Player Matchup

Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Froggylocdawg
Cabrakan
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 107L
1,808 Elo+
Solo
He Bo
He Bo
SuperCPMetis
He Bo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 169L
1,527 Elo+
Solo
Cernunnos
Cernunnos
TMGScooby
Cernunnos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,409 Elo+
Solo
Merlin
Merlin
beno2505
Merlin
Level 149
God Stats
3W - 0L
1,448 SR
Queue Stats
30W - 30L
1,518 Elo+
Solo
Team Averages
Level 142
1,490 SR
1,552 Elo+

VS

Team Averages
Level 128
1,494 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Elitericky
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,500 Elo+
Solo
Loki
Loki
JFETTS786
Loki
Level 138
God Stats
4W - 8L
1,469 SR
Queue Stats
113W - 119L
1,424 Elo+
Solo
He Bo
He Bo
Nerdslayer54
He Bo
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
475W - 455L
1,561 Elo+
Solo
Chiron
Chiron
SixmileKae
Chiron
Level 150
God Stats
5W - 5L
1,500 SR
Queue Stats
685W - 700L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 1 / 18
9,335
934
3,950
10,485
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Froggylocdawg
Cabrakan
14
2 / 3 / 16
8,486
849
5,242
9,985
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 4 / 6
9,570
957
7,298
5,718
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
TMGScooby
Cernunnos
16
8 / 2 / 12
9,563
956
15,738
7,977
3,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
beno2505
Merlin
16
2 / 1 / 16
9,137
914
6,754
4,176
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 4 / 6
7,560
756
4,145
9,338
10,439
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Elitericky
Heimdallr
15
4 / 4 / 4
8,610
861
6,812
8,821
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
11
0 / 5 / 5
6,729
673
4,033
7,647
2,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 4
7,826
783
7,996
8,464
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
SixmileKae
Chiron
15
3 / 4 / 3
8,282
828
9,054
9,687
3,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
21
Kills
10
11
Deaths
21
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
18
10
L
Bacchus
 
Bacchus
0
4
6
0.75
L
Heimdallr
Elitericky
Heimdallr
4
4
4
1.5
W
Cabrakan
Froggylocdawg
Cabrakan
2
3
16
3.33
L
Loki
0
5
5
0.5
L
3
4
4
1.25
L
Chiron
SixmileKae
Chiron
3
4
3
1.13
W
8
4
6
2.75
W
Cernunnos
TMGScooby
Cernunnos
8
2
12
7
W
Merlin
beno2505
Merlin
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
32,040
38,341
Taken
43,957
33,610
Mitigated
23,040
13,873
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,950
370
879
1,940
10,485
15,300
45
3,496
6,989
13,095
0
L
Bacchus
 
Bacchus
4,145
276
599
813
9,338
10,439
0
3,826
5,384
9,718
0
L
Heimdallr
Elitericky
Heimdallr
6,812
2,074
0
1,794
8,821
3,902
0
5,844
2,831
0
16,103
W
Cabrakan
Froggylocdawg
Cabrakan
5,242
613
810
2,475
9,985
10,297
543
2,407
7,578
8,159
0
L
Loki
4,033
608
789
531
7,647
2,963
0
4,721
2,820
0
11,821
L
7,996
61
650
1,224
8,464
2,488
0
4,220
3,674
11,699
0
L
Chiron
SixmileKae
Chiron
9,054
1,722
2,010
2,966
9,687
3,248
0
3,634
6,004
0
27,621
W
7,298
47
876
749
5,718
2,297
922
1,851
3,867
11,669
0
W
Cernunnos
TMGScooby
Cernunnos
15,738
5,051
1,566
2,343
7,977
3,795
1,658
2,422
5,555
0
27,065
W
Merlin
beno2505
Merlin
6,754
408
1,423
812
4,176
1,921
879
1,965
2,211
29,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
39,007
117
Minions Killed
99
0
Camps Cleared
0
1,145,447
Distance Traveled
962,832
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,335
934
16
2
0
221,017
1
L
Bacchus
7,560
756
13
1
0
206,080
0
L
Heimdallr
8,610
861
22
2
0
189,389
0
W
Cabrakan
8,486
849
4
0
0
218,593
0
L
Loki
6,729
673
13
1
0
199,381
0
L
He Bo
7,826
783
10
1
0
173,289
2
L
Chiron
8,282
828
41
4
0
194,693
0
W
He Bo
9,570
957
16
2
0
236,700
4
W
Cernunnos
9,563
956
25
3
0
247,284
4
W
Merlin
9,137
914
56
6
0
221,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role