Player Matchup

Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
CristaLalaa
Chang'e
Gold II
Level 160
God Stats
6W - 4L
1,700 SR
Queue Stats
347W - 341L
1,758 MMR
Solo
Guan Yu
Guan Yu
Gold III
Zer0B1t
Guan Yu
Gold III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,776 MMR
Solo
Rama
Rama
Gold I
nomla
Rama
Gold I
Level 148
God Stats
73W - 62L
1,629 SR
Queue Stats
145W - 142L
1,803 MMR
Solo
Janus
Janus
Platinum IV
日本太君
Janus
Platinum IV
Level 160
God Stats
5W - 11L
1,458 SR
Queue Stats
220W - 217L
1,842 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,558 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,619 SR
1,859 MMR
Hachiman
Hachiman
Platinum IV
Deim0ss
Hachiman
Platinum IV
Level 109
God Stats
2W - 1L
1,703 SR
Queue Stats
41W - 31L
2,075 MMR
Solo
Amaterasu
Amaterasu
Gold II
Nigthe
Amaterasu
Gold II
Level 136
God Stats
25W - 15L
1,658 SR
Queue Stats
52W - 40L
1,857 MMR
Party 1
Nemesis
Nemesis
Gold II
Waziox
Nemesis
Gold II
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
54W - 44L
1,857 MMR
Party 1
Cerberus
Cerberus
Gold II
blastrogame
Cerberus
Gold II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 103L
1,753 MMR
Solo
Scylla
Scylla
Gold II
xiaxue2018
Scylla
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 114L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
4 / 1 / 2
4,145
829
3,173
2,610
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
CristaLalaa
Chang'e
6
1 / 2 / 0
3,603
721
2,310
3,410
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Zer0B1t
Guan Yu
5
0 / 0 / 2
3,475
695
1,176
3,315
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
nomla
Rama
5
1 / 2 / 1
3,371
674
1,630
3,791
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,676
735
870
1,224
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesMedusaKali

VS

Bans
GilgameshMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deim0ss
Hachiman
6
2 / 1 / 0
3,601
720
3,492
3,134
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Nigthe
Amaterasu
7
3 / 2 / 0
4,465
893
3,351
5,255
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Waziox
Nemesis
6
0 / 0 / 1
3,398
680
491
2,392
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
blastrogame
Cerberus
5
0 / 2 / 1
3,394
679
1,590
4,666
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
xiaxue2018
Scylla
2
0 / 1 / 0
2,714
543
84
598
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
5
5
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
2
5
W
Chang'e
CristaLalaa
Chang'e
1
2
0
0.5
L
Hachiman
Deim0ss
Hachiman
2
1
0
2
L
Amaterasu
Nigthe
Amaterasu
3
2
0
1.5
L
Nemesis
Waziox
Nemesis
0
0
1
0.5
W
Guan Yu
Zer0B1t
Guan Yu
0
0
2
1
L
Cerberus
blastrogame
Cerberus
0
2
1
0.25
W
Rama
nomla
Rama
1
2
1
0.75
L
Scylla
xiaxue2018
Scylla
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,159
Damage
9,008
14,350
Taken
16,045
3,067
Mitigated
4,805
5,718
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,173
905
0
204
2,610
553
0
306
2,304
16,025
0
W
Chang'e
CristaLalaa
Chang'e
2,310
450
0
1,757
3,410
649
0
0
3,410
12,290
0
L
Hachiman
Deim0ss
Hachiman
3,492
2,042
0
1,347
3,134
493
0
141
2,993
0
17,842
L
Amaterasu
Nigthe
Amaterasu
3,351
1,756
0
2,725
5,255
1,920
0
3,251
1,756
0
17,974
L
Nemesis
Waziox
Nemesis
491
339
0
346
2,392
560
0
517
1,857
0
12,549
W
Guan Yu
Zer0B1t
Guan Yu
1,176
193
30
1,644
3,315
1,142
0
464
2,851
0
8,074
L
Cerberus
blastrogame
Cerberus
1,590
472
129
1,818
4,666
1,693
0
1,875
2,731
9,880
0
W
Rama
nomla
Rama
1,630
1,529
0
1,613
3,791
465
0
322
3,469
0
15,803
L
Scylla
xiaxue2018
Scylla
84
84
0
0
598
139
0
243
355
4,085
0
W
870
290
0
470
1,224
258
0
582
642
16,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,270
Gold Earned
17,572
146
Minions Killed
139
0
Camps Cleared
0
515,216
Distance Traveled
439,886
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,145
829
28
6
0
112,182
1
W
Chang'e
3,603
721
29
6
0
89,933
2
L
Hachiman
3,601
720
32
6
0
90,085
0
L
Amaterasu
4,465
893
40
8
0
101,021
1
L
Nemesis
3,398
680
38
8
0
127,833
2
W
Guan Yu
3,475
695
11
2
0
105,800
1
L
Cerberus
3,394
679
20
4
0
94,281
1
W
Rama
3,371
674
34
7
0
92,516
1
L
Scylla
2,714
543
9
2
0
26,666
0
W
Janus
3,676
735
44
9
0
114,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role