Party 2
Izanami
Izanami
Admiral55
Izanami
Level 111
God Stats
4W - 3L
1,206 SR
Queue Stats
180W - 154L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
Dirty_danny5969
Xing Tian
Level 115
God Stats
20W - 18L
1,737 SR
Queue Stats
97W - 114L
1,585 Elo+
Solo
Arachne
Arachne
Kahos Rayne
Arachne
Level 116
God Stats
19W - 17L
1,488 SR
Queue Stats
94W - 93L
1,589 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,560 Elo+

VS

Team Averages
Level 89
1,673 SR
1,639 Elo+
King Arthur
King Arthur
BeenALongTime
King Arthur
Level 125
God Stats
22W - 16L
1,692 SR
Queue Stats
97W - 71L
1,656 Elo+
Party 1
The Morrigan
The Morrigan
SerathXO
The Morrigan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 75L
1,638 Elo+
Party 1
Atlas
Atlas
TimmyTwoTapps
Atlas
Level 27
God Stats
9W - 9L
1,694 SR
Queue Stats
19W - 15L
1,794 Elo+
Party 1
Bastet
Bastet
TrickedList6259
Bastet
Level 113
God Stats
15W - 15L
1,752 SR
Queue Stats
529W - 573L
1,551 Elo+
Solo
Kukulkan
Kukulkan
YungSaudiBoy
Kukulkan
Level 56
God Stats
2W - 1L
1,727 SR
Queue Stats
55W - 47L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 6
5,904
590
1,559
7,038
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
12
4 / 0 / 4
6,752
675
2,876
3,189
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Admiral55
Izanami
10
3 / 1 / 3
6,046
605
2,860
4,628
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Dirty_danny5969
Xing Tian
11
2 / 1 / 0
6,337
634
3,012
6,027
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Kahos Rayne
Arachne
11
7 / 1 / 3
6,942
694
3,837
6,752
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeenALongTime
King Arthur
10
2 / 2 / 0
5,918
592
3,803
7,233
3,124
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
SerathXO
The Morrigan
8
0 / 3 / 1
4,755
476
4,236
4,052
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,183
518
1,850
4,974
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 5 / 0
4,030
403
715
6,129
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
YungSaudiBoy
Kukulkan
11
0 / 4 / 0
5,962
596
3,090
5,432
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
4
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
W
Poseidon
4
0
4
6
W
Izanami
Admiral55
Izanami
3
1
3
4.5
L
King Arthur
BeenALongTime
King Arthur
2
2
0
1
W
Xing Tian
Dirty_danny5969
Xing Tian
2
1
0
2
W
Arachne
Kahos Rayne
Arachne
7
1
3
8.5
L
The Morrigan
SerathXO
The Morrigan
0
3
1
0.17
L
1
3
0
0.33
L
0
5
0
0
L
Kukulkan
YungSaudiBoy
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,144
Damage
13,694
27,634
Taken
27,820
11,418
Mitigated
8,887
7,159
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,559
708
120
2,067
7,038
3,986
0
3,909
3,106
13,889
0
W
Poseidon
2,876
451
0
767
3,189
868
50
985
2,160
38,088
0
W
Izanami
Admiral55
Izanami
2,860
1,769
0
1,750
4,628
1,220
826
2,517
2,093
0
43,104
L
King Arthur
BeenALongTime
King Arthur
3,803
329
0
1,375
7,233
3,124
0
2,688
4,221
0
31,563
W
Xing Tian
Dirty_danny5969
Xing Tian
3,012
156
0
498
6,027
3,085
0
0
6,027
30,131
0
W
Arachne
Kahos Rayne
Arachne
3,837
2,384
0
1,957
6,752
2,259
0
1,624
5,072
0
31,763
L
The Morrigan
SerathXO
The Morrigan
4,236
896
0
465
4,052
795
0
0
4,038
34,011
0
L
1,850
486
823
797
4,974
1,840
0
685
4,289
8,264
0
L
715
118
0
764
6,129
1,446
0
2,487
3,504
0
8,046
L
Kukulkan
YungSaudiBoy
Kukulkan
3,090
0
0
215
5,432
1,682
0
1,031
4,307
46,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
25,848
334
Minions Killed
290
0
Camps Cleared
0
1,017,914
Distance Traveled
926,220
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,904
590
38
4
0
195,187
4
W
Poseidon
6,752
675
86
9
0
190,174
3
W
Izanami
6,046
605
82
8
0
187,145
0
L
King Arthur
5,918
592
82
8
0
193,227
4
W
Xing Tian
6,337
634
67
7
0
208,191
3
W
Arachne
6,942
694
61
6
0
237,217
0
L
The Morrigan
4,755
476
65
7
0
183,775
1
L
Atlas
5,183
518
18
2
0
193,705
0
L
Bastet
4,030
403
24
2
0
178,660
0
L
Kukulkan
5,962
596
101
10
0
176,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role